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I Turned My Book Into an AI Generated Movie, Here’s How You Do It

The Nerdy Novelist · 4,787 words · 22 min read

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0:00Hello, my name is Iacullo Harrot, and

0:01boy, am I happy to be a nerdy novelist.

0:04And today, we are going to be having

0:07ourselves We're going to have the second

0:08episode of AI video for authors. So,

0:11let's jump right in. This is your

0:12script. Or your prose, or your novel.

0:16Actually, if I'm being quite honest with

0:18you, it's my novel. And that novel right

0:22there is the first chapter. That's the

0:23first chapter of this novel. What did I

0:25do with that first chapter? Okay? I made

0:28it into something glorious. This is my

0:32USMC sci-fi sort of thing that I've been

0:35working on, this manuscript that I've

0:37been working on literally for years. And

0:39in one session, I was able to turn my

0:41first chapter into a comic shooting

0:44script, a visual Bible, a full AI video

0:48shot prompt system, and five generated

0:52comic book pages. All in one session. I

0:54did spend about, I would say, two or

0:57three hours coming up with this system.

0:59And I even made a skill for it. Not

1:01because I learned some magic prompt. I

1:05didn't learn any magic prompt. Because I

1:07did the step that most writers skip

1:10entirely, and that's what this video is

1:13all about. Here's what most writers do

1:16when they find out AI video is real.

1:18They open their chapter, they highlight

1:21a paragraph, and then they paste it in.

1:23You know, they get something back. They

1:25really do. As a matter of fact, the tool

1:28produces something. It's something. It

1:31might even be impressive. But there's

1:33something wrong. The scene doesn't feel

1:35like the scene that you wrote. The

1:37character doesn't look like the

1:39character you imagined, and you don't

1:42know why. Because the prompt was the

1:45scene. The prompt was the thing. You

1:47took your prose, and you gave it to the

1:49thing, and it made a prompt, and it was

1:50supposed to have worked. The problem

1:51isn't the prompt. The problem is that

1:54the prose is not a production format. It

1:57doesn't really translate that well. What

2:00has happened over the years is that AI

2:02has been fed lots and lots of scripts.

2:04So, it likes that format. Prose carry

2:07interiority. They tell what a character

2:09is feeling inside. AI, it cannot film

2:12that sort of feel. Prose compress time.

2:14They even a sentence can cover years.

2:17Video clip covers seconds. Prose imply

2:20history. It trusts the reader to infer

2:23backstory. The image model has no

2:26backstory. It has only what you show it.

2:29Prose control rhythm in the reader's

2:33mind. What that rhythm does, it does not

2:37automatically become cuts. You just

2:39can't do that. Doesn't feel right,

2:41especially in the middle of the edit.

2:43None of that is a flaw in prose. Prose,

2:46they are perfect format for prose. But,

2:49when you want to make something that the

2:52camera can see, you have to translate

2:55it. And in that first translation, what

2:58I like to call the translation layer,

3:00here's the workflow. I call it very much

3:02the translation layer. And I want you to

3:04think of this translation layer, right?

3:07As prose to beats, and then a shooting

3:09script to a visual bible, and then a

3:12shot prompt, and then a generated clip,

3:15and then an edit. It's pretty

3:18straightforward. So, let's kind of go

3:20through all of these. First, prose. So,

3:23think about this each and every one of

3:25these steps makes a different decision,

3:26okay? And those decisions belong in

3:28different places. At the prose stage,

3:31you're a writer. You're making the

3:32meaning. At the prose stage, you're the

3:35writer. You're making it the meaning.

3:36You're making the logic. You're doing

3:38all of the things that a writer does

3:39before the actual production happens.

3:41You're making sure that it makes sense.

3:43At the beat stage, you're you're pretty

3:45much an adapter. You're adapting

3:47everything that's going on so that it

3:49works inside of the script. You're

3:51deciding what actually should be shown

3:52to the actual people who are going to be

3:55watching it at the end. Then, once you

3:56get the shooting script, you have that

3:58stage really firmly behind you, you

4:00become the director. You're telling the

4:02camera what to do, what to look at, how

4:05to do it. I'm going back to translation

4:07layer cuz I don't know if I even I

4:09apologize. So, where you can like rewind

4:12all the way back to

4:13But, when you want to make it something

4:16the camera can see, you have to

4:18translate it. Say say translate it first

4:20is what I said. And then I'm going into

4:23the next section. All right, so let's

4:24talk about the translation layer.

