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2017 Personality 19: Biology & Traits: Openness/Intelligence/Creativity II

Jordan B Peterson · 9,471 words · 44 min read

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0:00[Music]

0:12today we're going to talk a little bit

0:14more about the fractionation of openness

0:17to

0:18experience

0:20and we've done a fair number of studies

0:23with the big five aspect scale which

0:25we've talked about a lot which enables

0:27the big five model to be differentiated

0:29down into two aspects per trait and

0:32those aspects have been useful for a

0:35variety of reasons for example when

0:38we're looking at political Behavior

0:39we've been able to determine that

0:42conservatives who are generally regarded

0:44as higher Inc conscientiousness are

0:46actually more specifically higher in

0:48orderliness there's not a lot of

0:50difference between liberals and

0:52conservatives with regards to

0:53industriousness and we've also been able

0:55to determine at least to some degree

0:57that orderliness seems to be asso with

1:00discussed

1:01sensitivity and discussed sensitivity is

1:03part of the behavioral immune system and

1:05so part of the reasons that

1:07conservatives are more inclined to want

1:09things like closed borders is because

1:11they're more concerned about maintaining

1:13the boundaries between things and the

1:15reason for that seems to be

1:17fundamentally associated with disgust

1:19and I'll talk to you a lot about that

1:21next week because once we sorted that

1:23out it really really illuminated my way

1:28of thinking about things that had

1:29happened for for example in Nazi Germany

1:31because people tend to people tend to

1:33think about like when people have been

1:36studying conservatism from a scientific

1:39perspective they've tended to assume

1:41that it's associated with fear of the

1:42outg group say and that conservatives

1:44are more fearful than liberals but that

1:46actually doesn't seem to be

1:48conservatives are not higher in trait

1:49neuroticism and that's a really tough

1:51one because if if you going to make a

1:53case that a group one group is more

1:55anxious let's say or threat sensitive

1:57than another and you don't get

1:58differences in trait n ISM then you've

2:00really got a problem wouldn't it sign be

2:03significantly different to be talking

2:04about situational fear over a political

2:07event versus trait neuroticism well yeah

2:10but the theories the theories seem to be

2:12more traitlike rather than situation

2:14yeah so so but what we have found is

2:17that that you know for a long time

2:19people thought that all of the negative

2:20emotions loaded on neuroticism and it

2:23was like the global it was the global

2:25trait for negative emotion but disgust

2:27seems to be its own peculiar thing and

2:30uh but I will talk to you more about

2:32that next week uh and but that's just an

2:36example of why differentiation at the

2:39aspect level seems useful you also pick

2:40up differences between men and women at

2:43the aspect level that aren't obvious at

2:44the trait level as well so you can think

2:47about the models as you know you have a

2:50model that operates at different levels

2:51of resolution and low resolution

2:53representations are good for one set of

2:55operations and higher resolution uh

2:58representations are good for other

3:00purposes and the purpose of course is to

3:02predict at least that's one of the

3:03primary scientific purposes and so you

3:05pick the level of analysis that gives

3:07you the most prediction and perhaps also

3:09the most utility in terms of formulating

3:11scientific theories so and so we'll

3:14concentrate a little bit more today on

3:17openness per se so openness to

3:19experience fragments into intellect and

3:22openness proper and I think the right

3:23way to think about intellect is that

3:25it's the personality instantiation of IQ

3:28roughly speaking and the reason I think

3:29that is because well first of all

3:31working memory predicts intellect quite

3:34nicely and working memory tests are very

3:36very highly correlated with G and

3:39specifically G being the first factor

3:41that you pull out of any set of IQ tests

3:43right that that's the technical

3:45definition of g you set up S sets of

3:48questions do a factor analysis and

3:50extract out the first factor which is

3:52roughly equivalent by the way to the

3:54total or to the to to the mean of the of

3:56the items if it's if there's a one

3:58factor solution it's not much different

4:00than the average so the average is

4:02actually a factor that's that that where

4:06the hypothesis is that every single item

4:08loads equally on that factor right

4:10because you're adding them all up and

4:12then dividing them by the number so it's

4:14no different than a factor analysis

4:15sometimes you'll hear people like stepen

4:17J ghoul did this when he was complaining

4:19about IQ back in the 90s he said a

4:21factor a factor analysis like a factor

4:23is just a mathematical abstraction it's

4:25like well yeah so is the average you

4:28think is the average of a set of numbers

4:30real and the answer to that question is

4:32it depends on how you define real you

4:34can use it for certain functions which

4:36is a pretty good definition of real as

4:38far as I'm concerned but when when you

4:40ask questions like that you have to

4:42Define both your terms and you do that

4:43somewhat arbitrarily

4:46anyways people with high IQs tend to

4:48think that they're smart which is and

4:50that's right and so then they tend to

4:51describe themselves as smart if you give

4:53them the opportunity to do that and then

4:55that shows up when you ask them

4:56questions about their problem solving

4:58ability and that loads mostly on

5:00intellect and so it isn't even obvious

5:02that there's any real utility in

5:05assessing intellect from the self-report

5:07perspective when you could replace that

5:09with an IQ test because the IQ test is

5:11way more accurate so but that gives you

5:15some sense you think about the whole

5:16five Factor model you know where

5:17intelligence slots it slots in

5:19underneath openness now the openness

5:22proper part of openness to experience

5:24which which I tend to think about as

5:26creativity it you can use that at least

5:29as a shorthand to sort of Aid your

5:31understanding in what it is creativity

5:33seems related to IQ in that more people

5:36with higher IQs are likely to be

5:38creative or if you take people who are

5:40noted for their creativity there's a

5:42high probability that they'll have a

5:43higher IQ but there's more to it than IQ

5:47um and and what what creativity seems to

5:50be associated with then again depends on

5:52whether or not and how you define

5:54creativity because you could Define it

5:56as the sum total of creative achiev

5:59achievements that you've made in your

6:01life which would be the actual

6:02production of say artifacts of one form

6:04or another performances or inventions or

6:07artworks or or or what have you we'll go

6:09over the dimensions in a middle in a

6:11minute or you could also Define it as

6:13the proclivity to engage in Creative

6:15thought and I think we'll start with

6:17that first so what does it mean to think

