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4 Prompting Techniques That Make AI Writing Sound Human

The Nerdy Novelist · 3,310 words · 16 min read

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0:00Here are four prompting techniques that

0:02will make it so that your books will go

0:04from being obvious AI slop to being

0:08something that nobody could guess is

0:11actually written by AI. It's that good.

0:13I use these techniques heavily in my

0:15automations. I'm doubling down on all of

0:17them as I'm going through and creating

0:20my own tool for writing with AI. And

0:24this is, I believe, these these four

0:26techniques, if you can figure this out,

0:29this is going to be extremely helpful

0:31for you in the writing process. Now,

0:34most people are not using these

0:36techniques because, frankly, if you're

0:37using them inside of a chatbot or

0:39something like that, it might get a

0:41little tedious, and most people aren't

0:43into that. And that's why I use

0:46automations for a lot of these because

0:47it can run through several of these

0:49steps and techniques

0:50without me really having to supervise

0:52it. It just does it automatically. But

0:54you can absolutely use all of these in

0:57the process. So, let's dive into these

0:59four techniques and figure out how can

1:01you level up your writing using all of

1:04these. The first is by utilizing checks

1:07or critiques of your work. Now, this

1:10might sound simple, but a lot of people

1:11get this wrong. Let's say you've written

1:14a chapter using AI based on what you

1:17told it to do. There are going to be a

1:19lot of issues with that chapter right

1:21out of the gate. It's going to have a

1:23lot of AI-isms in it. It's going to

1:24probably have some poor writing examples

1:27in there, like maybe a few many adverbs

1:29or something like that. And you,

1:32ideally, would love to filter out as

1:34many of those things as possible so that

1:37you don't have to change it manually.

1:38And when you go in to fix it up

1:41yourself, you're only focusing on those

1:43aspects of the the world, the

1:46chronology, and just making it match

1:48your own vision as much as possible, and

1:51maybe just adding a little bit extra

1:53human

1:54flare to it

1:56uh that the AI wouldn't necessarily get,

1:58but we can at least minimize a whole lot

2:01of the issues the AI has, so you're not

2:02just playing whack-a-mole with all of

2:05these issues, that you're actually

2:07starting with a fairly clean draft from

2:09for you to work on. The way this would

2:11work is you take your chapter and you

2:14would run a prompt on it that says

2:16something to the effect of I want you to

2:18search for all instances of superfluous

2:21adverbs and come up with an improvement

2:24plan to remove these adverbs. Now, this

2:27is a key point of a check like this.

2:29We're not going to ask it to rewrite

2:31anything. We're just going to ask it to

2:33create a plan on what it would change.

2:37This allows it to focus on a very narrow

2:39set of parameters, and this is key to

2:42the uh to the checks approach is that

2:45ideally you want to focus on just a few

2:47things with each check. And thankfully,

2:51if you narrow it down enough, you can

2:53use a really inexpensive model, like say

2:55Gemini 3 Flash or or one of those to do

2:59this check.

3:00Uh because you've narrowed it down, like

3:02let's say we're only focusing on

3:04adverbs. You could have a check that

3:05includes a giant list of a whole bunch

3:07of things that you wanted to watch out

3:09for, but that runs the risk of it

3:12getting uh too spread out in what it

3:14does. If we focus what it what it looks

3:17at, then we can do this, and then we can

3:19run multiple checks

3:21uh to fix this thing up. So, you ask it

3:23for an improvement plan, and then in a

3:26second step to this, you ask it to

3:28incorporate the feedback from the

3:30improvement plan, but to change nothing

3:32else other than what was on the

3:34improvement plan. This is another key

3:36aspect to it because if you don't do

3:38that, it's likely to rewrite the entire

3:41thing and do it probably worse than the

3:43original uh draft was, especially if

3:46you're using a less powerful model in

3:50that redraft process. But, if you just

3:52asked it to change what was in the

3:54improvement plan and leave everything

3:55else the same, you can use a lesser

3:57model to essentially improve your your

4:02draft. So, this is a technique that not

4:05enough people are using, partly because

4:07it takes quite a lot to go through all

4:09of these checks if you're just using a

4:11simple chatbot, but you can do it. This

4:13is why I do it inside my automations

4:15where I will just have a series of these

4:17steps that it goes through and it just

4:18does them automatically. And you can

4:20have all kinds of checks. You can have

4:22checks for adverbs, check for dialogue

4:24tags, checks for the logic and

4:26plausibility of the scene, checks for

4:29various types of AI-isms. Like, you know

4:31that thing the AI does a lot where it

4:33says, "It's not just this, but it is

4:35also that."