4:28Meaning, this is the spot where you kind

4:31of take it from the prose all the way

4:34through this step. As a matter of fact,

4:37we're talking about this workflow, a

4:40actual workflow, where you go from your

4:42prose to your beats to your shooting

4:44script, and then you do your visual

4:45Bible, and then your shot prompts, and

4:47then your generated clips, and then

4:50finally, you get to edit everything. And

4:52in all of that, you have different

4:55things that are happening. So, let's

4:57talk about each one of these steps. Now,

4:59remember, each one of these steps makes

5:02different kind of decision, and those

5:03decisions belong in different places. At

5:06the prose stage, you're the writer,

5:08you're the one making the decision,

5:09you're making it have actual meaning. At

5:13the beat stage, you're adapting exactly

5:15what's happening, you're deciding

5:16actually how and what is going to be

5:19shown. At the shooting script stage,

5:20you're director, you're telling the

5:22camera what to look at. And what I mean

5:24by look at, I mean actually you're

5:27making sure that the camera is doing its

5:29job. If it's a hero, you're kind of

5:32shooting from below so that the hero

5:33looks big. If it's a evil little man,

5:36you're shooting down at him so that he

5:38looks like a evil little man. Then, you

5:40get to start doing some of the design

5:42work. You are at this stage where you're

5:44doing the visual Bible, the production

5:47designer comes out in you. You're

5:49building the world so it stays

5:51consistent so that every single thing

5:53that you see behind you is the same

5:55thing you always see. Meaning

5:57backgrounds, foregrounds, you're talking

5:59about every character in that appears,

6:03what the outfits for each character, do

6:05they change their outfits through this

6:06entire thing? That's what a visual Bible

6:09is and that's what you're doing is

6:10you're becoming the production designer.

6:11You're building the world so that it

6:13stays consistent. Then you have to start

6:15thinking about the money.

6:17At the shot prompt stage, that's where

6:19you're thinking, "What is my prompt

6:21going to be so that I do not burn

6:23through too many credits and I can get

6:25this accurate." You're becoming the

6:26producer. You're giving instructions to

6:29all of the departments. That means your

6:31art, your directing the everybody.

6:34You're giving everyone their marching

6:36orders so that they can get their jobs

6:38done as efficiently as possible. And

6:40what are those the departments made up

6:43of? Let's just have a quick discussion

6:45about your AI department. This is the

6:48part where your agents get the job done.

6:52Where they're building your backstory or

6:55they're building your

6:57visual backstory or they're building

6:59your characters. Whatever things they're

7:01doing, they're out there. They're your

7:03execution layer. They're your film

7:06studio. And then it comes down to the

7:08final decision where you edit everything

7:11together and decide what music you have,

7:14all of the visuals, whether they have

7:17cut together, whether you need to have

7:18reshoots. That's right, I said reshoots,

7:21and what things you're finding that make

7:25the story inside the thing that you

7:27really want. That machine that you gave

7:31it. What is this thing? Is it real? Does

7:34it feel right when you edit it all

7:36together? One person can do all of

7:37these. You don't need a crew, but you

7:40can't do all of them at the same time.

7:43That's just unreasonable and you

7:45definitely can't skip them. So, you have

7:48to do them in order, you have to do all

7:50of them, and you can't skip one thing.

7:53It's incredibly important. If you want

7:55to do this correctly, you have to follow

7:57the steps. So, let me show you how this

7:59actually works because I didn't make up

8:01a demo for this video. I used my own

8:03book. I actually had chapter one and

8:07it's a marine sci-fi, right? Opens with

8:09a young soldier named Enoch. He's being

8:12sent alone across a misty alien meadow

8:16to touch a mysterious circle in a ruined

8:19wall. His commander is watching from the

8:21tree line. If he fails, he dies. That's

8:24all I That's what I wanted to do, right?

8:26So, I ran that chapter through this

8:29exact ladder, the whole thing, and I

8:31didn't even know what I was doing at the

8:33time because I was trying to come up

8:35with this process as I was going along

8:37and then Jason asked me to making videos

8:40and this is exactly what I went through.

8:42So, I decided this is what the process I

8:45was going to show you. So, I ran the

8:46chapter through this exact ladder in one

8:49session and here's how it came out. Now,

8:51here's the opening to chapter one. As I

8:54said, just a few paragraphs how much is

8:56happening in the writer's head on that a

8:59camera just wouldn't see it. Enoch's

9:01indoctrination, his internal conflict,

9:05years of backstory.