6:19creatively it's it's sort of like it's

6:22something like this you imagine

6:24that I toss you out an idea and there's

6:28some probability that when I you that

6:30idea that that will trigger off other

6:31ideas in your imagination so you could

6:34think about it as a threshold issue if

6:36you're not very creative I'll throw you

6:37an idea and hardly any other ideals will

6:39be triggered and the ones that will be

6:41triggered are going to be very closely

6:43associated with that initial idea so

6:45let's say I tossed each of you an idea

6:48and I asked you to think tell me the

6:49first thing that comes to mind okay so

6:51what we would see first is that the

6:54first thing that comes to mind for you

6:56the first thing that comes to mind in

6:58like in all likelihood would' be sharing

6:59by many of you okay so then you could

7:02think about that as a common response

7:03right and so that's a less creative

7:05response and then there'll be some

7:07things that come to mind for you that

7:08are that are so idiosyncratic that

7:10you're the only person that thinks it

7:12and no one can understand it well that

7:14that's also not exactly creative because

7:17the thing that you for something to be

7:19creative it has to be novel and useful

7:21at the same time that's sort of a rough

7:22definition creative something creative

7:25is novel and useful and obviously you

7:28know there there's a there's a c certain

7:29amount of judgment that goes along with

7:31that clearly but if it's too novel then

7:34no one else can understand it and it's

7:36unlikely to be useful so there's there's

7:38a there's a range of convenience so

7:41anyways if you want to decide if

7:42something's creative like what we would

7:44do for I could say to you uh okay in the

7:46next 3 minutes I want you to write down

7:48all the uses you can think of for a

7:51brick so okay so someone tell me a use

7:53for a

7:57bricking Windows breaking windows a

7:59pumis for your feet Yes okay what else

8:02can you use a brick for build a wall

8:05build a wall it's very small wall a wall

8:08for ants and what what else paper paper

8:14weight okay okay well so you you get the

8:17idea you're not feeling very mouthy

8:18today obviously but so so you see that

8:21so if we gathered your responses say I

8:25said you have to think of 20 items that

8:2620 things that that uh you could do with

8:28a brick then a bunch of the things that

8:31you thought would be the same and some

8:33people would come up with something

8:34different like yours was reasonably

8:35different the one about using it as a p

8:37stone for your feet someone else might

8:38have come up with that but it's it's a

8:40good creative response because it's

8:42unexpected and it you could actually do

8:44it you know so anyway so you'll get a

8:47graph of probability of response right

8:51and the more probable the less creative

8:54roughly speaking it's not the only

8:55criteria though because you also have to

8:57look at utility so if I said okay you've

8:59got three minutes to write down as many

9:01uses as you can think of for a brick I

9:03would score that in a variety of ways

9:04the first thing I would do is just

9:05figure out how many uses you generated

9:07that's called fluency and we could also

9:09do that I could just say write down as

9:11many words as you can that begin with

9:12the letter s in 3 minutes or that begin

9:14with the letter c or four-letter words

9:16that begin with a letter D you know I

9:18can I can constrain it and if I counted

9:21how many words you generated if I had an

9:23IQ measure and I had a measure of how

9:25many words you generated IQ plus the

9:28number of words that you generated at

9:29would be a better predictor of your

9:31creativity than just IQ so there's this

9:34fluency element that's and and so that's

9:36something like the rate at which you can

9:38produce say verbal ideas and one of the

9:40things we do know about um about the

9:42creativity dimension of of openness is

9:46that it is associated with fluency and

9:47it's also associated with originality

9:49and originality would be how improbable

9:54your use was compared to the uses

9:56generated by other people so so anyway

9:59so you can think of you you get thrown

10:01an idea and there's some probability

10:03that that will co-activate other ideas

10:04and if it coactivates many other ideas

10:06that's like fluency and if it

10:08co-activates ideas that are quite

10:10distant from the original idea something

10:12like that and you could you could track

10:14Distance by comparing it to to

10:17probability that other people have

10:19generated it then that's also another

10:21indication of creativity so they have to

10:22be unlikely resp many unlikely responses

10:25that are useful that's what creativity

10:27is roughly speaking and then you can

10:29fractionate it into different dimensions

10:31so that's creative thinking but then

10:33creative achievement would be the

10:35ability to take those original ideas and

10:37then actually to implement them in the

10:38world and that's obviously much more

10:40different than merely being creative and

10:42so and then what creativity is depends

10:46on which of those measurement routes

10:47that you take now I developed a

10:49questionnaire with one of my students

10:51Shelley Carson about geez it's just

10:54about 30 years ago now 20 years ago I

10:56guess called the creative achievement

10:58questionnaire and I'll show you that

11:00here and I'll show you some of the

11:02things that that are interesting about

11:04it um you know you hear very frequently

11:06people say things like everyone's

11:08creative it's like that's wrong okay

11:10it's wrong it's just as wrong as saying

11:12that everyone's extroverted first of all

11:14you have to be pretty damn smart to be

11:15creative because otherwise you're just

11:17going to get to where other people have

11:19already got and that's not creative by

11:21definition so so being fast and being

11:24out there at the front of things really

11:26makes a difference and then you also

11:27have to have these Divergent thinking

11:29cap abilities and that's part of your

11:30trait structure and creative people are

11:32really different than non-creative

11:34people you know partly because for

11:36example they're highly motivated to do

11:39creative things and to experience

11:40novelty and to and to and to chase down

11:43aesthetic experiences and to attend

11:45movies and to read fiction and to go to

11:47museums and to enjoy poetry and and and

11:50to enjoy music that's not conventional

11:52music for example these aren't trivial

11:54differences and so and so it's a real

11:57it's a real misstatement to make make

11:59the proposition that everyone's creative

12:01it's just simply not the case it's a

12:03matter of wishful thinking it's like

12:05saying that everyone's intelligent it's

12:06like well if everyone's intelligent then

12:08the the term loses all of its meaning

12:10because any term that you can apply to

12:12every member of a category AB has

12:14absolutely no meaning now that doesn't

12:17and you know the other thing you want to

12:18be thinking about here is that don't be

12:19thinking that creativity is such a good

