Full transcript
0:02Tetris. We all know it and we all love
0:05it. Few games have had the lasting
0:07legacy of Tetris. There have been
0:09versions released on nearly every
0:11console and smartphone ever made. And to
0:14this day, these new versions remain
0:16popular among fans and casual gamers
0:18alike.
0:19But perhaps the most well-known version
0:22of Tetris is the version released on the
0:24Nintendo Entertainment System back in
0:261989.
0:28Gamers never stopped playing it ever
0:30since its initial release. And in recent
0:32years, it's absolutely exploded in
0:35popularity.
0:37There are huge in-person tournaments,
0:39monthly competitions online, and most
0:42importantly, a crazy chase for the high
0:45score world record.
0:47This record has had 35 years of history
0:50featuring some of the best players to
0:52ever pick up an NES controller.
0:55And it has one of the most insane
0:57stories from start to finish that I've
0:59ever seen. This is the history of NES
1:03Tetris world records.
1:16And now a word from this video's
1:18sponsor, Opera GX.
1:21Look, we all know that Opera GX is the
1:22best web browser for gamers. It's easy
1:25to switch to,
1:27uses GX control to limit your use of
1:29resources,
1:30and is super customizable.
1:33But today, we're introducing its newest
1:35feature, a SummoningSalt GX mod.
1:39It has an awesome retro gaming
1:41wallpaper, as well as custom sound
1:43effects featuring yours truly.
1:47So, here it is.
1:49Thanks.
1:50It's super easy to add. Just go to the
1:53GX store, type in SummoningSalt, and hit
1:55install. But there's also thousands of
1:58other mods to pick from, and that's not
2:00all Opera GX does. There's also GX
2:03Corner, where you can stay up-to-date
2:05with the latest in gaming news, deals,
2:07and even get free games, all in one
2:09place.
2:11There's also new features with AI,
2:13saving you time by summarizing articles
2:15or talking with ChatGPT on the sidebar.
2:18If you want the best web browser out
2:20there, download Opera GX using my
2:22dedicated tracking link. Just click the
2:25link in the description or pin the
2:26comment. Thanks again to Opera GX for
2:29sponsoring this video.
2:34There are two main concepts to
2:35understand in NES Tetris, the scoring
2:38and the level system. We'll start with
2:41the scoring. Like with most versions of
2:43the game, you accumulate points in NES
2:46Tetris by clearing lines.
2:48You get a different amount of points
2:49depending on how many you clear at once,
2:52but by far the most valuable score is
2:54getting a Tetris.
2:56The only way to score one of these is by
2:58using the long piece vertically to clear
3:00four lines. So, ideally, players try to
3:04score as many Tetris's as possible by
3:06leaving a column open on the right side
3:08to drop a long bar when it comes.
3:11Then, there's the level system. The
3:14higher the level, the more points you
3:16get per line cleared. So, ideally, you
3:18want to start on the highest level
3:20possible, which is level 19.
3:23However, on level 18, blocks descend a
3:26row every three frames, while starting
3:29on level 19, they descend a row every
3:31two frames, which is significantly
3:34harder.
3:35So, top players would generally start on
3:38level 18, where they could play for a
3:40while at a more reasonable speed at
3:42barely any score cost.
3:45After 130 lines cleared at level 18, the
3:48game transitions to level 19, and then
3:51moves up a level for every additional 10
3:53lines.
3:55Luckily, levels 19 through 28 all have
3:58the same descent speed, although you
4:00keep earning more points as the level
4:02increases. This is an extremely brutal
4:05speed to play on, but if you manage to
4:07make it all the way through level 28,
4:10then you reach level 29, also known as
4:13Tetris's kill screen.
4:17A kill screen is a level deep into a
4:20game that's usually impossible to beat
4:22because of a glitch. Pac-Man has the
4:24most famous one. The game's 256th board
4:28has a glitched right side and doesn't
4:30spawn all the dots needed to beat it.
4:33Donkey Kong has another example, where
4:35you run out of time just seconds into
4:37the game's 117th screen.
4:40Tetris's kill screen, on the other hand,
4:43has nothing to do with a glitch. It's
4:45the intended end to the game, because
4:48starting on level 29, pieces begin to
4:50fall so fast that it becomes unplayable.
4:55This is Tetris's kill screen.
5:07Even if you begin holding a direction
5:09before the piece spawns, it's physically
5:11impossible to move the piece to the side
5:14in time.
5:15Pieces descend a row every single frame,
5:19twice the speed of level 28.
5:22Now, it's actually possible to process
5:24what's happening at this speed, and know
5:26where you want the pieces to go,
5:29but the fact is, you just can't get them
5:31there.
5:32It's a game hardware limitation, rather
5:34than a human hardware limitation.
5:37If you're very lucky, you might not need
5:39to move your pieces far, and you can
5:41clear a line or two.
5:43But, just like Pac-Man or Donkey Kong,
5:45your game is bound to end within seconds
5:48after reaching Tetris's kill screen.
5:50So, the game is definitely over at level
5:5229.
5:54But, before that point, you have 230
5:56lines to work with and try to score as
5:58many points as possible.
6:00And it just so happens that the point
6:02display in the upper right corner only
6:05has six digits, meaning the highest
6:07score it can display is 999,999
6:12points.
6:13So, naturally, the question arose.
6:16Was it possible to max out the score
6:18before the kill screen kicked in?
6:27Well, in order to get a max out, you
6:29have to make the most of your 230 lines.
6:32That means getting as many Tetris's as
6:34possible while avoiding other clears
6:37that eat into your 230 lines, otherwise
6:39known as a burn.
6:41It's extremely risky to play this way.
6:44You might need to build your stack up
6:46very high while waiting for a long bar.
6:49And there's not a moment of rest. You
6:51can't break your focus for even a
6:53second.
6:54But, as brutal as the difficulty is,
6:56it's technically just possible to max
6:59out the score before the kill screen
7:01kicks in. And there are actually reports
7:04of people doing it all the way back in
7:06the '90s. It's difficult to determine
7:08how to treat these claims. Standards
7:11were different back then, and none of
7:12these claims have a full video to go
7:14along with them.
7:16However, some have more proof than
7:18others.
7:20Thor Ackerlund, winner of the 1990
7:22Nintendo World Championships, is
7:25reported to have maxed out the game in
7:26the early '90s.
7:28He didn't record his game, but being the
7:30literal winner of the Nintendo World
7:32Championships, he was one of the best
7:35Tetris players in the world at the time.
7:38Judging by his skills and the testimony
7:40of people who watched him play, it's
7:42very likely that his claim was
7:43legitimate.
7:45Another max out claim appeared in a 1992
7:48edition of Nintendo Power magazine from
7:50a player named Scott Anderson.
7:53Very little is known about Anderson
7:55today, but in order to get your score in
7:57Nintendo Power, you did need to have
8:00photo proof. So, there's a decent chance
8:02his score was legit, too.
8:04And another player, J W Tetris, claimed
8:08a max out back in 1996 that seemed to
8:11have no proof. But 25 years later, he
8:14managed to uncover a VHS tape of the end
8:17screen that sure enough showed all
8:19nines.
8:21While it still lacks concrete video
8:23proof, this is probably the claim with
8:25the most evidence and is very likely
8:27legit.
8:28Then, by the 2000s, all sorts of max out
8:32claims appeared on internet forums. None
8:34of them had video proof, and honestly,
8:37they're really hard to judge.
8:39Some seem more suspicious than others,
8:41but just like with the claims from the
8:4390s, it's really impossible to say which
8:46of these internet claims were legit.
8:48Some provided their names, while others
8:51used pseudonyms or usernames.
8:53And in 2001, a max out claim popped up
8:56on plutobc.com
8:59from someone named Jonas.
9:02Just like all the other claims, Jonas
9:04didn't have any proof to back up his
9:06score. So, his claim was lumped in with
9:08all the rest.
9:09However,
9:11in 2005, a man named Trey Harrison was
9:14trying to accumulate videos of Tetris
9:16performances to put up on his website,
9:19tetris-master.com.
9:21He was looking for a recorded max out.
9:24And sure enough, in the replies, up pops
9:28Jonas again, saying he just recorded one
9:30on tape.
9:32Jonas dropped the video off at Trey's
9:34house. Trey uploaded it onto his
9:36website.
9:38and it was then that the world was first
9:40able to see on video a max out score of
9:44NES Tetris.
9:46A score showing all nines by future
9:49Tetris legend Jonas Neubauer.
9:56What you're watching is a massive piece
9:59of gaming history.
10:00These scores have been rumored for over
10:02a decade but finally one was captured on
10:05video and the footage is very
10:08impressive. Jonas started on level 18
10:11and to make the level transition he
10:13first had to clear 130 lines.