9:07>> [laughter]

9:07>> I mean, it's just a lot, right? It's all

9:11compressed into a trembling hand, right?

9:14His hand just trembles and that's all

9:16just translated right there. The first

9:18thing I did was pull out the visual

9:20story events, just the things that

9:22actually happened. As a matter of fact,

9:24I even did it one easier. I had the AI

9:27analyze this entire thing and give it my

9:31goal. My goal was to at some point have

9:35a comic book version of this actual

9:37thing. So, that's what I did. I said to

9:39it, "Could you give me a comic book

9:40version of my story and what do we need

9:44to like make sure that this is awesome

9:47and that all of the things work out

9:49right?" And I started to think to myself

9:51in the back of my head that I wanted to

9:52make this into a skill, but I didn't say

9:55it out loud yet. So, what I did was I

9:57just went through the process. That

9:59first sort of foray into what do I do

10:03next was kind of the learning process.

10:06Enoch sees the circle of Raylec, right?

10:09That was one of the things that I was

10:10trying to figure out was Enoch sees the

10:13circle of Raylec across the meadow. Ofic

10:15orders the forward from the tree line,

10:18right? He says, "Walk up to the wall,

10:20touch the circle, try to keep your eyes

10:23fixed on the circle. Now, go. Do not

10:26hesitate." Commander Ofic said.

10:28"Yes, sir. Yes, sir. Keep my eyes on the

10:30circle. Yes, sir." And with that, he

10:32turned and proceeded to stare with great

10:34intensity at the circle. Failure meant

10:37death or worse.

10:38"By the ancients." He muttered through

10:41clenched teeth. Okay, so all of this

10:43stuff is going to happen inside of a

10:47visual. That's right, something visual.

10:49So, you have these nine beats, a bunch

10:52of information, you know, I have

10:55replacement soldiers brought forward,

10:57Enoch rises, Anara reveals stuff. All of

11:00this stuff happens, right? And I have to

11:02transfer it and make it into something

11:03else. So, I make it into a visual Bible.

11:06This visual Bible kind of catches all of

11:08the moments, all of the characters, oh,

11:11how do people look, all of the things.

11:13So, that at some point when I load all

11:16of this information into an artificial

11:17intelligence, it will know exactly what

11:20to build. This is the overall look, the

11:22color system, the cinematic principles,

11:26the character designs. All of this can

11:29easily be spun up really easy for you.

11:31All you have to do is say to your AI,

11:34"Please, I want you to analyze my first

11:38chapter. I want to be able to make it

11:39into a comic book. I want to be able to

11:41make it into storyboards, and you need

11:43to break it down and do all of the

11:46breakdown of this scene in order for me

11:48to make new characters, make consistent

11:51characters." Then you're off to the

11:53races. As a matter of fact, if you just

11:55take the transcript of this video, you

11:58will probably be able to get your AI to

12:00do whatever you want. All right. So,

12:02back to what we were doing. Now you'll

12:04see character designs, you see Enoch,

12:07you see Commander Ofic, you see Annara.

12:10You see exactly how she looks. You even

12:13have reference prompts. You have all of

12:15these things. And what ends up happening

12:17is you get a very strong profile for how

12:20everything looks around you, how the

12:22wall looks, how the characters look,

12:24every single aspect of it, what the

12:26weaponry is like, everything that you

12:29would want to know, right, about every

12:32visual aspect of this you get to do and

12:35know because you have it all written

12:37down. In Google terms, when they came

12:39out with something called Design MD, and

12:42this is basically a Design MD for your

12:46fiction. How about that? In just in case

12:48you're wondering what I'm using right

12:50now to show you all of this, this is

12:53called Obsidian. It is basically it

12:56reads MD files, and I keep basically

12:59everything in markdown files. Unless I

13:01have to export it out, and then I export

13:04it usually as a docx file for, you know,

13:06Word or something like that. But

13:07otherwise, I keep this right at my side

13:11all the time so I can read my files,

13:13read my second brain. Everything that

13:15goes on in my life that I have been

13:16working on lives in my second brain. And

13:19so, I easily can look at this. It'll

13:22look at MD files. It'll look at

13:25PNG files, which are actual like files

13:27that are for pictures, JPEG files also

13:31for pictures, it will look at all of

13:32that. It will even play a video. But

13:35what are we looking at right now? We're

13:37looking at the shooting script. A

13:38shooting script takes those beats and

13:40assigns them to the images, panel by

13:43panel or shot by shot.