12:21thing it's a high-risk High return

12:23strategy so if you're creative you just

12:26try this there's creative people in this

12:27room man you guys are going to have a

12:29hell of a time monetizing your

12:30creativity it's virtually impossible

12:32it's really really difficult because

12:34first of all let's say you make an

12:35original product you think the world

12:37will beat a pathway to your door if you

12:39build a better mouse trap it's like

12:40that's complete rubbish it isn't it

12:42isn't true in the least if you make a

12:45good creative product you've probably

12:47solved about 5% of your problem because

12:51then you have marketing which is

12:52insanely difficult and then you have

12:54sales and then you have customer support

12:55and then you have to build an

12:57organization and you have to if it's

12:59really novel you have to tell people

13:01what the hell the thing is you know we

13:03built this future authoring program

13:05right and we it's it's available for

13:07people online so how do you Market that

13:09no one knows what that is and that's a

13:11real problem if you write a book well

13:12then you have the problem that another

13:14million people have also written a book

13:16but if you produce something that's

13:17completely new and doesn't have a

13:19category people can't search for it

13:20online how are they going to find it so

13:23you you just have and then you have

13:24pricing problems and it's really

13:27unbelievably difficult to produce

13:29something creative and then monetize it

13:30and even worse if you're the creative

13:32person let's say you have a spectacular

13:34invention you've got no money right

13:36you've got no customers those are big

13:38problems and so maybe you go and you

13:40find a venture capitalist we start with

13:42family and friends because that's how it

13:43works you raise money for your product

13:45you raise money from your family and

13:46friends that's assuming you have family

13:48and friends that have some money and

13:50that they're going to give it to you and

13:52most people aren't in that situation so

13:54it's a terrible barrier right off the

13:55bat and then of course you're putting

13:57your family and friends at substantial

13:59Financial Risk because the probability

14:01that your stupid idea is going to make

14:02money is virtually zero even if it's a

14:04really brilliant idea and so then let's

14:07say well you get past family and friends

14:08and you get Venture Capital capitalists

14:10involved because that's often the next

14:12step or an angel investor that's there's

14:15there's steps in building a business

14:16family and friends angel investor that's

14:19some rich guy that you've happened to

14:20meet some manner some way who's who's

14:23into this sort of thing and is willing

14:24to provide you with some money to get

14:26your product off the ground well how

14:28much of your product is that person

14:30going to take well most of it most of it

14:35and then if you get a venture and no

14:36wonder because you know you don't have

14:38any money how are you going to bargain

14:40for control over your product he'll just

14:42say well do you want the money or not

14:44and if you're answer is no then he'll go

14:46and do something else with his money

14:48it's not like there's no shortage of

14:50things that you can do with your money

14:52there's million things you can do with

14:54it so you're not in a great bargaining

14:55position and then if you get Venture

14:57capitalists involved they'll take

14:58another big chunk and maybe if they're

15:00not very straight with you they'll just

15:02throw you out because maybe by that

15:04point in the company's development

15:05you're nothing but a pain in the neck

15:06because what do you know about marketing

15:08and sales and customer service and

15:10building an organization and running a

15:12business like you don't have a clue so

15:14why do they need you so even if you're

15:17successful at generating a new idea and

15:19you put it into a business the

15:21probability that you as the originator

15:23of the of the idea are going to make

15:25some money from it is very very low so

15:28don't be thinking that creativity is

15:30such a is such a something you would

15:32want to curse yourself with now you know

15:35it's not all bad because it it opens up

15:37Avenues of experience for Creative

15:39people that aren't available to people

15:40who aren't creative but it definitely is

15:42a highrisk high return strategy you know

15:45so the overwhelming probability is that

15:47you will fail but a small proportion of

15:50creative people succeed

15:53spectacularly and so it's like a lottery

15:55in some sense you're probably going to

15:57lose but if you don't lose you could wi

15:59big and that keeps a lot of creative

16:01people going but also they don't really

16:02have much choice in it because if you're

16:04a creative person you're like a a fruit

16:07tree that's that's bearing fruit so you

16:09don't really have you can suppress it

16:11but it's very bad for you you know the

16:13creative people I've worked with is if

16:14they're not creative they're miserable

16:16so they have to do it but and and you

16:20know there's real joy and pleasure in it

16:22and and and and and and psychological

16:25utility but that doesn't necessarily

16:27mean that it's an intelligent it's

16:29certainly not a conservative strategy

16:30for moving forward through life so and

16:33you know whenever I talk to people who

16:35are creative and you guys should listen

16:36to this because I know what I'm talking

16:38about if you happen to be creative if

16:40you're a songwriter or another kind of

16:42musician or an artist or or or any of

16:45the other number of things that you

16:46might be find a way to make money and

16:50then practice your craft on the side

16:52because you will starve to death

16:54otherwise now some for some of you that

16:56won't be true but it's a tiny minority

16:58your best bet is to find a job that will

17:00keep Body and Soul together and parse

17:02off some time that you can pursue your

17:04creative thing because then well as a

17:06long-term strategy medium to long-term

17:08strategy it's a better one but it's got

17:10incredibly difficult for people

17:12musicians for example it's incredibly

17:14difficult for new musicians to monetize

17:16their their craft even if they're really

17:18really good at it so it's it's well so

17:22anyway so don't be so I say well

17:23everyone's not everyone's not creative

17:25and everybody goes oh that's terrible

17:27it's like it's not so terrible it's not

17:29something it's not self-evident that you

17:30would curse someone with high levels of

17:32creativity so all right so here's how

17:35our creative achievement questionnaire

17:37Works what we did essentially was we

17:39thought up how many domains there are in

17:42which you might be creative and this is

17:45remember when you're designing a

17:46questionnaire you want to be over

17:47inclusive because the statistics will

17:49take care of it right so you can you can

17:50take a big area of of of potential you

17:54can take a large area and aim your

17:56questionnaire at it and you can do

17:58statistic itics post Hawk to see if