10:16He ended up getting 92 of those lines
10:18via Tetris's for maximum points while
10:21just 38 were from burns.
10:24From there Jonas was playing at the
10:26brutal speed of level 19 but he still
10:29had to keep landing Tetris's.
10:32His score was inching up as the levels
10:34climbed higher. He needed the max out
10:36before hitting level 29. On level 28 he
10:40was still 60,000 points away with only
10:4210 lines to work with
10:44but he managed to get one Tetris and
10:47then with just a single line to go
10:49before the transition he got one final
10:52Tetris. The kill screen kicked in and
10:54the score read all nines.
10:57Over the course of 8 and 1/2 minutes
10:59Jonas had hit a max out on NES Tetris
11:03and finally it was documented for anyone
11:06to see.
11:07The feedback online was all positive.
11:09Everyone was thrilled to be able to
11:11watch an official Tetris max out.
11:14However, this video did have one
11:16problem. There was no game audio
11:19included. That meant Jonas couldn't
11:21submit it as a world record anywhere.
11:24But that didn't take away from the
11:25legitimacy of the performance.
11:27Jonas Neubauer had established a name
11:30for himself as a Tetris master.
11:33Only question was,
11:35now that someone had maxed out the game,
11:37what was there left to do?
11:46Over the following few years, while
11:48competitive retro gaming was still in
11:50its infancy, more people gravitated
11:52toward playing NES Tetris.
11:55Even though Jonas had maxed out the
11:56score, it remained a popular game and
11:59others tried to replicate his
12:00achievement.
12:01Between 2008 and 2014, more than a dozen
12:05other people were able to achieve max
12:07outs in NES Tetris.
12:09And even though their scores were
12:11officially tied, there were still ways
12:13to compare max outs to each other.
12:16Ultimately, two different methods of
12:18competing became popular.
12:21Method number one, going for the
12:23earliest possible max out. In Jonas's
12:26game from 2005, he hit the max out right
12:30as the level transition to 29. In other
12:32words, at the last possible moment.
12:36But the more Tetris's you hit, the
12:38earlier you can max out and the more
12:40impressive the achievement.
12:42In April 2009, Harry Hong produced the
12:45first recorded max out with game audio.
12:48And he was able to get the max out
12:50slightly earlier than Jonas, late in
12:53level 28 rather than on the transition
12:55into level 29.
12:57Harry was one of several people who
12:59claimed a max out on internet forums
13:01years prior, but now he had recorded
13:04proof, too.
13:05In early 2012, a player named Matt Buco
13:08recorded a game where he maxed out in
13:10mid-level 26,
13:13much quicker than previous max outs.
13:16He landed Tetris after Tetris starting
13:18in level 19, which is where he pulled
13:20away from previous players.
13:23And then, there were a couple claimed
13:25early max outs.
13:27Harry Hong claimed an early level 26
13:30maxout on tape, but he didn't upload the
13:32score, only claiming it on a Tetris
13:34forum.
13:35And in August 2014, a player named Terry
13:38Purcell reportedly maxed out in late
13:41level 25.
13:43This score used to have video, but it's
13:45since been deleted from YouTube.
13:48Most of these players' only goal was to
13:50get an early maxout. As soon as that
13:52happened, they stopped playing and let
13:54the game end, even if it was several
13:56levels before the kill screen.
13:58However, not everyone did this, and
14:01that's why there was a second method of
14:04competing.
14:05Playing the game all the way to the kill
14:07screen, and then manually calculating
14:09the score later.
14:11In other words, trying for the highest
14:13score possible.
14:16Even though the score doesn't display
14:18higher than all nines, you can still add
14:21up all the points achieved after this to
14:23determine your true score.
14:25For instance, in Jonas's first ever
14:27maxout, he got a Tetris while his score
14:30read this.
14:32That meant he added 36,000 points, and
14:35his score actually finished at 1,018,160
14:40points.
14:41And so, this became another method of
14:44determining whose maxout was best.
14:47In 2008, Jonas achieved another kill
14:50screen that finished slightly higher
14:52than his 2005 maxout, 1,023,860
14:57points.
14:58However, since he used a camera from the
15:001800s, this was never verified as an
15:03official world record.
15:05In 2011, while recording himself for a
15:07documentary, Thor Ackerlund achieved a
15:10score of 1,043,000
15:13points. And a couple years later, a
15:15player named Ben Mullen took the score
15:18even higher, 1,071,000
15:21points, before the kill screen took over
15:24to end his game.
15:26However, if the players going for the
15:28earliest max out had finished out their
15:30games, it's possible they would have
15:32achieved higher scores than these.
15:34Terry Purcell's level 25 max out is
15:37reported to have finished all the way at
15:391.195
15:41million, but without video proof, this
15:43can't be verified.
15:45And although Matt Buco's score of level
15:4726 cuts off right here, he claims to
15:50have kept playing this game all the way
15:52to the kill screen. And in the comments,
15:55he says he'd upload the rest when he got
15:56home. Well, it's 12 years later and
15:59apparently Matt still hasn't returned
16:01home.
16:03So, the community was split between
16:05these two methods. Some wanted to go for
16:07the earliest max out, while others
16:09wanted to go for the highest score.
16:11The big problem was the score display.
16:14Since it only had six digits, it wasn't
16:16intuitive to keep playing after it maxed
16:18out. It led to two different sides of
16:21competitive play.
16:23And these sides wouldn't converge until
16:26one key event in 2015.
16:35This is a Game Genie code discovered by
16:37max out player Josh Tolls. It changes
16:40the leading digit of the score into
16:42hexadecimal, meaning that after nine,
16:45the score keeps counting up. A
16:47represents 1 million, B represents 1.1
16:51million, and so on.
16:53This meant that the max out no longer
16:55applied and the score was no longer
16:57capped at a million. So, it ultimately
17:01garnered the nickname the uncapped code.
17:04Josh posted his code on the Tetris
17:06forums and it was treated as a fun
17:08novelty, but some saw potential for more
17:11with it. And in April 2015, Harry Hong
17:15began attempts to set a new high score
17:17with the uncap code. On April 23rd, he
17:20played a game that maxed out in level
17:2228, then took it to the kill screen and
17:25finished with 1,101,000
17:28points.
17:29This was the first verifiable game to
17:31score over 1.1 million. And a few days
17:34later, he got one even better. A max out
17:37in level 26 that ultimately finished at
17:401,150,000
17:43points.
17:44But after these records from Harry, the
17:46competition for the high score record
17:48died down.
17:49Harry Hong was one of few players who
17:52both cared about the high score record
17:54and was potentially good enough to
17:56improve it.
17:57So, when he stopped trying for it, there
17:59was no competition to take it from him.
18:02Instead, in 2016, he came up with a goal
18:05of achieving as many max outs as he
18:07could in a year, rather than improving
18:10the uncap record.
18:12268 max outs later, the high score
18:15remained at 1.15 million.
18:18But in 2017,
18:20Harry came up with a new goal for his
18:22stream. He was going to go back to
18:24playing with the uncap code and try for
18:27a 1.2 million point game.
18:30This would surpass the highest claims
18:32from over the years and be an undisputed
18:35world record.
18:36Harry played for weeks, building up his
18:39skills, but falling short of the 1.2.
18:42He'd need an early max out in level 25
18:45or better, and then still need to land
18:48several more Tetris's before the kill
18:50screen.
18:51A score like this demanded near
18:52perfection.
18:54But after months of attempts, on April
18:5614th, 2017, Harry got a good score
19:00going.
19:15A max out in mid-level 25, Harry was on
19:18pace for it. From this point, he needed
19:21at least five Tetris's before hitting
19:23the kill screen on level 29.
19:33Harry got his Tetris's, but was still a
19:35few points short. With his stack
19:37building high, he desperately used a
19:39long bar to get a triple, but this
19:41activated the kill screen. He still
19:44needed 3,000 points.
19:46Harry had to find a way to clear two
19:48more lines while playing at kill screen
19:51speed.
19:53YES!
19:56YES!
20:03HISTORY WAS MADE. The congratulations
20:05poured in as Harry had taken Tetris to
20:08new heights.
20:10After all the max outs that came before
20:12him, from the internet claims to the
20:14ones with concrete proof, this one was
20:16the best of all.
20:18Except, it's never quite that easy with
20:20NES Tetris.
20:22There are reports that around the time
20:25of Harry's 1.2, a player named Bo Steel
20:28achieved a 1.2 million game of his own.
20:32Nobody remembers what his exact score
20:34was or what the level of proof was, but
20:37Bo is a verified max out player. So, his
20:40score claim isn't unreasonable.
