Full transcript
0:00Hello, my name's Ekello Harridan, boy am
0:02I happy to be a nerdy novelist. Now, as
0:03you can see right here, I have a shot
0:06generated. The first shot is my
0:09character sheet, which I will be getting
0:11to. But, you generate clips from this
0:14character, okay? And in those five clips
0:17you get a bit of a hotchpodge. You get
0:20one that looks very much like her. You
0:22get one that doesn't look very much like
0:26her. Uh it looks a bit like her in her
0:28realm, but her obvious her uniform is
0:31obviously thrown off. Then we get
0:33another one where she has the wrong
0:36hair. And there's a one that looks like
0:39her, one that looks like her.
0:41One that looks like her.
0:43This one obviously doesn't look like
0:45her. That one does look like her. But,
0:48you'll see that her uniform here and her
0:50uniform here are different. And then
0:52this one doesn't look like her at all,
0:54wrong skin tones, every single thing is
0:58pretty much wrong with that clip. By
1:00clip five, you have not been making a
1:03trailer. You haven't been doing that at
1:05all. You've been kind of been in the
1:06middle of a casting crisis. And here's
1:09the thing. This is not your problem,
1:12okay? This is not a prompt problem. This
1:14is what happens when you ask an AI model
1:18to remember something it has never been
1:20designed to remember, okay? The model
1:23doesn't know your character. It doesn't
1:25know what she looks like, how old she
1:28is, uh on page one she doesn't know what
1:31she looks like, on page 30 or 50 or 300
1:34it doesn't know what she looks like.
1:36Every time you hit generate, it is
1:40making free guesses at
1:44>> [laughter]
1:44>> based on whatever you gave it, okay?
1:48What if you didn't just give it anything
1:50hardly? A prompt. Even a really good
1:54prompt is not enough to hold a character
1:58across five clips, let alone 50.
2:03What holds a character is a system.
2:07A ladder of control that you can build
2:10once and use every single time. And
2:13that's what this video is about. I'm
2:14Miquel O'Herron and I'm super happy to
2:16be a nerdy novelist and I'm going to
2:17show you the five rungs of that ladder,
2:20walk you through each one with real
2:23examples from my own project that I'm
2:25actively working on, a short film by the
2:29end of this month. So, which is a big
2:33deal. And hopefully in the whole process
2:36I'm going to be taking you along and
2:38what and you can watch me build this
2:40film. And to give you this recipe, I
2:43want to give you a good recipe so that
2:45you can start using this today, okay?
2:48Let's get into it. Now, here's the
2:49problem. AI video does not remember your
2:53characters unless you give it something
2:56to remember. The model has no loyalty to
2:59your book. It doesn't know what your
3:01heroine looks like. Like I said, from
3:03the first page to the 300th page, every
3:06generation is a fresh guess. Most people
3:09Most people try to solve this with a
3:13better prompt. They even feed the prompt
3:16into an AI to get it to enhance the
3:18prompt. That helps. It helps a little,
3:21but it doesn't hold. What actually holds
3:25is a system, a ladder of control that
3:28you build once and every single time it
3:32works for you. It's called the
3:35continuity ladder. This is the
3:37continuity ladder. Uh the reason I call
3:40this the continuity ladder
3:42uh is because of the five rungs and you
3:44how you can climb up those rungs. Each
3:46one gives the model a more stable anchor
3:50for your characters. Rung one is your
3:53visual Bible. Rung two is reference
3:56sheet. Rung three start frame or key
3:59frame start Rung four is tool identity
4:03feature. Rung five is the director
4:06review and you don't have to use all
4:10five uh every single time because you'll
4:13obviously build things ahead of time and
4:16use these continuity rungs and then
4:21decide not to use them when you want to.
4:23But the more rungs you climb, the more
4:26consistent your results are going to be.
4:29Now, let me walk you through each one.
4:32Rung one,
4:33visual Bible.
4:35All right. So, a visual Bible is a
4:38written document that describes your
4:40character in a very precise and very
4:43generatable terms. Meaning, this is the
4:46point where actually getting the AI to
4:49do what you're you're bidding is really
4:51good. So, you do want to feed that
4:54prompt that idea of what the visual
4:56Bible is. It's not that she's beautiful
4:59cuz if you just say something like she's
5:00beautiful as opposed to something like
5:04uh fierce but kind, that those two
5:07different things are different. She's
5:08beautiful. She's fierce but kind is
5:12definitely a little more detailed,
5:14specific, it's repeatable and the model
5:16likes to read it. I'll show you mine for
5:19Anara from Jump Box.