18:00you're covering the area if if if the

18:02things that you're measuring are nicely

18:03correlated they're this you know there's

18:05something about them that's similar if

18:07they're not correlated then maybe you're

18:08measuring two different things and you

18:10can get rid of one of them that's fine

18:12so we did start with a pretty wide range

18:14we thought okay well what domains can

18:16you be creative in Visual Arts painting

18:18and sculpture then we had experts sort

18:21of rank order levels of achievement

18:23within those domains and so if you were

18:24a painter you could zero gives you I

18:27have no training or recognized Talent in

18:28this area okay so you really want to

18:30keep an eye on the zeros all right so

18:33then I have taken lessons people have

18:35commented on my talents I have won a

18:37prize my work has been critiqued in

18:39National Publications all right so you

18:42get you get you get 0 to 7 points but

18:45you can indicate more than you know

18:47maybe that's happened to you more than

18:48once so and what happens this is

18:51interesting is that the higher you are

18:53up in this hierarchy the more likely it

18:56is that those things have happened to

18:57you more than once and that's that's

18:59another example of this weird thing

19:01called the Paro principle or prices law

19:03which is that it's sort of as good

19:06things happen to you the probability

19:08that more good things will happen

19:09increases right so because once you're

19:12famous people give you all sorts of

19:13opportunities to do other things right

19:15so your your your success doesn't go

19:17like this it goes like this z0000

19:20Skyrocket that's how it works but

19:22getting from zero to getting from zero

19:24to one if you're starting a business the

19:27hardest customer you'll ever get is your

19:28first one and then the second hardest

19:30one will be your second one it's

19:31virtually impossible to get a first

19:33Customer because they're going to say to

19:34you first of all you're going to be

19:36selling to people who are basically

19:37conservative and they're not going to be

19:39evaluate they're not going to be willing

19:41or able to evaluate whether your damn

19:43product is good for anything and so

19:45they'll say well who are your other

19:46customers and if your answer to that is

19:48well we don't have any it's like well

19:50then why they're going to be the first

19:52one no because people don't stick their

19:54necks out at all not a bit ever and so

19:57unless you're well established in the

19:59market especially if you're dealing with

20:01a big company you can just bloody well

20:02forget it it's like a three-year sales

20:04cycle anyways it's because big

20:07corporations move very very slowly and

20:09you might be able to find a small

20:10company that doesn't have much money who

20:11would be willing to use your stupid

20:13product for nothing if you're really

20:15nice to them and you can get one

20:16customer that way it's very very

20:19difficult and so you'll you'll end up

20:21you know and what do you think the

20:23royalty just out of curiosity so I've

20:25written a book it's going to be

20:26published by penguin random house and in

20:29January what do you think the royalty is

20:30for an author on a book so you make

20:32something creative you get a percentage

20:34of the sale what do you think the

20:35percentage is just out of

20:38curiosity guess s five yeah it's like 5%

20:42so think about that so that means that

20:44you make your thing and 95% of it

20:47belongs to someone else and that's if

20:48things are going quite well for you and

20:50it doesn't really matter what you

20:51manufacture or produce that's about what

20:53you can expect sales marketing

20:55distribution it eats it it eats it all

20:57up so

20:59so well anyways you need to know these

21:00things because they're not self-evident

21:02okay

21:04so seems to be working all by

21:06itself all right so let's take a look

21:09well how else can you have creative

21:10achievement well you can be a musician I

21:12have no training or recognized Talent

21:14recordings of my composition have been

21:16sold publicly that's the top end my

21:18composition has been copyrighted

21:20recorded critiqued in the local

21:21population publication I have composed

21:24an original piece of music well let's

21:26try this how many of you have composed

21:27an original piece of

21:29Music wow there's lots of creative

21:31people in here that's very impressive so

21:33there must be 10 or 11 people in here oh

21:36that's cool so how about uh your your C

21:39composition has been

21:41copyrighted how about it's been the

21:43recordings have been sold publicly and

21:46actually sold how many people two two

21:51okay well so what you can see is there's

21:52a rapid drop off in the number of people

21:54who say yes how many of you fit into

21:56category zero I have no training around

21:58recognized talent in this

22:00area yeah okay okay zero is the median

22:04score on all of these median is the

22:06score that's the most likely for people

22:08to have right it's different than the

22:09mean median score is zero so what's the

22:12median score in the entire creative

22:13achievement question ER zero you you add

22:17up all over all 13 domains the most

22:20typical score is zero so that's how

22:23creative people are they're zero

22:26creative not at all yes it's not even

22:28necessarily that everybody has a certain

22:31degree of creativity but for the most

22:34part most are not really creative at all

22:37well the thing is you could say that

22:39people have people all people are

22:41creative and that all people can

22:42generate ideas but the issue isn't

22:44whether or not you can generate ideas

22:46it's whether or not you can generate

22:47ideas that are different from the ideas

22:48that other people generate that's the

22:50critical issue because mean it depends

22:53on how you define it you could well the

22:55novelty is a huge part of it but that's

22:57that sort of built into the definition

22:59of creative it has to be novel and

23:00useful and if your idea that you

23:02generate is the same as the idea that a

23:04bunch of other people have it's not it's

23:06an idea fair enough and if you define

23:08creativity that way then everyone's

23:10creative but it's a foolish way of

23:11defining creativity because everyone

23:13does it and and we know that there has

23:16to be something novel about creativity

23:18creativity is the ability to create um

23:21novel and useful ideas that say um these

23:25categories all seem to be artistic as

23:26well as requiring um specific

23:28non-creative skills for example music

23:31and and dance require kind of mechanical

23:34motor skills yeah um are there ways to

23:38be creative outside of the artistic

23:39domain well let's go through the rest of

23:41the domains because we did include

23:43domains that aren't that aren't artistic

23:45and yes there are engineering is a good

23:47example of that or writing non-fiction

23:50that those things tend to tilt more in

23:52in the intellect Direction but I'm

23:54concentrating most particularly here on

23:56the sort of creativity that would be a

23:57soap associated with openness so yeah