20:42Still, Harry Hong gets the most credit
20:45for being the first to achieve 1.2
20:47million, and he was one of the best
20:50players in the world. One of the few who
20:53was capable of a score this high.
20:55However, as good as Harry was, there was
20:59still another player who had potential
21:01to go even higher. See, every year since
21:042010, the biggest Tetris tournament was
21:07the Classic Tetris World Championship,
21:10where the best NES Tetris players in the
21:12world competed. Of the seven annual
21:15tournaments by this point, one had been
21:18won by Harry Hong.
21:20As for the rest,
21:21all six were won by the same player,
21:25Jonas Neubauer.
21:27And your winner of the 2016 Classic
21:31Tetris World Championship, six-time
21:33world champion, Jonas Neubauer.
21:38In the 12 years since his first recorded
21:40max out, Jonas had turned into a
21:43monster.
21:44Every year, he went head-to-head against
21:47Tetris's best players.
21:49And time and time again, Jonas proved
21:51better than the rest.
21:53His stacking was brilliant, and he was
21:56able to get out of trouble when others
21:58couldn't. Jonas Neubauer was simply
22:00considered the best NES Tetris player on
22:03Earth.
22:04Yet, through all this, he never really
22:07cared about the score world record. He
22:09was more focused on tournaments.
22:12But in 2017, he started streaming on
22:14Twitch.
22:16And on July 24th, he booted up a casual
22:19game of Tetris.
22:34That was 17 straight Tetris's to open
22:37the game. Unbelievable.
22:39He slowed down a bit after that, but
22:41still managed to max out in mid-level
22:4326. And then, he landed six more
22:47Tetris's before the kill screen.
22:49Jonas's score read all nines since he
22:51wasn't using the uncap code, but in
22:54reality, his score was 1,211,000
22:58points.
22:59On a random game where he didn't even
23:02bother to use the uncap code, Jonas had
23:04just set a new world record.
23:07After this, Jonas went back to focusing
23:09on tournaments, not caring to improve
23:12the high score record anymore. And while
23:14other players continued to put up new
23:16scores, some of which were over a
23:18million, very few were able to approach
23:20a score of 1.2 million. This type of
23:24game was reserved for only the best of
23:26the best Tetris players, and even they
23:29couldn't consistently put scores like
23:30this. It took a lot of luck to get long
23:33bars when you need them.
23:35So, Jonas instead prepared for the 2017
23:39Classic Tetris World Championship. And
23:41that November, he officially made it
23:44seven world championship victories.
23:46That is Jonas is your champion, 2017
23:51champion.
23:52There was nobody else on his level. And
23:55in June 2018, a year after his 1.21
23:59million game, Jonas set out to improve
24:02the score world record, trying to take
24:04it to a level where nobody else could
24:06even touch it.
24:09This time, Jonas wasn't messing around.
24:11He was using the uncap code, so he could
24:14know right away what his score was. On
24:16June 13th, he got a really good game
24:19going, a max out in level 25.
24:22After landing five more Tetris's, his
24:25score was just short of 1.2 million,
24:27with only four lines until the kill
24:29screen. Jonas built a center well,
24:32waiting for the long bar that would push
24:34him over the top. And then, he got it.
24:39Let's go.
24:39Woo!
24:40New world record, 1.23 million.
24:44But Jonas wasn't satisfied yet. A week
24:47later, he managed another level 25 max
24:50out. He then got six more Tetris's,
24:53pushing his score past 1.2 million. One
24:56more Tetris, and he'd have another
24:58record. But then, his stack started
25:01building high. Jonas wasn't getting a
25:03long bar and he was quickly running out
25:06of room. Yet, he didn't panic and
25:09finally the long bar came.
25:11Oh, let's go.
25:13Get out of my face.
25:14A 15,000 point improvement to the world
25:17record.
25:18This was the state of NES Tetris in
25:20mid-2018.
25:22There were many good players, some of
25:24whom could score over a million points.
25:26But when all else was held equal, Jonas
25:29usually came out on top. He always won
25:32the world championship. He had the score
25:34record and it was intimidating to
25:36compete against him.
25:38It seemed like as long as he wanted to
25:40hold the high score world record, he'd
25:42be able to do so.
25:44That is, unless Koryan had something to
25:47say about it.
25:55In 2016, a player named Koryan posted a
25:58video of his first NES Tetris max out.
26:01By this point, several players had
26:03achieved the max out. So, the
26:05achievement alone wasn't too notable.
26:07However, when he posted a video with a
26:10hand cam, Koryan was shown to be doing
26:12something very differently.
26:15He was mashing the D-pad to move the
26:17pieces laterally rather than simply
26:19holding it down.
26:21In Tetris, there's a concept known as
26:23the delayed auto shift or DAS. When you
26:26hold down the D-pad in NES Tetris, your
26:29piece will auto shift to the side every
26:31six frames or 10 times per second. This
26:35is quite fast and leaves you with enough
26:37time to navigate even on the breakneck
26:39speed of level 19.
26:41However, Koryan is from Japan and NES
26:45Tetris was never actually released in
26:47Japan.
26:48So, his background was from playing
26:50various other versions of Tetris,
26:52including the Game Boy edition.
26:55In Game Boy Tetris, when you hold down
26:57the D-pad, the piece hesitates
26:59momentarily and then moves roughly seven
27:02times per second. This process is too
27:04slow when playing at higher levels, so
27:07Game Boy Tetris players have to
27:08repeatedly re-press the D-pad to move
27:11their pieces quickly enough. And since
27:13Koryan was used to playing this and
27:15various arcade games, it was only
27:17natural to mash the D-pad in NES Tetris
27:20as well.
27:21But this actually gave Koryan an
27:23advantage. He was able to accurately
27:26mash faster than DAS normally moved the
27:29pieces. He could move blocks just a
27:31little bit quicker than normal. And it
27:33meant that once he reached the kill
27:35screen on level 29, he actually stood a
27:38chance to clear a few lines. He couldn't
27:41play for long, but it wasn't necessarily
27:43an instant game over.
27:45In June 2017, he managed to clear 10
27:49lines on level 29 and reach level 30.
28:04Only a couple other players had ever
28:05done that before.
28:07And not surprisingly, they had to use a
28:09form of hyper tapping to pull it off.
28:11Ultimately though, this just let Koryan
28:14get a few more points before topping
28:16out. If you wanted to beat the score
28:18world record, he needed to focus on
28:20getting more Tetris's before the kill
28:22screen.
28:23He spent months improving his skills,
28:26and by August 2017, he became the third
28:29player to pass 1.2 million. But as Jonas
28:32kept improving the record, Koryan found
28:35himself falling behind. And by June
28:372018, the score to beat was 1.245
28:42million.
28:43But Koryan didn't want to give up. Even
28:45though he was a bit behind Jonas, the
28:47potential with hypertapping was just too
28:49strong. That summer, Koryan began a push
28:53for the world record. And on June 24th,
28:56he had a strong game going. Landing
28:58Tetris after Tetris, Koryan's score
29:01climbed past 600,000.
29:03Then, the game transitioned to level 19.
29:06This is where hypertapping would really
29:08come into play.
29:10Right away, he managed to get a long bar
29:12over in a spot that would have been
29:14risky with DAS. And he kept on going,
29:17precisely navigating pieces while
29:19frantically mashing on the D-pad. He
29:21ended up maxing out the score during
29:23level 25, just about tied with Jonas's
29:26world record.
29:27The Tetris's continued, and eventually
29:30Koryan found himself at 1.22 million
29:33with only one line until the kill
29:34screen.
29:35He just needed one more Tetris. Koryan
29:39was praying that it would come in time.
29:43One.
29:44Please.
29:46PLEASE, COME ON.
29:48YES!
29:50WOO!
29:52YES! 1.25.
29:55WOO!
29:57This was the first ever game past 1.25
30:00million. And finally, seven-time world
30:03champion Jonas had been dethroned.
30:06This game helped prove the use of
30:08hypertapping. While Koryan wasn't
30:10guaranteed to have topped out with DAS,
30:13there were definitely situations where
30:14hypertapping helped. The problem is,
30:17Koryan was one of few players who could
30:19reliably hypertap. You not only had to
30:22mash quickly, but also do it in a
30:24controlled manner to always move your
30:26piece the exact right amount.
30:29Koryan focused on other categories for
30:31the next few months, but in early 2019,
30:34he came back looking to take the record
30:37closer to 1.3 million.
30:40And on March 5th, he'd get a good
30:42chance. His start was very smooth, and
30:45the only sketchy moment came at 800,000
30:48when he misdropped and then narrowly
30:50brought a long bar over to the right in
30:52time. That's where hypertapping can help
30:55you.