5:21All right, and uh this right here is the
5:24prompt that you're going to need. Your
5:26entire prompt right there. That's what
5:29you'll have to plug in and use your
5:32specific characters and then you are in
5:36your visual Bible like for real. Visual
5:39Bible's a written document, remember? It
5:41describes every single thing that you
5:44will need for this. So, it's super
5:47important. Now, this is a tight prompt.
5:50I know it is a tight prompt. But, to be
5:53quite honest with you, the reason it's a
5:55tight prompt is because it one it needs
5:59to fit on the screen, and two, a lot of
6:01context. You don't want to waste a lot
6:03of context. So, there's always that
6:06worry. The second wrong is a reference
6:10sheet. One clean casting image. The
6:14model stops imagining and starts
6:16referencing that shot. Now, this is
6:19incredibly important. Let me show you uh
6:22Anara's character sheet one more time.
6:24This is Anara. She is a uh warrior for
6:29the Allfathers, and uh she knows a lot.
6:33In the original script uh that my friend
6:37wrote off of my uh original treatment,
6:41he killed her off in the beginning.
6:44I will not be doing that. She does not
6:46need to be killed off. Not even close.
6:49But, what she does need is a lot of
6:53visual reference. And so, you'll see
6:55here that we have different shots of
6:58her, her front, her back, many different
7:02angles of her outfit. And then we've got
7:04extreme close-ups. We've got the actual
7:07jump box in her hand. If I wanted to
7:10make this even more specific, I would
7:13have a specific design for the jump box,
7:16but I don't.
7:17Okay? And she's slightly alien, as you
7:20can see. A little bit of something in
7:22her face, just a little bit. Okay?
7:25And then it goes through multiple
7:28I mean, multiple
7:31different facial expressions. And it's
7:34important because it needs to know how
7:36she looks from moment to moment. And
7:39having those different types of emotion
7:41gives it a lot easier time when it's
7:44deciding who on where it's going with
7:46reference. So, that is a reference sheet
7:49and you can build this particular
7:51reference sheet pretty darn easily if
7:53you wanted to. Just tell it to give you
7:56a character sheet based on a specific
7:59description and tell them what outfits
8:02you want and what she or he should look
8:05like and then you are off to the races.
8:09And this is the prompt that you will
8:12need to put into your AI just screenshot
8:16this right here and you have yourselves
8:19a full character sheet. Now, let's talk
8:22about this whole idea of a start frame
8:25and a key frame because this is the
8:28first line of defense in continuity.
8:32You're always referencing those
8:34reference sheets and everything. So,
8:37when you do that
8:39when you reference these sheets, it
8:41gives it automatic continuity. It knows
8:44exactly where it's going. It knows where
8:46it is in the scene. Claude is incredibly
8:48good
8:50at looking at pictures and understanding
8:52what it sees. It's very good at that.
8:56This right here would be a excellent
8:58starting frame as she's falling
9:01to supposedly her death or something
9:04like that.
9:05You'll see. I mean, there are tons like
9:07this right here. This is the start frame
9:10and literally it's she's going to drop
9:13through. Like this is the first frame of
9:16her dropping through. It's absolutely
9:18fabulous.
9:20And you'll see her falling away right
9:22here and what's interesting about her
9:24falling away right here is that it is a
9:27perfect frame that kind of encompasses
9:32many extra moments. Like the this is a
9:34moment. This is a moment. This is a
9:36moment. So, different moments kind of
9:41make up these key frames where you're
9:43going to switch things. Keeps the
9:45continuity. So, whether you're on Higgs
9:48Field, which has something like Soul ID,
9:50or you're doing this manually, you have
9:53to have all of your character sheets,
9:55all of your reference sheets, everything
9:57so that your AI has a really good tool
10:00base that it can reference from. And
10:03then, the last thing you're going to do
10:06on this run is uh the that most people
10:09skip is generate one, check it, then
10:13scale. Don't scale bad results. Kind of
10:16check as you go along on what you want
10:19it to do. This is it, ladies and
10:21gentlemen. Now, you have all the tools,
10:24every single tool to make your
10:26characters incredibly consistent, no
10:29matter whether you're using Higgs Field
10:31or DaVinci or whatever you're using.
10:34Please do me a favor. I want you all to
10:38remember that all you have to do is come
10:41on over to the Nerdy Novelist and uh see
10:44you in the next video.