4:37That's something the AI does quite a

4:38bit. You could create a check that

4:40specifically looks for that particular

4:43type of phrasing and gives you an

4:46alternative to say instead, and then you

4:49just run that check and it filters out

4:51all of those things. It's a great way to

4:53to utilize humanization in this whole

4:55thing. So, that's the checks or

4:57critiques process and creating the

5:00improvement plan. It's one of the most

5:02powerful ways to improve your writing as

5:04long as you have

5:05a solid series of checks and prompts for

5:08each one to go through and filter these

5:10things out. All right, the second key

5:12prompting technique that I think is much

5:14more important than people give it

5:16credit for is the value of context

5:19engineering. So, context engineering is

5:21this term that's come up recently, this

5:22idea of just like it's not really about

5:24the prompt so much as the quality of the

5:27context that you give the AI. So, from a

5:31fiction writer's perspective, this is

5:33pretty obvious. This means like you give

5:35it all of the information about your

5:37world, about your plot, about your

5:38characters that you want it to know. If

5:40you don't give that information, it

5:41won't know you know, it'll come up with

5:44something more generic that

5:45doesn't match your vision.

5:48Uh it actually goes a little bit beyond

5:49this. For instance, if you're writing a

5:51chapter and you're providing it with a

5:54whole bunch of information, it might

5:56pick the wrong bits of information to

5:58write that chapter. Instead, we kind of

6:00want to curate what gets fed into the

6:03AI's input when it's writing this

6:06chapter. So, maybe only the characters

6:08that are in that scene or just the key

6:11details that it needs to know for that

6:13scene. If you're using a tool like

6:15NovelCrafter, NovelCrafter actually is

6:17excellent at managing your context and

6:19making sure that only the little bits of

6:20information that the AI needs to know

6:23for that scene that you're writing is

6:25the stuff that the AI knows.

6:27Um NovelCrafter can be a little bit of a

6:29complex platform, but it is excellent at

6:31context engineering. If you're running,

6:33say, an automation, which is how I do

6:35like 90% of my AI writing these days,

6:38I would put some steps in there that

6:40kind of look at what needs to be written

6:42and then looks at the total character

6:45sheet and all of that and just selects

6:47the pieces that need to be used in that

6:50particular scene, and then those pieces

6:52are the ones that are passed on when

6:54writing the chapter. Another key aspect

6:57of context engineering that you need to

6:58keep in mind is not giving it too much

7:01context. This is not just because you

7:03don't want to give it information it

7:04doesn't need, but also because this can

7:06actually water down the prompt. I've

7:08seen too many of examples of people

7:10putting their entire first book into the

7:13context while they're writing their

7:15second book. Or even if they're writing

7:18just the first book, they're they might

7:20have the entirety of everything that's

7:22been written up to that point available

7:25in the context as they're writing the

7:26next chapter. And I strongly advise you

7:28don't do this because what you're doing

7:30is you're watering down the prompt.

7:32You're making it so that if it would

7:33needs to access certain details, it's

7:35like a needle in a haystack. So, part of

7:38context engineering is also providing

7:41the AI with succinct and important

7:43summaries of the text that it needs to

7:45know.

7:46This is why I actually have an

7:47automation that I use called creating a

7:50summary plus document. One that scans

7:53through your entire book and summarizes

7:54each chapter one by one with just the

7:57key details from that scene like

8:00like it gives a one paragraph summary of

8:02the scene. It gives the list of

8:04characters that are in the scene and any

8:06descriptors of that character, what

8:08happens to them. And a few other details

8:11like that and it condenses the amount of

8:14text that is used

8:16or or

8:17condenses the entire book into something

8:20that's much more manageable for the AI

8:22to understand. It also signposts

8:23everything so the AI can quickly find

8:25what it's looking for.