30:56He ended up maxing out the score in late
30:58level 25. With 30 lines until the kill
31:01screen, Koryan had just enough room to
31:04get eight more Tetris's and finish off
31:06one more improvement to the world
31:08record.
31:09Yes!
31:13Yes, I completed my world
31:16record.
31:18Yes!
31:20This was a really great game, yet still
31:22remained 27,000 points short of 1.3
31:25million.
31:26That score still seemed like a pipe
31:28dream.
31:29The only way to do it would be to get an
31:31earlier max out and then match Koryan's
31:34eight Tetris's afterwards.
31:36And with Koryan being one of the few
31:38hypertappers with the skill to do that,
31:411.3 million was just a bit out of reach.
31:52A few months after Koryan's 1.27 game,
31:55one of the strangest events in Tetris
31:57history took place.
32:00One day in June 2019, a man named Tyler
32:03Peach popped up in the Discord server.
32:06Tyler said he was from Germany, and that
32:09back in the mid-90s, he scored 1.33
32:13million in a game of NES Tetris.
32:16This was a bold claim. For one thing, it
32:20was 60,000 points ahead of the current
32:23highest known score.
32:25And for another, the uncap code didn't
32:27exist in the 90s. So, how did he know
32:30what his exact score was?
32:33Tyler tried to convince people he was
32:35legit, but he came across as some random
32:37dude just making outrageous claims.
32:40So, to show his skills, Tyler said he
32:43would attempt to qualify for the July
32:45monthly tournament. And then
32:53Tyler proceeded to post the highest
32:55qualifying score ever for a tournament.
32:59Only a handful of players had ever
33:01achieved the 1.2, and Tyler just did it
33:04on command to show his skills.
33:07He immediately began doing live
33:09streaming attempts to break the score
33:11world record. And just days later
33:14he achieved a score of 1.298 million,
33:18smashing the world record by 25,000
33:21points.
33:22He maxed out on level 24, one level
33:25sooner than Koryan did, and proceeded to
33:28match his eight Tetris's afterwards.
33:31And while Tyler didn't use a webcam, it
33:33seemed that he, too, was hyper tapping.
33:36He was able to get his pieces to fly
33:38across the board.
33:40Who on earth was this guy? Were his
33:43scores fake somehow? Nobody knew for
33:45sure, and the top players had a variety
33:48of opinions.
33:49But there was nothing in Tyler's
33:51gameplay that screamed it was fake.
33:53The circumstances were just so weird. A
33:56legend from the '90s who nobody had
33:59heard of before coming back and crushing
34:02the competition.
34:03The story sounded too insane to be real.
34:07Well, months down the road, the truth
34:09came out. Tyler's scores were 100%
34:13legitimate, but he wasn't a real person.
34:16Tyler was actually the alt account of
34:19one of the best Tetris players in the
34:21world. He was the teenage prodigy Joseph
34:26Saelee.
34:28Joseph came onto the Tetris scene in
34:302017 and spent hours watching the game's
34:33two best players, Jonas and Koryan.
34:37He learned a lot from them and Joseph's
34:39skills rapidly improved. By March 2018,
34:42he achieved his first max out. By
34:45September, his score was up to 1.15
34:48million. In less than a year, he had
34:51become a world-class player. However,
34:54there were still a handful of players
34:56who had a better score PB.
34:58But a few months later came the 2018
35:01Classic Tetris World Championship.
35:03Joseph entered the tournament and played
35:05beautifully, defeating opponent after
35:08opponent and making it all the way to
35:10the finals. And what a surprise, the
35:13other finalist was Jonas Neubauer, the
35:16seven-time world champion. Jonas was
35:19heavily favored to defeat Joseph and
35:21take home his eighth title. But in a
35:24shocking twist, Joseph swept Jonas three
35:27to nothing.
35:30Put it on the board, yes!
35:32And we have a new Tetris world champion.
35:35Joseph Saelee was now a world champion.
35:39But despite that, he didn't have the
35:40score world record. That still belonged
35:43to Koryan. So, in early 2019, he made an
35:47effort to take it. First passing 1.2
35:50million, then 1.25 million. But he still
35:54remained a bit short of the record. And
35:56that's where he decided to have some
35:58fun.
35:59Joseph started streaming attempts to an
36:01alt account and built up the Tyler Peach
36:03persona.
36:05And even though he didn't do many
36:06attempts there, one of them ended up
36:08breaking the world record.
36:10So, he decided to roll with it before
36:13eventually revealing that he was behind
36:15it all.
36:16So now, Joseph had them both, the
36:19championship title and the score record.
36:22But even beyond that, Joseph had one
36:24specific skill that no other Tetris
36:27player had.
36:28He could actually play on the kill
36:31screen.
36:32Joseph was a hyper tapper and a very
36:35good one at that. He moved pieces
36:37quicker than anyone else.
36:39The kill screen kicks in on level 29 and
36:42in September 2018, Joseph became the
36:45first person to make it to level 31 on
36:48video.
36:49A month later, he became the first to
36:52make it to level 32.
36:54It was amazing. Kill screens are not
36:57meant to be playable, but Joseph was
36:59doing it. He couldn't go for long, but
37:02he was legitimately clearing lines and
37:05even full levels.
37:06He was even outsmarting the developers.
37:09Upon reaching level 30, the game's level
37:12counter appears bugged. Tetris's
37:14programmers did not expect anyone to
37:16make it here.
37:17Joseph was doing what was thought to be
37:19impossible.
37:21But as impressive as this was, it wasn't
37:24enough to get the score record. Joseph
37:26would still have to maximize his
37:28Tetris's earlier to really rack up the
37:31score.
37:32And not only that, but he wasn't the
37:34only one gunning for the world record.
37:36Harry Hong and Koryan, two previous
37:39record holders in the category, were
37:41interested in trying as well.
37:43And so, it became a three-way race
37:46between Harry, Koryan and Joseph for the
37:49first 1.3 million score in NES Tetris.
37:54Harry was the first to strike. In August
37:572019, he got a new high score of 1.275
38:01million.
38:02This was short of the 1.298 world
38:05record, but those who thought Tyler P
38:07was cheating considered this score the
38:09official world record. Still, it didn't
38:12reach 1.3 million. Harry would have
38:15needed one more Tetris before the kill
38:17screen to push him over the top.
38:19Instead, maybe Koryan could get the 1.3.
38:23He was the more recent record holder and
38:25his personal best remained at 1.273
38:28million. Perhaps his hypertapping skills
38:31would be enough to get him there.
38:33In November, Koryan had a great game
38:35going. He got a max out on level 25,
38:39then landed seven Tetris's, pushing his
38:42score past 1.2 million.
38:45After getting another Tetris, Koryan was
38:47in position to crush his PB and maybe
38:50get 1.3 million if he could just get one
38:53final Tetris.
39:08Koryan got a massive long bar drought
39:10and couldn't get the last Tetris he
39:12needed.
39:14But of the three players, the one with
39:16the best chance at 1.3 million was
39:19Joseph. He'd already gotten 1.298
39:22million on the Tyler account. He only
39:24needed a tiny improvement to get him
39:26there.
39:27Well, that December, Joseph found
39:30himself in nearly the exact same
39:32position as Koryan. A max out on level
39:3525 and needing one more Tetris for 1.3
39:39million.
39:40This could be it.
39:41But the long bar had to come in time.
39:49YES.
39:51OH MY GOD.
39:59OH MY GOD.
40:01OH JESUS CHRIST.
40:03Joseph already had 1.3 million, but then
40:06he landed a Tetris on the kill screen.
40:10This move was only possible with good
40:12hypertapping, not DAS.
40:15This gave him another 36,000 points and
40:18pushed him past 1.35
40:21million.
40:22It was the first time anyone had ever
40:24gotten substantial points on the kill
40:26screen in a record, and it raised all
40:28sorts of questions. Was this move
40:31realistic to replicate? How many kill
40:33screen points could you get?
40:36And since he was past 1.35 million,
40:39could Joseph get the score record to 1.4
40:41million?
40:43This score would have nearly sounded
40:44impossible just weeks earlier, but now
40:47there was a blueprint. We'd already seen
40:50Joseph get 1.3 million points going into
40:53the kill screen.
40:54If he could land a few Tetris's and get
40:56100,000 points on the kill screen, that
40:59would be enough for 1.4 million.
41:02Joseph was the only player who could
41:04realistically do this, and a few months
41:06later when the pandemic hit, he decided
41:09to fully commit and make a push for the
41:111.4.
41:13This was going to be an intense grind.
41:16Joseph had to maximize points
41:18everywhere, both before and during the
41:20kill screen.