13:47Uh right here, we got page one right

13:48here is a wide establishing shot, the

13:51alien meadow, the misty wall, the the

13:54emerald s- circle, all of this stuff is

13:58established right in the beginning.

14:00Here's the visual anchors, all of this

14:02stuff is established. Then we cut to

14:04Enoch at the forest edge. So here's the

14:07page one, here's panel two, forest edge

14:10right there, and uh boots sinking into

14:13the wet sand, you know, uh wet earth,

14:16rifle gripped too tight, then tighter,

14:19he trembles, his hands trembling, then

14:22wide again, all of these things are

14:25happening in sequence. So you get this

14:27beautiful outlined version of all of

14:30this stuff, and it starts to

14:33panel by panel give exactly what is

14:36supposed to happen. And guess what's

14:38really good at following panel by panel.

14:41Well, image two from OpenAI is really

14:45amazing at it. So all of this is

14:47happening, Ofek pointing at the trees,

14:49all of this stuff is happening, and

14:51every panel is a decision, wide or

14:54tight, character or location, action or

14:58reaction, and a comic strip forces you

15:02to make those decisions before you're

15:04prompting anything. So it really gives

15:07you uh these walls, these constraints,

15:10and art is best produced when

15:13constrained. If you have all of the

15:15world to your or as your oyster, you're

15:18the problem with that is that uh you can

15:21go off in any direction, but if you're

15:23constrained, art has a tendency to

15:26really thrive. All right, let's talk

15:28about that visual Bible. So, we're back

15:30at the visual Bible. As you can see,

15:32this entire thing Here's where most

15:35people lose the thread, okay? And where

15:39AI video falls apart almost exclusively.

15:43If you don't tell the model what your

15:45character looks like, it will you know,

15:47it'll invent anything it wants. And it

15:49will invent them differently every

15:51single shot. So, Anara's got gray skin.

15:54She's not blue, she's gray. Not chrome,

15:57whole like metal gray. Matte like matte

16:01with silver sort of undertones. She

16:03doesn't actually shimmer anything like

16:05that, but it's like and she has dark

16:08clothing and bright colors and mobile

16:11partial like she has like partially

16:13hidden weapons and stuff like that. So,

16:15very, very dangerous woman. Ofic, as

16:17opposed to that, is massively armored

16:20and stuff like that. So, you have an

16:21overall look, and then you have the

16:23cinematography and the character

16:24designs. You can see Enic and see

16:28Commander Ofic right here. See here's

16:30Commander Ofic. He's massive, he's

16:31armored, he's got more ornate than he's

16:34like more ornate than soldier I I kind

16:36of imagine him more like

16:38Warhammer, like a Warhammer person. Low

16:41camera angle, predatory,

16:44you know, our camera stays below his

16:46eyeline so that he always looks

16:48completely and utterly massive. I mean,

16:51just interesting stuff. Anara's here,

16:54the warrior soldiers, the library

16:56caretaker, the AI the ancient AI

16:58caretaker. The library AI is not a

17:01robot. It's not It doesn't even have a

17:03robot face. It's not even a floating

17:05head. It's negative space. It sucks you

17:09in. Absolute black, thin green geometry.

17:12All right, so you get what I'm saying?

17:14We are filling in the gaps, the visual

17:16gaps with this. This is what a visual

17:19Bible does. It's not optional. If you

17:22don't make one, okay? The model's going

17:25to make up whatever it wants. And it

17:27changes its mind every 10 seconds. So,

17:30you're going to get what you get. All

17:32right, let's go on to the next segment.

17:33All right, so this is the uh prompt

17:35Bible, okay? Which is different than

17:37it's a AI video shot prompt Bible, okay?

17:41This gives This is a completely

17:43different entity. Like I said, what I

17:45want you to do is just feed this entire

17:47thing into your AI, put the transcript

17:50in, and it will start building this

17:51entire system out for you. I hope you

17:53like it. All right, so the AI video shot

17:56prompt Bible, okay? The purpose for it

17:59this document converts the chapter 1

18:02comic shooting script into AI video

18:05ready shot prompts, okay? Use it after

18:10the visual Bible. Generate one shot at a

18:12time, then assemble manually in editor,

18:16okay? So,

18:18like I said, feed this into your AI and

18:21you will be able to extrapolate all of

18:24this information out. Okay, once you

18:25have a visual Bible, writing a shot

18:27prompt real fast. Once you have a visual

18:30Bible, writing shot prompts is fast.

18:34You're not describing the story anymore.