24:01okay so dance well it's it's roughly the

24:04same as music so we won't we won't move

24:05forward into that architectural design

24:08my architectural design my architectural

24:11design has been recognized in the

24:12National publication creative writing my

24:14work has been reviewed in National

24:16Publications million books sold last

24:18year 250 of them sold more than 100,000

24:21copies right so that's another that's

24:24that's another example of high risk High

24:26return so probably you won't a book if

24:29you write a book probably no one will

24:30publish it if you publish it almost

24:33certainly no one will buy it so you see

24:36you see what I mean there there's

24:37exclusion the exclusion criteria there

24:39are so they're so thoroughly they're so

24:42difficult because it's very difficult to

24:44write a book even a bad one you have to

24:46work a long time to write a bad book and

24:48then your book has to be pretty damn

24:50good before you're going to get it

24:52published and and you also have to know

24:54about know how to go about getting it

24:56published that's also you don't send a

24:57book to a publisher by the way they

24:59don't want your stupid book they want a

25:02summary of the book they want an outline

25:04of the book they want three chapters of

25:06the book they want to know who the hell

25:08you are and why anyone should listen to

25:09you they want to know what other books

25:12your book is like and most importantly

25:14perhaps they want to know where it would

25:16sit in a bookshelf in a bookstore and

25:18the reason for that is that and I have

25:21trouble this is trouble with the books

25:22that I write is no one knows where to

25:24put them that's a big problem because

25:26then the marketing people don't know how

25:27to Market them and maybe that's because

25:28they're more creative than usual it

25:30doesn't matter if there isn't a place

25:31that you can put the book where people

25:33can find it then you're not going to

25:35publish it and even if you do you can't

25:36sell it because no one can find it so

25:38you just think about the difficulties in

25:40being a successful author you're not

25:42going to write a book it's too hard

25:44there's no damn way you're going to get

25:45it published and if you do it probably

25:46won't be a very good publisher then they

25:48have to do a really good job of selling

25:50it and marketing it then you have to

25:51enter the the the market at the right

25:54time right and then you have to be

25:56reviewed by the right people and then it

25:58has be put in the right places it's like

26:00most what happens is your book will go

26:02out for a week no one will buy it and

26:03it'll disappear and that's if you've

26:05done

26:0699.99% of things right so okay creative

26:11writing our humor uh my humor has been

26:14recognized in a national publication

26:16that's the top end I've written a joke

26:17or cartoon that has been published I've

26:19written jokes for other people I've

26:21worked as a professional comedian

26:22inventions I regularly find novel uses

26:25for household objects I've built a

26:27prototype of one of my design inventions

26:29I've sold one of my inventions to people

26:31I know has anyone in here built a

26:32prototype of a designed

26:36invention no one okay um has anyone in

26:41here created original software for a

26:44computer one two three people yes three

26:48people how about um I've sketched out an

26:51invention and worked on its design flaws

26:53how many

26:54people so maybe two or three yeah I mean

26:57if this this was an engineering class

26:59and all in all likelihood there would be

27:00more people in that category but that

27:02this is more in the domain it's not the

27:04exactly The Artsy end of the creativity

27:06distribution it's more on the ideas and

27:08and mechanical end of it and and and

27:11that's a reasonable way of thinking

27:12about it I would say

27:14so um scientific discovery I do not have

27:17training or recognized ability in this

27:19field I've received a scholarship based

27:21on my work in science or medicine how

27:23many people have received a scholarship

27:24based in their work on science and

27:26medicine

27:28okay nobody so we don't have anybody

27:30that goes up that high I've won a prize

27:31at a science fair other local

27:33competition anybody

27:35there yes there's maybe two or three

27:37four people there so that means we've

27:39got four people in a class of about 150

27:42who hit the um third the second level of

27:46scientific discovery anybody received a

27:48grant to pursue their work in science

27:49and medicine it's highly unlikely you

27:51guys are mostly too young to have had

27:53that happen to you okay so theater and

27:56film um anybody who's how many people

27:59have performed in theater or film oh

28:02yeah you're an nsy Bunch so my acting

28:05abilities have been recognized in local

28:06publication how many people for that

28:09one that's it anybody higher than that I

28:11have directed or produced a theater or

28:13Film Production one

28:16two um I've been paid there's a good one

28:19I have been paid to one two two okay um

28:24my theatrical work has I've been paid to

28:26direct a theater film prod production ha

28:29got you there so you've done that what I

28:32used to do hey congratulations you're

28:35way the hell up on the list right right

28:38right right hard to monetize how many

28:40films did you make I've made four you

28:43made four did you make any money yeah

28:45for a long time oh you did well

28:46congratulations I sold lesbian films and

28:49the time was right yeah yeah yeah well

28:52that's that's but then piracy happened

28:54so so hard so for a while like there was

28:56no Canadian filmmakers that would do my

28:59product and then all of a sudden now

29:02there is so like a lot more clearness

29:04and then also piracy got really bad

29:06right yeah well that's one of the big

29:07problems with anything that can be

29:08distributed digitally it's like timing

29:10is everything yeah for yeah yeah right

29:14right timing is everything and and

29:16that's it's

29:17actually well that's that's another one

29:19of the terrible cut offs is that not

29:21only do you have to be right and have

29:23yourself together and produce the proper

29:24thing but the market has to open at

29:26exactly that moment so that you can walk

29:27through there has to be a demand so

29:29people won't buy anything that they

29:31don't have a a crying need for because

29:33they have priorities say just imagine

29:35everybody has 10 priorities and 10

29:37number 10 is important but no one ever

29:38does it and number eight is important

29:40but no one ever does it and so you have

29:42to go talk to someone to buy what you

29:44have and that has to be priority one or

29:46two for them because they'll say oh

29:47that's good we already need it but it's

29:49priority eight it's like forget it

29:50they'll never buy your thing because

29:51they never get to Priority eight on

29:53their list of 10 priorities they only

29:54get down to like priority four so it's

29:57and then the other thing that will

29:58happen too is if you go out try to sell

29:59your product you won't know who to talk