41:22For one thing, he decided to start on
41:24level 19 rather than 18. That meant the
41:27pieces fell faster, but it also allowed
41:29him to rack up more points, potentially
41:3230 to 40,000 more than starting on level
41:3518. And Joseph needed every point he
41:38could get. He couldn't afford to burn
41:41lines. He had to nearly exclusively go
41:43for Tetris's to maximize points.
41:46Yet, as tough as all this was, it was
41:49actually the easy part of the grind. The
41:52hard part was then scoring 100,000 more
41:56points on the kill screen.
41:58Joseph could score 1.3 million by level
42:0029, but getting the last 100,000 at this
42:04speed was brutal. As fast of a hyper
42:08tapper as he was, the kill screen was
42:10still the kill screen. You're not
42:13intended to play at this level. And
42:15Joseph had run after run die after
42:17making it this far. Clearly, 1.4 million
42:21would require the stars to align.
42:24Well, that June, Joseph would get a
42:26chance. He got a max out in level 25 and
42:30arrived at the kill screen just shy of
42:321.3 million points.
42:35He'd been here before.
42:37Now, he had to make it to 1.4.
42:59Oops.
43:00Hey, this world record though. Nice.
43:03A new record, but Joseph seemed to
43:05barely care. He was still 25,000 short
43:09of 1.4 million.
43:11This game really illustrates the dilemma
43:13when playing on the kill screen. Do you
43:15try and keep your stack low to survive
43:17as long as possible or try to rack up
43:20points quickly by going for Tetris's?
43:23Eventually, Joseph found a solution. Why
43:26not just get to the kill screen with a
43:28crazy score so you don't need that many
43:30points?
43:38Dude.
43:41You got it. You got it.
43:44Oh my god, dude.
43:47Shut up, Mark.
43:49No.
43:52It's not It's not good.
43:55Oh my god. World record though.
43:59Dude.
44:00This pace was insane. Even scoring just
44:04one Tetris on the kill screen would have
44:06been for 1.4.
44:08But, Joseph couldn't survive long enough
44:10to get a Tetris.
44:11He topped out just 10,000 points short.
44:15Still though, clearly he was closing in
44:17on 1.4 million.
44:19It seemed like it could be just days
44:21away.
44:22Well,
44:23on June 14th, 2020, Joseph started a
44:27game on level 18 rather than 19 and set
44:30a score of 1.384 million.
44:33This was the highest ever score from a
44:35level 18 start, a notable achievement.
44:39So, Joseph stopped recording on OBS and
44:42uploaded the video to YouTube.
44:45But then, he forgot to hit record again
44:48and continued playing for the record.
44:51Joseph was oblivious to the fact that
44:53his gameplay wasn't being saved.
44:56And hours later,
44:57he allegedly achieved a score of 1.439
45:02million.
45:05Obviously, this game can't be viewed
45:07today. He was streaming it to a Discord
45:10call though, and one of his friends was
45:12recording the audio of said call, where
45:15you can hear people freaking out at what
45:17Joseph was doing.
45:19Oh my god. Oh my god. Oh my god. Oh my
45:22god. Are you kidding me? Are you kidding
45:24me? Are you kidding me? 1.4.
45:28Oh my god.
45:28But there's no video to go along with
45:30this.
45:31According to testimony from those who
45:33watched it live, this was a crazy game
45:36in the kill screen.
45:37It allowed him to blow past the 1.4
45:40million barrier, but only a select few
45:42were able to see it.
45:44And even though there's no recording,
45:46Joseph knew what he had done and had
45:48accomplished his goal.
45:50To this day, he's still never gotten a
45:531.4 on video.
45:56The following few months in 2020 were a
45:58strange time in Tetris history. Everyone
46:01knew the record was 1.4 million, but it
46:04technically wasn't official. It would
46:06still be a big deal the first time
46:08someone achieved 1.4 on video.
46:11That July, a player named Scott Obozo
46:14tried using RNG manipulation to crush
46:16the world record. He was able to use a
46:19TAS to predict which pieces would come
46:21and plan ahead accordingly. However, his
46:24score of 1.5 million was quickly deemed
46:27to be a different category.
46:29So, the focus was back on trying to
46:31break 1.4.
46:33And while there were many new players
46:35getting into the game, one stood above
46:37the rest. His name was dog playing
46:41Tetris.
46:42In June 2020, he became the second
46:45person ever to achieve a score of 1.3
46:47million. He was trying to get 1.4
46:50million alongside Joseph. And while
46:52Joseph stopped playing after his
46:54unrecorded 1.4, dog continued trying. He
46:58was perceived as the most likely person
47:00to pull it off.
47:02Dog was a hypertapper like Joseph, so he
47:05had the ability to play for a while on
47:07the kill screen. And by that fall, his
47:09score was up past 1.35 million. He was
47:13closing in, and his next PB could be the
47:16one.
47:17In October, he managed to get a max out
47:20early in level 24. This was definitely
47:22on pace for 1.4 million.
47:25But the Tetris's kept coming, and by the
47:27time he hit the kill screen, his score
47:29was already at 1.367
47:33million. He only needed 33,000 points on
47:36the kill screen. Dog playing Tetris had
47:39to hold it together.
48:00He missed it by 14,000.
48:03This was still a new high score, but not
48:05enough to break 1.4.
48:07Even months later, the world had yet to
48:10see a score over 1.4 million on video.
48:14The combination of getting to level 29
48:16on a good pace and then getting enough
48:18points on the kill screen was just too
48:21much to ask.
48:22It almost mirrored the max out claims
48:24from decades prior.
48:26Even though a 1.4 million score had very
48:29likely happened, there was still no
48:31video of one for the world to see. It
48:34remained a nearly impossible score that
48:36existed only as a legend.
48:40Now, you might think this is all a
48:41build-up to someone finally breaking
48:43through.
48:45But that's not what happened.
48:47No, something much bigger was brewing in
48:49the background.
48:51While much of the community was focused
48:53on trying for 1.4 million, little did
48:56any of them know that Tetris was about
48:58to go through a revolution.
49:01Everything was about to change.
49:11For years, there'd been two ways to play
49:14NES Tetris, DAS and hypertapping. DAS
49:18was certainly easier, but hypertapping
49:20had higher potential. That's how players
49:22were able to get points on the kill
49:24screen.
49:25Well, by 2020, the game's demographic at
49:28the top level had shifted younger, and
49:31virtually all of these new top players
49:33were hypertappers.
49:35In fact, during that year's Classic
49:37Tetris World Championship, all of the
49:39players in the top eight were
49:40hypertappers.
49:42It had taken over at the top level.
49:45But as dominant as this technique was,
49:48it was quite difficult. Not many people
49:50could mash that fast while still
49:52retaining good control.
49:54It limited the number of record
49:56contenders, and those who could hyper
49:58tap sometimes developed arm and hand
50:00issues.
50:01Hyper tapping was powerful, but it was
50:04still far from an ideal technique.
50:07So, in 2020, the game's new generation
50:09began looking for alternative techniques
50:12to mash the D-pad.
50:14The leading theory was to try using
50:15multiple fingers instead of just one.
50:18Gaming legend Fly Hack had a method for
50:21using eight fingers on an arcade button,
50:23letting him mash up to 30 times per
50:26second. He also had a modified method
50:28for the smaller buttons of an NES
50:30controller. However, Tetris players had
50:33to mash the D-pad, and they struggled to
50:36adapt either of these methods.
50:39The D-pad seemed to simply be too small
50:41to use multiple fingers on. They needed
50:43a bigger button.
50:45That's where a player named Cheese found
50:47something brilliant.
50:49He watched Fly Hack's videos and a
50:51mashing video from Silver Boxer, then
50:54combined them into his own technique.
50:57If the NES D-pad was too small of a
51:00button, why not use the entire back of
51:02the controller as a button?
51:05By resting a finger on the D-pad, you
51:08can roll your fingers along the back to
51:10push the controller into it repeatedly.
51:13This allows you to rapidly press the
51:15D-pad up to four times, or five times
51:18with a thumb at the end. That's just
51:21enough to move any piece to the far left
51:23or right, and you can reach speeds
51:25upwards of 20 presses per second, twice
51:29as fast as hyper tapping.
51:31It's also much easier on the hand and
51:33arm, and allowed for much more
51:35precision. As soon as Cheese found this
51:38technique, he knew it had the chance to
51:40break NES Tetris.
51:43He had just discovered Tetris's third
51:45play style,
51:46rolling.
51:50While rolling clearly had the most
51:52potential of all three techniques, it
51:54was also quite tricky to learn. Even
51:56though Cheez had discovered rolling, he
51:58struggled to use it for the first few
52:00months. But he still had a head start
52:02over other players. And eventually, he
52:05started to get good with it. By early
52:082021, he was using it whenever he
52:11reached the kill screen. And it quickly
52:13became clear that he was able to do
52:15things that nobody else could.