18:36You're giving a production instruction.

18:39So, it's just way easier for you. I'll

18:42give you an example. So, where is it?

18:44Sequence one. There we go. Shot one, all

18:47right? Got wide alien meadow at dawn,

18:51misty, ancient stone walls with obsidian

18:55ring, and uh it's pretty intense with a

18:59emerald jewel and cold light cinematic,

19:02you know, all of that stuff. One

19:04subject, one action, one camera move,

19:07all nice and tight. Or let me show you

19:10another one. Or shot eight is the

19:13library AI void, almost darkness, okay?

19:17Really, really spooky,

19:19atmospheric, all right? Thin green

19:22geometric shapes, floating geometric

19:24silhouettes, impossible you know, it

19:27just you feel like you're in this

19:28gigantic void, no stable horizon.

19:31Enoch's silhouette is small in the lower

19:34third of the screen, that sort of thing.

19:36That shot right there, the prompt, it's

19:39not the scene. The prompt is a camera

19:42department getting their order. So,

19:44everybody has their part to play, and

19:47they're all really just AI agents. Now,

19:50here's the part of this session that I

19:53think is literally the most important

19:55lesson in this whole series. I was

19:58generating the comic pages, page five.

20:00Enoch has just been hit by a mine, a big

20:05old mine blast. As a matter of fact, I'm

20:07going to show you the panels in a

20:08second. And, the model produced a

20:11perfectly

20:12reasonable image, a replacement soldier

20:15stepping forward, the scene moving on.

20:18But, this is the thing that I keep

20:20trying to explain to people, you are the

20:21tastemaker, you are the person that's in

20:23charge. But, that's not what happens. My

20:26story, he doesn't die like right

20:28immediately, he gets up, he's bloodied,

20:31he's broken, and he keeps walking

20:33towards the circle. He is still moving

20:36when Enar shoots him on the following

20:39page, which I never I haven't actually

20:40gotten to yet.

20:41>> [laughter]

20:42>> The AI made a logical decision and an

20:45inference that it saw the blast, so it

20:47assumed that the story continues without

20:49Enoch, because that's just the way AI

20:52is. I It really was wrong. If I hadn't

20:55known my own story, my own manuscript, I

20:58would have let it slide, but that's not

21:01the point of view as an author when you

21:03are trying to build one of these things.

21:05That's the whole lesson. AI generates,

21:08but the author has the direction. They

21:11are the architect. They are the person

21:13with agency. The model doesn't know your

21:16story, only you do. And the job of

21:20everything in this pipeline, the beats,

21:23the script, the Bible, all of this

21:26stuff, the prompts, is to keep you in

21:29the director's chair, not just the

21:31prompt box. All right, let's talk about

21:33this next section. We're talking about

21:35the packaged workflow. All right, so

21:37after the last section, we extracted the

21:39workflow into two reusable Codex skills.

21:42So, I've got one that's called fiction

21:45to video production and fiction to comic

21:49production. What I'm going to do is

21:52Jason doesn't know this yet, but I'm

21:53going to make both of these available on

21:57GitHub as a public repo. I'm going to

22:00make them both available on GitHub so

22:02that you can take these bring both of

22:05these Codex skills down and they can

22:07help walk you through this exact same

22:09thing. Because the pipeline was so

22:12incredibly repeatable that I had to make

22:15it into a skill. It was enough to

22:17package it. That's the test of a real

22:19workflow, not whether it worked once,

22:23whether it's worth packaging so that you

22:25don't have to rebuild it every single

22:27time and go through the struggle bus.

22:29The translation ladder is that workflow.

22:33You can use it on your own manuscript,

22:37on any chapter, on any genre, the stages

22:41are the same. All right, before we get

22:43to the practical takeaways, let me the

22:46comic book. All right, so here is the

22:49first page. Morning mist clung to the

22:52ruin like a warning.

22:54Look at that. Very cool.

22:57Obsidian wall with a emerald green

23:01Enoch.

23:02And as you can see, this was when it was

23:03trying to do this all on its own.

23:06And it started putting things in the

23:08wrong spaces, failure meant death, all

23:11of that stuff.

23:12Then this is the actual panels without

23:17anything in them, which is very

23:18interesting. So, at first it thought

23:21that it needed to

23:23literally deconstruct everything to make

23:25this happen. It decided to do one pass

23:28with just the panels and then another

23:30pass with something else. It was a

23:32nightmare. Eventually we figured out

23:34that all we had to do was generate the

23:37whole thing all at once. But as you can

23:39see, these are beautiful patterns. And

23:41this and this are incredibly consistent.