8:26>> [gasps]

8:27>> Which is much better than just trying to

8:29dump the whole book in there and just

8:30hoping that it knows everything that's

8:32in the book. Which even though it's

8:34supposedly in its context window, that's

8:37not really how it works. The bigger the

8:39context, the more it has to sift

8:41through, the worse it gets at actually

8:43identifying relevant details that it

8:45needs for the scene. So this is why I

8:48tell people that you should try to

8:49minimize your context. Try to keep it

8:51under 50,000 tokens if you can because

8:55that's just going to result in a higher

8:57quality output because of that. Quick

8:59pause. If you're an author who wants to

9:01start writing more books, I put together

9:03my complete AI prompt pack that helped

9:05me and many others in my community write

9:07a book in a month. It's completely free.

9:09Hit the link in the description. Join

9:10the free waitlist for Story Hacker Gold.

9:12Then you just answer a couple quick

9:14questions and I'll send you the full

9:16prompt list plus a few extra free

9:18goodies. I'll also email you when I open

9:20the paid Story Hacker Gold group so you

9:22can join if it feels right. There's no

9:24commitment to join though and you'll

9:25still be able to get all of the freebies

9:27you signed up for either way. All right,

9:29back to the video. All right, the third

9:31major prompting technique is one I'm

9:32kind of excited about and kind of a new

9:34one, too. Uh this was first Future

9:37Fiction Academy came up with this idea

9:39that they called narrative physics. And

9:42I've expanded on it a little bit to

9:44where I think of it as sliders. Or you

9:47can think of it as game stats for

9:50different aspects of your world. Now,

9:52this is still just a prompting

9:53technique. There's really nothing crazy

9:55about it. But I'll give you an example

9:57of how this looks and in the future I'll

9:59probably make a whole video get it going

10:01deep on one or more of these techniques.

10:04But uh, here's the idea. If you have a

10:07character, let's say you have a

10:08character bio for a character that's in

10:10your book, and you include that

10:11character bio in every scene that that

10:13character shows up in. Well, what if

10:16that character changes across the course

10:19of the story? And what if their emotions

10:21are in the same in a different place so

10:23that they react differently? Like you

10:26might have a character who is normally a

10:29very nice person, but under

10:31massive amount of stress might break and

10:34like kill somebody. You know, like under

10:36the right circumstances. Feel like

10:37there's a joke there from like The Dark

10:39Knight and The Joker that if you just

10:41give people a little push, they'll do

10:43anything, right? That's this idea that

10:45people behave differently in different

10:47situations. And so what I came up with,

10:49and this

10:50the while the concept of these narrative

10:53physics is something that Feature

10:55Fiction Academy came up with,

10:57I have not seen any of their prompts. I

10:59have no idea how they do what they do. I

11:01came up with my own based on their

11:03concept. And the way I came up with it

11:05was this idea of sliders.

11:08Um, [snorts] so for every character I

11:10will now give them sliders for things

11:12like stress to uh, harmony.

11:16Uh, or or peace, right?

11:19And if they're like

11:21a number 10 on the harmony side, they

11:24might actually be like too harmonious

11:27and a little bit too out of it. Like

11:30maybe they're on drugs or something.

11:32Uh, but if they go all the way to the

11:33other side of the slider, like a -10 on

11:36the stress side, they're like so

11:37stressed they're having a panic attack.

11:39They're they're literally on the verge

11:41of dying.

11:42Um

11:43whereas we can pick somewhere in the

11:45middle is where their baseline is. And

11:48then for each scene, we can get the AI

11:51to identify, okay,

11:52where are they still at their baseline

11:54or have they moved up or down from that

11:56baseline? And what this does is is it

11:58allows the characters to shift and react

12:01more realistically to the scene.

12:05And so this is an excellent technique to

12:06get a little bit more variation about

12:08your character so they don't always

12:09sound uh monotone and the same all the

12:11time.

12:12It's also an excellent technique if you

12:14use something similar for, say you have

12:16a magic system,

12:18right? How do What are the rules of that

12:20magic system? How does it work? What are

12:21the costs? All of that. Making sure you

12:23you establish all of those things in

12:25almost a computer-like or game-like way

12:29with actual numbered stats and things

12:32like that that can then change and

12:34evolve over the course of the book. You

12:37can even do this with certain emotions

12:39that you want to get across inside of

12:42the of the story. Like the amount of

12:44tension that's in a scene. You know,

12:46what's that look like on a slider,

12:48right?