52:18Cheez wasn't just playing on the kill
52:20screen. He was thriving.
52:23The best hypertappers could last a few
52:25levels on the kill screen, but with
52:27rolling, Cheez found himself making it
52:30all the way to level 40. And remember,
52:33the kill screen kicks in way back at
52:34level 29.
52:36Simply put, the kill screen had lost its
52:39meaning. It no longer marked the
52:42automatic end of your game. At least if
52:45you were able to roll like Cheez could.
52:47By mid-2021, Cheez had the potential to
52:50take the score record. And thanks to
52:52rolling, his strategy was much different
52:55than those who came before him. His
52:57emphasis was less on maximizing points
52:59before the kill screen, but rather going
53:01as deep as possible on the kill screen
53:04while landing Tetris's.
53:06This meant he wouldn't need such a crazy
53:08score going into level 29. If he could
53:11then last long enough on the kill
53:12screen, he could beat the score record
53:15anyway.
53:16That June, Cheez played games to qualify
53:19for the July monthly tournament. On June
53:2130th, he got a game that reached 1
53:24million points by level 26.
53:27This was roughly 200K behind the world
53:29record, but Cheez knew he could make up
53:31those points on the kill screen.
53:33He reached level 29 and immediately
53:36misdropped a J piece. This could be a
53:38death sentence for a hypertapper, but
53:41for a roller, it was an easy recovery.
53:44And from there, the gameplay just got
53:46crazier.
54:031.461
54:05million. Cheese had just smashed the
54:08world record. He had just cleared 80
54:11lines on the kill screen and gotten five
54:13Tetris's in the process. These were
54:16worth about 40,000 points each and were
54:18only realistic with rolling.
54:21For any top player who was still
54:22hyper-taping, this game eliminated all
54:25doubt. Rolling was the future of NES
54:29Tetris.
54:30So, throughout 2021, the game's best
54:33players all improved at rolling.
54:35Previously, 1.4 million was about the
54:38limit for the score record. But now,
54:41there was no telling how high it could
54:42go. Cheese had made it to level 37, but
54:46if someone could last even longer on the
54:48kill screen or get more points before
54:50the kill screen, then they could beat
54:52the world record. The big question was,
54:55who would be the next person to do it?
54:58Well, dog playing Tetris was the winner
55:00of the most recent world championships
55:02while players PixelAndy and Huff n Puff
55:05came in second and third place.
55:07Meanwhile, Cheese was still an active
55:09player and he was the best at rolling.
55:13All four of these players were top
55:14contenders and they each had a good
55:16chance at raising the score record.
55:19However, in a surprise to most of the
55:21community, a player named Hydrant Dude
55:24moved into second place right behind
55:26Cheese. Hydrant Dude was more known for
55:28his contributions other than his
55:30gameplay. He'd made numerous ROM hacks
55:33of Tetris and later published videos
55:35explaining the game's code and inner
55:37workings. Beyond that, he was also a
55:39good player, but not usually considered
55:42one of the absolute best in the world.
55:45But that changed when he posted a score
55:47of 1.445
55:49million. Because HydrantDude had
55:51developed one particularly important
55:53skill. He was really good at rolling.
55:57And that meant he could last a long time
56:00on the kill screen. Now just 16,000
56:02points behind the record, HydrantDude
56:05pushed onward. And in September, he had
56:07a game that entered the kill screen at
56:09just over 1.1 million points. This pace
56:12was nothing too special, and he'd need
56:15more than 300,000 more points to break
56:18the record.
56:19But HydrantDude decided to take a
56:21different approach now. Instead of going
56:23for Tetris's, he was going to try to
56:25last as long as possible. He would have
56:28to survive for probably 15 or so levels
56:31if he wanted to accumulate 300,000
56:33points.
56:34But like I said, HydrantDude was really
56:37good at rolling.
57:05There you go. There's a 19-piece.
57:08Is that Is that world record?
57:10Did I actually just
57:11Two years ago, HydrantDude believed 1.4
57:14million would never happen. Now, he had
57:18just broken the world record with 1.464
57:22million points. And he had survived all
57:25the way to level 44.
57:28At this point, it was seeming
57:29increasingly likely that 1.5 million was
57:32on the horizon. Although HydrantDude had
57:35survived so long on the kill screen, his
57:38pace entering it wasn't anything
57:39special. If he could score a few more
57:42points beforehand, 1.5 million could be
57:45a reality.
57:46Well, HydrantDude kept playing and just
57:49a few days later he got the pace he was
57:51looking for. 1.35 million entering the
57:55kill screen.
57:56This was nearly a quarter million ahead
57:58of the world record.
58:00After landing three Tetris's on the kill
58:03screen and making it to level 41,
58:06HydrantDude finally topped out. But his
58:09score wasn't 1.5 million.
58:12It was 1.6 million. He had skipped
58:15straight over an F score and rolled the
58:18hexadecimal digit back to zero. This was
58:21the first ever rollover in NES Tetris
58:23history and it was also a 160,000
58:27point increase over the world record.
58:30HydrantDude had proven that he was no
58:32fluke. His Tetris skills were legit.
58:35But he also had some heavy competition.
58:38As more time passed, the top players got
58:40better and better at rolling. And by
58:43late 2021, Huffalumpagus was making a
58:46run at the record.
58:48Huff was already a world-class
58:49hypertapper, finishing second place in
58:52the 2020 World Championships.
58:54But once rolling became dominant, he
58:57made the switch in technique and was
58:59able to nearly reach 1.4 million. Huff
59:02was notably a very conservative player
59:04on the kill screen. He played even safer
59:07than HydrantDude, rarely going for
59:09Tetris's and just trying to survive.
59:12In November 2021, Huff had a game that
59:15reached the kill screen at 1.15 million.
59:18This was nearly 200,000 behind the
59:20record and didn't seem to have much of a
59:22chance. But then he put his survival
59:25mode into full effect and the level
59:28counter climbed higher and higher.
59:30Level 35, then 40, and then 45. Huff had
59:35only landed two Tetris's, but he was
59:38somehow closing in on the record.
59:41A couple minutes later, Huff reached
59:43level 50. This was the highest level
59:45anyone had ever reached in NES Tetris.
59:49Finally, on level 52, Huff topped out.
59:53His score, 1.676
59:56million. A new world record for score,
59:59level, and points on the kill screen.
1:00:02His survival play style had worked to
1:00:05perfection and it was unbelievable to
1:00:07watch. He lasted through 23 levels on
1:00:11the kill screen.
1:00:12Rolling had forever changed NES Tetris.
1:00:15Gone were the days of needing to squeeze
1:00:17out every point before the kill screen
1:00:19ended your game. Now, players could just
1:00:22survive longer to make up those points.
1:00:25How high could this score go?
1:00:34By late 2021, the Tetris community was
1:00:37thriving. This was the most active it
1:00:39had ever been and there was lots of
1:00:41competition for the score record.
1:00:44Rolling had given players who couldn't
1:00:45hyper tap a second chance. They too now
1:00:48had a chance to snag the world record.
1:00:51And even though the top score was 1.67
1:00:54million, it was climbing so fast that it
1:00:57seemed like a 2 million point game
1:00:59wasn't far away.
1:01:01However, over the next few months, it
1:01:03became very hard to track what the
1:01:05game's true world record was. All
1:01:08because of a practice known as vaulting.
1:01:11See, Cheez had a habit of playing games,
1:01:14sometimes even getting a world record
1:01:16score, and then only telling certain
1:01:19friends about it.
1:01:20Sometimes he did eventually upload his
1:01:22scores, and other times he didn't.
1:01:25Cheez gave various reasons for doing
1:01:27this. To better space out YouTube
1:01:29uploads, to make memes with his friends,
1:01:33and sometimes just because he could.
1:01:35So, we don't have a perfectly accurate
1:01:38record timeline. But, we do know bits
1:01:41and pieces of it. In late 2021, Cheez
1:01:44allegedly achieved a new record of 1.7
1:01:47million and didn't upload the video.
1:01:50However, it's unclear if this was before
1:01:52or after Huff's 1.676 million game, and
1:01:56we don't know what Cheez's exact score
1:01:58was.
1:02:00That being said,
1:02:01Cheez didn't vault all of his scores.
1:02:05He was an amazing player, and sometimes
1:02:07he had to play live, like when he had to
1:02:09qualify for a tournament.
1:02:11Since this was a qualifier, Cheez was
1:02:14just going for a decent score, not
1:02:16anything crazy.