23:45This is because it had lots of

23:47references in the prompts. Now, what you

23:50do is you have it totally totally run

23:53this stuff down for you. And if I'm not

23:56mistaken, inside the repo, I will make

23:58sure that both of the inside of both of

24:00these repos that I have deep read me

24:04instructions about how they're used and

24:06how they were used, and then you'll have

24:08a lot of road map stuff inside the repo

24:11when you download. Here's another

24:12pattern. He's walking across and as you

24:15can see, he's super nervous and he gets

24:18close and he stops and he feels like

24:21he's drawn into this light. Then, if I'm

24:24not mistaken, next unlettered page is

24:26him inside the void. State your name and

24:29purpose for your visit to the library.

24:31And he's like, "What?" State the name

24:33and purpose for the visit to the

24:34library. I mean, okay. Seventh of the

24:36clan Ovic, I seek entrance into the

24:38vaults of secrets. There are no secrets

24:40here. There only knowledge. What

24:42knowledge do you speak do you seek?

24:44Knowledge of power.

24:46I had so much fun writing this, y'all. I

24:48had so much fun. And as you can see, all

24:50of this stuff is happening and

24:53each panel and then I finally said to

24:56it, "Why don't you just try? Just try to

24:59do these on your own without having to

25:02do multiple passes at them cuz it was

25:04taking a bunch of credits to do that."

25:05And this is what it came up with right

25:07off the bat. So, it said here, "We would

25:09use it to make the galaxy perfect and

25:11the aliens is perfect. The galaxy as one

25:14voice, the song as one song. This means

25:18that you wish to conquer with our

25:19deepest heart. We will write what is

25:23wrong, reclaim what they have taken."

25:26Maybe that's Anyway, and banish the

25:29so-called Allfather. Yeah, and it gives

25:31the Allfathers right there. Oh my gosh,

25:33that's so cool. It pops up the

25:35Allfathers as he says it. Uh, this is so

25:38amazing. Uh, "Very well, Enoch, seventh

25:41of clan Ophic. Touch the circle on the

25:43wall and your journey to the library

25:46shall begin." And he's allowed entrance.

25:49And then a one-shot of him. Now, here's

25:54the I think Was it this one? I can't

25:56remember. A- Anyway, this is the

25:58one-shot where the metal returned by the

26:00ancients. And then he clicks on

26:02something and he's blown up. And it

26:04says, "You go circle." And then it says,

26:06"Somehow." And see, I should add another

26:08panel here where his hand twitches and

26:10picks up. But, this is all stuff that I

26:14have to figure out and things that I

26:15have to make sure that I like. It's all

26:17about you. All right. And last but not

26:19least, here's the practical takeaway.

26:20Uh, you do not need to prompt harder.

26:22You need to direct more clearly, okay?

26:25Your novel is not raw material for the

26:28machine. Your novel is a blueprint. The

26:31Have you ever seen that people have to

26:33adapt movies from novels because

26:36everything in the novel is not

26:37translatable. The machine is more of a

26:40production department. And like any

26:44department, it needs clear instructions

26:47before it can do any job and do any job

26:50well. Start with one scene, pull the

26:54visible beats, write five panels, and

26:56shoot in a shooting script, and build a

26:59one-page visual Bible for your main

27:02character. Then, write three shot

27:05prompts. You And if you have any problem

27:08with any of this stuff, feed this entire

27:10video's transcript, give it to your AI,

27:13and have your AI understand exactly what

27:15I just said. You don't have to generate

27:18anything. Just do the translation. See

27:21what the scene actually is when the pros

27:24are stripped away. That is the missing

27:26step. That's it. Next episode, we're

27:28going to take this exact jump box scene

27:31and actually build it. Generate the

27:33clips and assembling the proof sequence

27:37and showing you what a real AI short

27:41film production looks like from the

27:43inside of the workflow, okay? And

27:45subscribe if you don't want to miss any

27:47of this stuff. Hit your notification

27:49bell. And if you got a scene from your

27:51own book that you've been wanting to try

27:54this on, drop it in the comments. And so

27:56And uh put it on YouTube and then put a

27:59link to it in the comments and we'll be

28:01so happy to see it, okay? Tell me about

28:04the genre, tell me about the the scene,

28:06the stakes. We love to read that stuff.

28:08Hope to talk to you soon. My name's

28:10Zicallo.

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