30:01to and you'll end up spending 95% of

30:03your time this is especially true in

30:05companies with the people who will talk

30:07to you right obviously but those aren't

30:10the people who ever make any decisions

30:11so they'll tell you all sorts of good

30:12things about your product and how

30:14interested they are but they'll never

30:15buy it because they can't make make

30:17decisions and you won't be able to get

30:19to the people who make decisions because

30:20other people who know how to do that

30:22have already got there and that's not

30:24you so that's very difficult as well

30:26culinary arts

30:28my recipes have been published

30:29nationally anyone how about um I often

30:33experiment with re this is purposeful

30:36experimentation right not accidental

30:38experimentation yeah all right all right

30:40my recipes have been published in local

30:42cookbook

30:43anyone no okay okay well you get the you

30:46get the point right you see you see how

30:48this works it's just well here are ways

30:49you can be creative and here are strata

30:52of accomplishment within those ways and

30:53so then the question is what does it

30:55look like yes probably a bit updated

30:57with the book should be like how many

30:59views did my blog yes yes fair enough

31:02and and and this probably needs to be

31:04updated to to reflect that so so there's

31:08there's the distribution of scores now

31:10that's dismal that's a dismal thing to

31:11look at you have to understand that why

31:14look at this zero right the median

31:18person has not done anything creative

31:20ever in their life with anything on any

31:22Dimension right it's really important to

31:25know that and then you have these

31:26horrible people out here

31:29right they do everything they do

31:31everything price is law here's Price's

31:33law this is something to hammer into

31:35your heart the square root of the number

31:37of people in a domain do 50% of the

31:40work okay so let's let's go through that

31:42you have 10 employees three of them do

31:44half the work makes sense that's

31:46reasonable you have 100 employees 10 of

31:49them do half the work that's problem so

31:52the other 90% are doing the other half

31:55who cares about them you have 10,000

31:56employees a hundred of them do half the

31:59work right so here's a here's a nasty

32:01little law as your company grows

32:05incompetence grows in exponentially and

32:08competence grows

32:09linearly got it right because with 10

32:12it's three who are doing half the work

32:13but at 10,000 it's 100 that are doing

32:15half the work so 99,900 of your

32:18employees are doing as much as the best

32:20100 you might not even know who the best

32:22100 are but probably they know and maybe

32:24their peers know too and so one of the

32:27things that's really interesting when

32:28big companies start to shake which means

32:30maybe they've had a bad quarter or two

32:31bad quarters and the stock price starts

32:33to tip down and the people the hot

32:36people who have options are not very

32:37happy about that and maybe they start to

32:39announce layoffs all the hundred people

32:41who have opportunities leave and they're

32:43the ones who were doing half the work so

32:45boy that puts your company in a pretty

32:46rough situation because now you've got

32:48the 9900 people left over who were only

32:51doing half the work and the next time

32:53you announce layoffs the next most

32:55productive hundred leave and so then

32:57you're left with no nobody who's

32:58productive had a massive overhead

33:01payroll prices law you can look that up

33:03doola price doola price is a guy who was

33:06looking at scientific productivity and

33:08one of the things he found was when he

33:10was looking at PhD students is that the

33:12median number of Publications for a PhD

33:15graduate when he did his work which was

33:17in the early 60s was one okay half as

33:21many had two half as many as that had

33:23three half as many as that had four it's

33:25a real step down and one of the cories

33:27of that is that there's a certain number

33:29of people who are hyperproductive and

33:31that's these people out

33:32here and if you were graphing the

33:35distribution let's say you graphed how

33:37many people in a population of $300 had

33:39$10,000 in a savings account it would

33:41look very much like this some of them

33:43would

33:44have some of them some of them would

33:47most people would have like no savings

33:48whatsoever the median person would have

33:51no savings whatsoever and then you go up

33:52here where the 1% is they have all the

33:54money but the thing you want to

33:56understand about that 1% issue that you

33:58always hear about is that it applies in

34:00every single realm where there's

34:03difference in Creative production every

34:05realm doesn't matter number of Records

34:07produced number of records sold number

34:09of compositions written so here here's

34:11here's an example five composers produce

34:15the music that occupies 50% of the

34:17classical rep repertoire right Bach

34:20Beethoven brahs

34:22chaikovsky who's Mozart that's right

34:24those five okay so here's something cool

34:26so you take all the music those people

34:28wrote 5% of the music all those people

34:31wrote occupies 50% of the music that of

34:34their writing that's played so not only

34:37do almost all the composers never get a

34:40listen but even among the composers who

34:42do get a listen almost none of their

34:43music ever gets played so so then that's

34:47that's another example of this price is

34:49law scaling so and it applies to all

34:51sorts of things like number of hockey

34:52goals scored is also distributed this

34:54way number of basketball basketball B

34:58basketballs successfully put through the

35:00hoop follows the same distribution uh

35:02size of cities follows the same

35:04distribution it's a weird it's a weird

35:07law and you you can think about it in

35:09part uh why does this happen well

35:12imagine what happens when you play

35:14Monopoly what happens everybody has the

35:16same amount of money to begin with right

35:19so then you start playing it's basically

35:21a random game well some people start to

35:23win a bit and some people start to lose

35:25a bit and then if you win the

35:26probability that you'll keep winning

35:28starts to increase and if you lose your

35:31vulnerability increases as you lose and

35:33then maybe you've got say six people

35:34playing Monopoly soon one person has

35:36zero what happens when they have

35:39zero they're out of the game so zero is

35:41a weird number because when you hit zero

35:43you're out of the game so so then if you

35:46keep playing people start to stack up at

35:48zero right what happens at the end of

35:50the game one person has all the property

35:53and all the money and everyone else has

35:55none right that that's what happens if

35:57you play an iterated trading game to its

35:59final conclusion and that's part of the

36:02the law in a sense that's underlying

36:04this kind of distribution so it's it's

36:06really it's it's it's not a consequence

36:09necessarily of structural inequality

36:10it's built into the system at a deeper

36:12level than that so you know people talk