1:02:18Well, 9 minutes later, he entered the
1:02:20kill screen at just 1.075
1:02:23million. A good qualifying score, sure,
1:02:27but this was the lowest score at this
1:02:28point compared to any world record in
1:02:31the last 10 years.
1:02:33So, if you wanted a record here, this
1:02:36game would have to go deep. Cheez needed
1:02:38to pull off a miracle on the kill
1:02:40screen.
1:02:42For the next 13 levels, it wasn't
1:02:45looking like a miracle, but Cheez was
1:02:47surviving.
1:02:48He wasn't landing any Tetris pieces, so
1:02:50he didn't get many points, but he also
1:02:52wasn't topping out.
1:02:54Then, suddenly, he misdropped in level
1:02:5743, and things got ugly fast. His stack
1:03:01piled high, and it looked like this was
1:03:03the end. Cheez's score was at 1.3
1:03:06million, a fantastic qualifying score.
1:03:10He hadn't hit any Tetris pieces on the
1:03:11kill screen, and he was way short of the
1:03:14world record. Nobody would blame Cheez
1:03:16for just topping out here and being
1:03:18satisfied. But instead, he did this.
1:03:411.8
1:03:441.9
1:03:46Let's go.
1:03:48Oh my god, 2 million. This is insanity,
1:03:53honestly. I never expected to get this
1:03:55high of a score.
1:03:57Uh, GG.
1:03:59That's a good game.
1:04:00Best game I'll ever play.
1:04:02Cheese went from zero Tetris's and 1.3
1:04:04million points to 11 Tetris's and 2.3
1:04:09million points. This was the biggest
1:04:11world record increase in the game's
1:04:13history and also the first time anyone
1:04:16ever reached level 60. Just a legendary
1:04:19game. The community was shaken. This
1:04:22score was so far ahead of anyone else.
1:04:26It was hard to imagine playing for so
1:04:28long while also landing Tetris after
1:04:31Tetris.
1:04:32The inventor of rolling had just
1:04:34mastered his craft. And over the next
1:04:37several months, Cheese's 2 million score
1:04:39stood alone. While others tried and did
1:04:42improve their scores, none were able to
1:04:45crack 2 million.
1:04:47The world record remained a major
1:04:48outlier. Yet despite this, Cheese was
1:04:51able to improve it once again. In
1:04:54January 2022, he set a new high score of
1:04:572.7 million.
1:05:00But unfortunately, this was another
1:05:02vaulted score.
1:05:04Video of the game has never been made
1:05:06public and what little info we do have
1:05:08comes from the description of Cheese's
1:05:102.3 million game.
1:05:13Then, a few months later, Cheez got a
1:05:15score of 2.34 million points on video
1:05:18while qualifying for the April
1:05:19tournament. This eked out his highest
1:05:22recorded game, but was well short of his
1:05:242.7 million vaulted score.
1:05:27But, no matter which of these three
1:05:29games you look at, Cheez was the premier
1:05:32player of NES Tetris.
1:05:34Nobody else could roll as long and as
1:05:36consistently as he could. And that's why
1:05:39he was the only player getting scores
1:05:41like this.
1:05:43But still, while they lagged behind
1:05:45Cheez, other players were improving
1:05:47their rolling skills.
1:05:49And with tournaments happening every
1:05:50month, there was active competition for
1:05:52the score record. One such competitor
1:05:55was Eric ICX.
1:05:59Eric was a good player, and he'd set
1:06:01some community milestones over the
1:06:03years. As a hypertapper, he was the
1:06:06first person to reach levels 37 and 38.
1:06:09And while he was a good roller, too, he
1:06:12lagged behind most other top players.
1:06:15His high score was just short of 1.5
1:06:18million, and in 13th place overall.
1:06:21Well, on April 1st, 2022, Eric got a
1:06:25great game going. He entered the kill
1:06:27screen at 1.282 million points, a
1:06:31fantastic pace.
1:06:33Minutes later, he passed 1.5 million and
1:06:36broke his personal best.
1:06:38And then, Eric went on what can only be
1:06:41described as a miracle run.
1:06:44He landed a Tetris on level 46, then
1:06:47another on level 58. In level 64, he'd
1:06:51been playing for so long that his camera
1:06:54shut off. And moments later,
1:06:57he broke Cheez's recorded world record
1:06:59of 2.34 million.
1:07:02This was unreal. Eric was great, but he
1:07:05was not expected to be a world record
1:07:07contender. He hadn't even gotten 1.5
1:07:10million before.
1:07:12Now, his score was passing 2.4 million
1:07:16with no signs of stopping anytime soon.
1:07:19By this point, another concept had come
1:07:22into play, scaling. As mentioned
1:07:25earlier, when you get a Tetris, the
1:07:27amount of points it's worth is
1:07:28determined by this formula.
1:07:30Basically, the higher the level, the
1:07:33more points you get. When Eric first
1:07:35entered the kill screen on level 29, his
1:07:38Tetris's were worth 36,000 points. But
1:07:41now entering level 70, any Tetris would
1:07:44be worth 84,000 points. And as the level
1:07:48climbed higher, these Tetris's became
1:07:51even more valuable.
1:07:53That's what scaling is. It's essentially
1:07:55the opposite of diminishing returns. The
1:07:58longer you play, the quicker your score
1:08:01rises. And that's exactly what happened
1:08:04to Eric. By the time he hit level 73, he
1:08:08had passed Cheez's vaulted score of 2.73
1:08:11million.
1:08:12This game was now the undisputed world
1:08:15record, and it was still going.
1:08:18Eric passed level 80, and then level 90.
1:08:22In level 92, he managed to hit a Tetris
1:08:25worth over 112,000
1:08:28points.
1:08:29Finally, in level 95, Eric topped out.
1:08:33His final score was 3.772
1:08:37million.
1:08:38Eric had just broken the world record by
1:08:40over a million points. He had more than
1:08:43doubled his own personal best, and he
1:08:46had achieved the game's first-ever
1:08:48double rollover.
1:08:50The hexadecimal digit rolls over for a
1:08:52second time at 3.2 million.
1:08:55When he posted his score to Discord,
1:08:57many dismissed it as an April Fools'
1:08:59joke, but they quickly realized this was
1:09:02legit. The world record had been
1:09:04shattered, and Eric was the new
1:09:07champion.
1:09:08So, what did this mean for the Tetris
1:09:10community? Was the world record now
1:09:13unbeatable?
1:09:14Well, look. Getting a game to level 95
1:09:17like Eric did would be close to
1:09:19impossible.
1:09:20This game was such an outlier that even
1:09:23Tetris's best players couldn't make it
1:09:25near that deep.
1:09:27But, Eric's score was a different story.
1:09:30Scaling made it so that Tetris's were
1:09:32worth a hundred grand by the end of the
1:09:34game. So, if someone could reach level
1:09:3670 or 80 again, and land a few more
1:09:39Tetris's than Eric, their score could
1:09:41shoot up past 3.7 million without having
1:09:45to make it as deep as level 95.
1:09:47It wasn't likely, but there was a path
1:09:50to beating his world record. And over
1:09:52the next few months, some of the game's
1:09:54top players tried. They worked on
1:09:56surviving on the kill screen for as long
1:09:59as possible. Even if they didn't need to
1:10:01make it to level 95, they still had to
1:10:04last a long time.
1:10:06But, ultimately, nobody could do it. And
1:10:09Eric's legendary 3.7 million score
1:10:12stayed on top.
1:10:13But, of course, the NES Tetris community
1:10:16is much bigger than this one world
1:10:18record. Tournaments have always been a
1:10:20big part of Tetris, and each month there
1:10:23was a masters tournament featuring most
1:10:25of the game's top players.
1:10:27The majority of these tournaments aren't
1:10:29important for this video.
1:10:31But, there's one match in the August
1:10:332022 edition that we need to take a look
1:10:36at. It was a battle between two titans.
1:10:39Huff, the former world record holder,
1:10:42and Eric, the current record holder. And
1:10:45they were going to compete head-to-head
1:10:47in a best-of-five.
1:10:49Eric's 3.7 million score still stood as
1:10:52the world record. But, Huff was the only
1:10:55player who had come close to him. His
1:10:57personal best of 3 million points was in
1:11:00second place.
1:11:01These were quite possibly the two best
1:11:03Tetris players in the world trying to
1:11:06score as high as they could against each
1:11:08other.
1:11:09Game one began and it was clear both of
1:11:11these guys came to play. They both made
1:11:14it to the kill screen before Huff
1:11:16finally topped out in level 41. Game one
1:11:20went to Eric.
1:11:22Game two began and it looked like a
1:11:23repeat of game one. Both players were
1:11:26locked in and made it to the kill
1:11:28screen. But this time Huff had a slight
1:11:31lead over Eric, 1.1 million to 950k.