12:49Uh or the amount of uh

12:52spiciness in a scene. What's that look

12:54like on a slider, right? Sometimes

12:56you're going to have zero spiciness cuz

12:59the characters hating each other or

13:00something like that. Some sometimes

13:02you're going to have like in a romance

13:03you'll have it go up and down up and

13:05down and up and down but slowly getting

13:06bigger and bigger and then suddenly like

13:08bam, right? Uh you can take it all the

13:10way to a number 10, which would be like

13:13pornographic erotica, right? Or um so

13:17that's the kind of thing we're talking

13:19about here is different sliders,

13:21different ways of telling the AI this is

13:24the sort of tension that we're we're

13:25for. This is where the character's at in

13:27terms of their own sliders and so on.

13:29And so this is a really cool technique

13:31that I'm excited to be playing with more

13:33in the future. All right, the last

13:35technique that I really want to talk to

13:37about is, for lack of a better term, I'm

13:39just coloring calling it layering. All

13:42right? And this is the idea that we can

13:44actually utilize multiple strengths of

13:46multiple different LLMs in one batch.

13:51And rather than

13:53just choosing one LLM to give us

13:57everything that we want it to give us,

13:59we can take it in steps and use

14:02different LLMs for each step. This not

14:05only allows us to play to the strengths

14:07of the LLM, but it also allows us to

14:09kind of avoid some of the sameness

14:12that we get from any one LLM. For

14:15instance, I love the Claude models. I

14:17love Claude 4.6 Opus, which is the most

14:19recent one as I'm recording this.

14:22Uh but when I work with it too long, it

14:24starts to all sound uh a very similar

14:27kind of tone all the way through.

14:29This layering technique allows us to mix

14:32it up a little bit and make it a little

14:33bit better. So, what would this look

14:34like in practice? So, for instance, the

14:37Gemini and the ChatGPT models tend to be

14:39really good at uh logical thinking and

14:42structuring things. And so, maybe we

14:45could start out by having them look at

14:47the information we provided about the

14:49scene and say, "Okay, let's expand this

14:51and create a scene brief." And so, it

14:53creates the scene brief along with all

14:54of the little things that we needed to

14:56have.

14:57And then uh we know Grok is really good

15:00at dialogue. So, then maybe we could

15:01pass the scene brief over to Grok and be

15:03like, "Can you create a dialogue-only

15:05draft of this and just put in little

15:08placeholders with a little bit of

15:09blocking for what happens in between the

15:11dialogue?" And then from there, we pull

15:14it over to, let's say, Gemini. And uh

15:18Gemini is pretty good at prose overall,

15:20but uh not as good at other things. So,

15:23we could say

15:24write all the pros, you know, fill in

15:25all the pros for this, identify the

15:28chill scenes, and write all the pros for

15:31this stuff. And then we pass it over to

15:35Claude Opus 4.6 and be like, you're

15:37really good at writing really serious

15:40dramatic climactic scenes. Go through

15:43anything that's left in this scene and

15:46write in those little bits and

15:48and bringing all bring it all together

15:50so that now you have a chapter that's

15:52been gone over by like four or five

15:55different LLMs

15:56all providing what makes them unique to

15:58them and you end up with a chapter that

16:01is absolutely mind-blowing compared to

16:04what you would get if you just went to

16:06Claude or Gemini and asked it to write

16:08the whole chapter in one go. This is a

16:10really powerful technique that I think a

16:12lot of people aren't utilizing. It does

16:14admittedly increase your costs of being

16:17able to do this

16:19especially if you're using an API. It's

16:21going to take more especially if you're

16:23doing this in like an automation type of

16:25format. It's going to take a lot more

16:27money to do that. But if that isn't an

16:29issue for you, this could be an

16:30incredible way to get really really good

16:32results out of your LLM especially if

16:34you combine it with the context

16:36engineering and the checks and critiques

16:39and the narrative physics and the

16:41sliders. You combine all of these

16:43together, you're going to get some

16:44pretty fantastic results. So, these are

16:46some four pretty advanced tools that I

16:49think are really helpful for you. If you

16:51want to get access to a lot of my stuff

16:53including all of my automations that get

16:55into this sort of thing that I'm

16:57currently building as we speak.

16:59You can access the Story Hacker Gold

17:02group down below and if it's on the

17:04waiting list when you join, you'll

17:05actually get a whole bunch of my prompts

17:07all for free that you'll that'll just be

17:09sent to your email when you join the

17:10wait list and then you can you know,

17:12join the Story Hacker Gold group when it

17:14opens more publicly. So, check that out

17:17and I will see you in the next video.

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