36:14about all the time about how unfair it

36:16is that the 1% of the population has the

36:18vast amount of the money and 1% of the

36:211% has most of that money and 1% of the

36:231% of the 1% has most of that money but

36:26it is a it's a it's an inevitable

36:29conclusion of iterated trading games and

36:31we don't know how to fight it we don't

36:33know how to take from the people who

36:36have and move it to the bottom without

36:38it instantly moving back up to the top

36:40different people maybe but still back up

36:42to the top because even the 1% churns a

36:45lot like I think you have a 10% chance

36:48if I remember correctly you have a 10%

36:50chance of being in the top 1% for at

36:52least one year of your life and a 40%

36:56chance of being in the top 10 % for at

36:58least one year in your life that's in

36:59Canada and the US it's less so in Europe

37:02so there's a fair bit of churning at the

37:04top end it's not the same people all the

37:06time who have the money but it is a tiny

37:08fraction of the people all the time who

37:10have all the money so back to your

37:12example that the company that you know

37:14has a couple bad quarters and lays off

37:17some people the top end Le do the people

37:20inside redistribute to recreate the same

37:24not

37:25usually I mean they do but it's a 10 Ed

37:29because the people I mean if you

37:32reshuffle the entire company and put

37:34everywhere somewhere else there's some

37:35probability that some of those people

37:36would rise to the top that weren't at

37:38the top before but in that company that

37:40that isn't generally what happens people

37:42get stuck in their Niche and they don't

37:44move okay so yeah this is you you wonder

37:48sometimes well how can companies die so

37:50quickly well they go they go into a

37:51death spiral that's almost impossible

37:53for them to get out of so and it happen

37:56can happen extraordinarily quickly this

37:57is why you know the typical Fortune 500

37:59company only lasts 30 years that's it

38:02it's not that easy for these bam moths

38:04to continue existence across time so and

38:07it's because it's really easy for

38:08something to die it's very unlikely that

38:10it will be built it's very unlikely that

38:12it will be successful and once

38:14successful it's very unlikely that it

38:16will continue to duplicate its success

38:17because the underlying landscape shifts

38:20on it and it doesn't know where to go

38:22and that's also partly because it's not

38:24that easy to integrate creative people

38:26into your company

38:27right you certainly don't want them at

38:29the bottom because they're supposed to

38:30be people who are doing what they're

38:31told to do so you filter out a lot of

38:34them at the bottom and then you need

38:35them at the top but they've already been

38:36filtered out and also creative people

38:38are Troublesome to work with because

38:40they're always how do you evaluate a

38:43creative person you you almost can't by

38:46definition because they keep coming up

38:48with new things and you don't have a

38:49good evaluative strategy for a new thing

38:52it wouldn't be new if you had a good

38:53evaluative strategy for it right it

38:55would have to be the member of a class

38:57that you've already encountered

38:58substantially so anyway so the take-home

39:00lesson from this

39:02is

39:04zero right right and then that's like

39:07that's like a graph of of money monetary

39:09distribution as well and the thing the

39:11problem with being at zero is very

39:13difficult to get out of zero this is

39:15also why people get stuck in poverty you

39:17know you can't get a bank account if

39:18you're if you don't have any money right

39:21you there's a bunch of things that start

39:23to move against you when you're at zero

39:25that you can't shake it's very difficult

39:27to get out of the to get out of the the

39:29the the the pit here because zero is a

39:32kind of

39:34pit okay

39:36so now we've got the creative

39:38achievement questionnaire and we're

39:39going to take your score and your score

39:41is summed across all the categories and

39:43and and all the exemplars of the

39:45categories that you've chosen so then

39:47the question is well can you predict

39:49creative achievement and and this is

39:52this is this is how we did it this was

39:54construct validation the first thing we

39:55wanted to know was well was the creative

39:57achievement questionnaire actually

39:59associated with something that you might

40:00regard as creativity okay so we we got a

40:04a number of of of of students to come in

40:07and we gave them a collage kit and so

40:10then everybody got exactly the same kit

40:12and then we had the make a collage out

40:13of the collage kit then we have five

40:15artists rate the collage for quality and

40:18then we averaged across the ratings now

40:20the first thing you would do if you did

40:22that is because you would might think

40:23well can artists actually come up with

40:26an a a a a measure of how creative a

40:28collage is and the answer to that is

40:30actually technical if all say you guys

40:33are the panel if all of you identify the

40:36same collages as of high quality and the

40:38same ones as of low quality then we can

40:40assume that there's something about your

40:42judgment that's like independent of your

40:45idiosyncrasies we could say well there

40:46is a judgment that emerges as a

40:48consensus across artists and the first

40:50thing we found was that there was there

40:53there was quite a high correlation

40:55between each artist's Jud judement of

40:58the quality of the collages I can't

40:59remember what the interr reliability was

41:01but it was something like8 it was really

41:03high so it was clear that trained

41:05artists could make reliable judgments

41:08about the quality of collages because

41:09you had to check that out first because

41:12if if they're all over the place you got

41:13no measure right it's like everyone's

41:14using a different ruler it's got no

41:16measure so they have to be using the

41:18same ruler well we found that the

41:20correlation between the creative

41:22evaluation of collages and the total caq

41:25was 0.59 which is mindboggling I I told

41:28you last time that under 5% of published

41:31social studies social science studies

41:33have an

41:35R uh demonstrate a a correlation

41:38coefficient of an effect size greater

41:40than 0.5 this is 6 and if you if you

41:44square it 0 5^ squ is 25% of the

41:46variance 6 squ is 36% of the variance 6

41:49is a lot more than 0.5 and0 five is

41:52unheard of and so the fact that you

41:54could estimate someone's lifetime creat

41:57of achievement by having them do a

41:59collage that four artists uh rate was an

42:02indication that there really is

42:03something real at the bottom of it right

42:05because that's like the definition of

42:06real um the creative personality scale

42:09you you Circle adjectives that are

42:11associated with creativity from a very

42:13large list of adjectives that worked

42:15pretty well Goldberg's adjective markers

42:17that's another big five variant that was

42:19correlated at about 0. 51 it doesn't

42:21measure openness to experience it just

42:23measures intellect um but be that as an

42:27May it's still an uh personality marker

42:29of of of trade openness it was

42:31correlated at 0.51 the neop openness was

42:35correlated at 33 and then we used the

42:37Divergent thinking tests and I told you

42:39about those already it's how many uses

42:41can you think of for a brick for example

42:44and so those are scored according to

42:45fluency how many answers you provide and

42:47then also originality how many unique

42:49useful answers do you provide and that

42:51was nicely correlated as well overall

42:54correlation of 047 and then fluency . 38

42:57originality 46 and flexibility 37 so so

43:02what does that mean well the creative

43:04achievement

43:05questionnaire indexes lifetime creative

43:08achievement in a way that's powerfully

43:09associated with actual creative

43:11production of a single item plus

43:13creative cre creativity as it's indexed

43:16by personality markers um the caq is

43:18also potently predicted by IQ which is

43:21exactly what you'd expect so you can do

43:23an extraordinar good job of determining

43:26How likely someone is is to have high

43:28levels of creative achievement across

43:29their lifespan by using psychometric

43:31tests so it means that creativity is a

43:33real thing that's the first thing both

43:35in terms of thinking creatively that

43:38would be the Divergent thinking tests

43:40and also in terms of creative production

43:41and and that creative production and

43:43creative thinking are quite tightly

43:45aligned so so that was good that's been

43:48a very influential paper I think it's

43:49got about 500 citations now people use

43:52the creative achievement questionnaire a

43:53lot to assess creativity it's also

43:55associated with a higher average

43:57likelihood of psychosis and the other

43:59thing you see with creative people is

44:01that they tend especially if they're

44:02writers they tend the pathology that

44:04goes along with that is often manic

44:06depressive disorder and that's partly

44:08because manic people become unbelievably

44:10fluid right they can they speak

44:12incredibly quickly they generate ideas

44:14like mad and it's a hyperarousal of the

44:17positive emotion system roughly speaking

44:20and that can have as a side effect

44:21creativity

44:25so this is a cool study I just found

44:27this one today um it's a terror

44:30management study so what well I'll read

44:33it to you the relationship between

44:34creativity and symbolic immortality have

44:36been long acknowledged by scholars in a

44:39review of the literature we found 12

44:41papers that empirically examined the

44:43relationship between creativity and

44:44mortality awareness using a teror

44:46management Theory Paradigm overall

44:49supporting the notion that creativity

44:50plays an important role in the

44:52management of existential concerns also

44:54a mini metaanalysis of the impact of

44:57death Awareness on creativity resulted

44:59in a small medium weighted mean effect

45:01We examined the existential buffering

45:03functions of creative achievement as

45:05assessed by the creative achievement

45:06questionnaire in a sample of 108

45:08students at high but not low levels of

45:11creative goals creative achievement was

45:13associated with lower death thought

45:16accessibility under mortality salience

45:18well that means if you remind people

45:20that they're going to die the creative

45:22people were less likely to generate

45:24death related thoughts as a consequence

45:27to our knowledge this is the first

45:28empirical report of the anxiety

45:30buffering functions of creative

45:31achievement among people for whom

45:33creativity constitutes a central part of

45:35the cultural worldview it's like a

45:37empirical examination of some of the

45:39existential theories that I was

45:40presenting to you pre previously because

45:42part of the idea that was put forth Say

45:44by people like n was that one of the

45:46ways to fight back against existential

45:49anxiety and death anxiety and all of

45:51that is to engage in Creative production

45:53and so that was actually put to the

45:54empirical test in this study so I

45:56thought that was quite

46:05cool so here's another paper this was by

46:08Kaufman and a couple of my students

46:10Jacob HS and Colin D young I'm on that

46:12paper as well near the end there um they

46:15were interested in whether openness and

46:18intellect predicted different elements

46:20of creative achievement sort of goes

46:21back to your question about the

46:23differentiation between The Artsy end of

46:25creativity and maybe the more practical

46:27and and uh uh the Practical end

46:30Associated for example with the

46:32proclivity to like non-fiction the Big

46:35Five personality Dimension openness SL

46:38intellect is the trait most closely

46:41associated with creativity and creative

46:43achievement little is known however

46:45regarding the discriminant validity of

46:47its two aspects discriminant validity is

46:49whether one aspect predicts one set of

46:53things and the other aspect predicts a

46:54different set of things if there's no

46:56discriminant valid

46:57if they can't be used for different

46:58purposes then there's no point having

47:00them so you want to see that they're

47:02actually capable of of differentiating

47:04between between real world

47:07phenomena two of its aspects openness to

47:12experience reflecting cognitive

47:14engagement with perception fantasy

47:16Aesthetics and emotions and intellect

47:19reflecting cognitive engagement with

47:21abstract and semantic information

47:23primarily through reasoning in relation

47:25to creativity in four demographically

47:28diverse samples totaling over a thousand

47:30participants we investigated the

47:32independent predictive validity of

47:33openness and intellect by assessing the

47:35relations among cognitive ability

47:37Divergent thinking personality and

47:39creative achievement across the Arts and

47:42Sciences we confirmed the hypothesis

47:44that openness predicts creative

47:46achievement in the

47:48Arts and intellect predicts creative

47:51achievement in The Sciences inclusion of

47:53performance measures of General

47:55cognitive ability that's IQ

47:57and Divergent thinking indicated that

48:00the relationship of intellect to

48:01Scientific creativity may be due at

48:03least in part to these abilities lastly

48:05we found that extravision additionally

48:07predicted creative achievement in the

48:08Arts independently of openness so what

48:11that means is that creative achievement

48:13in the Arts is actually a function of

48:16the higher order trait plasticity right

48:19because plasticity was openness plus

48:20extroversion and that's associated

48:23fundamentally with activation of the

48:24underlying dopaminergic system which is

48:26the system that mediates exploratory

48:28Behavior so if you're dominated by that

48:31the function of that system you're an

48:33exploratory gregarious person then

48:35you're more likely to manifest creative

48:37ability in the Arts

48:40so

48:42apparently it's time to stop I think

48:45that's the same student who always does

48:47that isn't it all right we'll see you on

48:50Tuesday

48:54[Applause]

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