1:11:35They both survived to level 40 with Huff
1:11:38retaining his point lead. A few minutes
1:11:40later, both players arrived at level 50
1:11:44and at this point the game was entering
1:11:46rare territory. In the entire history of
1:11:49Tetris monthly tournaments, only four
1:11:52games had ever survived to level 50. The
1:11:55fact that this one had both players
1:11:57still alive was astounding.
1:12:00But Huff and Eric weren't done yet. A
1:12:02few levels later, they both rolled over
1:12:05the score.
1:12:06Huff still had a 100,000 point lead, but
1:12:08Eric wasn't backing down.
1:12:10As they both hit level 60, the game
1:12:13entered legendary status.
1:12:16This had become much more important than
1:12:17just a tournament match. Eric and Huff
1:12:20were so locked in that there was no
1:12:22telling how high they'd go.
1:12:24They kept cruising through the 60s, but
1:12:27suddenly on level 66, Huff needed to get
1:12:31a long bar all the way to the left. He
1:12:34started his roll too late and it was all
1:12:37over.
1:12:38Huff topped out after an incredible
1:12:40performance all the way to level 66.
1:12:44Eric now needed just 100,000 more points
1:12:47to win the game.
1:12:49But he was already in a rare territory.
1:12:52This chart shows all games that had made
1:12:54it to the kill screen in the last year
1:12:56of monthly tournaments. Making it past
1:12:59level 40 was very rare, while making it
1:13:02past level 50 was almost unheard of.
1:13:05The best tournament game ever made it to
1:13:08level 67.
1:13:10Huff had made it to level 66, just one
1:13:13level short.
1:13:15And yet, Huff ended up losing this game
1:13:18to Eric.
1:13:20Here's why.
1:13:21This is how far Eric ended up making it.
1:14:11According to Eric, once he broke the
1:14:13score record in level 105, his nerves
1:14:16went away.
1:14:17At that point, he was playing with the
1:14:19house's money.
1:14:21And that's what ultimately allowed him
1:14:22to play another 40 levels without
1:14:25topping out.
1:14:26Meanwhile, all Huff could do was watch.
1:14:29He simply looked on in astonishment as
1:14:32Eric completely destroyed the game in
1:14:34front of him.
1:14:36And at the end, he applauded Eric, said
1:14:38cheers, and sat back in his chair.
1:14:42People had known NES Tetris would
1:14:44eventually get to this point, but Eric
1:14:46had rapidly accelerated that timeline.
1:14:50The goal was simple. Last as long as
1:14:52possible on the kill screen. And while
1:14:54the best players have been able to
1:14:56survive for 10, even 15 minutes before,
1:15:00Eric had just survived for 28 minutes.
1:15:04Double anyone else's best performance.
1:15:07In case there was any doubt, this game
1:15:09had made it crystal clear. The days of
1:15:12needing to maximize your score early
1:15:14with Tetris's were now over.
1:15:17Now, Tetris was a game of survival and
1:15:20endurance.
1:15:21And nobody else could keep up with Eric.
1:15:33Eric had made it to level 146.
1:15:36However, the game's developers never
1:15:38intended anyone to make it past level 29
1:15:42since the kill screen speed kicks in.
1:15:44And from level 30 onwards, they never
1:15:46checked that all their code still
1:15:48operated correctly.
1:15:50Now, most things still work fine, but
1:15:52gradually, as you get deeper and deeper
1:15:55beyond level 29, Tetris begins to break
1:15:58more and more.
1:16:00The first sign of this is the level
1:16:02counter appearing bugged starting on
1:16:04level 30. The game plays exactly the
1:16:06same except with this one graphical
1:16:09glitch.
1:16:10But, upon reaching level 138,
1:16:13the game starts to deteriorate a bit
1:16:15more.
1:16:16Tetris normally has 10 color palettes,
1:16:19one for each of the levels 0 through 9,
1:16:22that then loop every 10 levels. This
1:16:24system works great for dozens of levels,
1:16:27even well beyond level 29. But, by level
1:16:30138, the game suffers from an integer
1:16:34overflow bug and believes you're on a
1:16:36negative level. So, it pulls a color
1:16:40color from an incorrect place, and the
1:16:42result is these bizarre looking colors.
1:16:46Starting from level 138 and looping
1:16:48every 54 levels here on out, each level
1:16:52has a glitched color palette. Some are
1:16:54stranger looking than others, but for
1:16:56the most part, it doesn't impact the
1:16:58gameplay. It's just an aesthetic glitch,
1:17:01much like the bugged level counter.
1:17:04Except, some color palettes are so dark
1:17:08that you can barely see them on a normal
1:17:10TV.
1:17:11The first one of these is on level 146,
1:17:15a mixture of dark blue, dark green, and
1:17:18black.
1:17:19Programmer Greg Cannon went through all
1:17:21the glitched colors and assigned
1:17:23nicknames to them.
1:17:25Level 146 got the nickname Dusk. And
1:17:29sure enough, Dusk was the level that
1:17:31took Eric out. He couldn't see the
1:17:33pieces anymore.
1:17:35He probably could have gone a lot longer
1:17:37had it not been for this level, but it
1:17:39marked the end of his 6.4 million point
1:17:42game.
1:17:43If someone wanted to beat Eric's score,
1:17:46they'd most likely not only need to make
1:17:48it back to the glitched colors, but also
1:17:50find a way to make it past Dusk. And
1:17:53right now, nobody was close to doing
1:17:56either of those things.
1:17:58In all honesty, the rest of the
1:17:59community was just trying to play catch
1:18:01up with Eric. But as the months passed
1:18:03in 2022, players tried to close the
1:18:06enormous gap in scores.
1:18:09In September 2022, Alex Thach became the
1:18:12second player to break 4 million points.
1:18:15And a few months later, Dog playing
1:18:17Tetris passed 5 million points. Yet,
1:18:20both players remained well short of
1:18:22Eric's score, and neither of them
1:18:24reached the glitched colors.
1:18:26After these scores, there was nearly no
1:18:28activity at the top level for close to a
1:18:30year. New players managed to reach 3 and
1:18:334 million points, but the very top
1:18:36remained unchanged. Eric's 6.4 million
1:18:39score towered above the rest. Too
1:18:42daunting to try and even approach. The
1:18:44community needed some form of
1:18:46motivation.
1:18:48And right around then, in November 2023,
1:18:51they got that motivation in the form of
1:18:53a tournament, No Cap November.
1:18:58See, tournament games used to be no more
1:19:01than 10 minutes each. You'd rack up as
1:19:03many points as you could, then hit the
1:19:05kill screen on level 29 and top out. But
1:19:08then rolling came along, allowing
1:19:10players to last much longer on the kill
1:19:13screen. And tournament games turned into
1:19:15marathons of endurance rather than going
1:19:18for points.
1:19:19So, organizers began forcing players to
1:19:22stop at level 39, restoring the original
1:19:25purpose of the kill screen. But just for
1:19:28fun in November 2023, the community
1:19:31decided to do one tournament under the
1:19:33old rules. Players would be allowed to
1:19:35play indefinitely at the level 29 speed
1:19:39with no cap at level 39. So, to prepare
1:19:43for the tournament, players began
1:19:44practicing level 29 more than ever
1:19:47before. They tried to build up stamina
1:19:50to outlast everyone else. And it turns
1:19:52out this practice is exactly what the
1:19:55community needed because in the build-up
1:19:57to the No Cap tournament, for the first
1:19:59time in over a year, new players reached
1:20:02the glitched colors.
1:20:07A player named Gerald Freeman reportedly
1:20:09got a score of 6.321 million points.
1:20:13In true Tetris fashion, it was
1:20:15unrecorded, but also short of the world
1:20:17record. Instead, the score we're going
1:20:20to look at is one performed by PixelAndy
1:20:24on November 17th, 2023.
1:20:27Andy had been a top-tier player for
1:20:29years now, constantly in the top 10, but
1:20:32never holding the record.
1:20:34But during tournament practice, he'd
1:20:36gotten even better. And now, he was able
1:20:39to take a run at the top spot.
1:20:41Andy hit the kill screen, and then began
1:20:44clearing level after level.
1:20:4640, then 60, then 80, and then 100.
1:20:52Pixel Andy was starting to approach the
1:20:54glitched colors. The world record was
1:20:56getting closer, but he'd likely still
1:20:58have to beat Dusk.
1:21:00Passing level 120, Andy was still
1:21:02rolling.
1:21:04But then, just eight levels away from
1:21:06glitched colors, he misdropped.
1:21:09Thankfully, his stack was still low, and
1:21:11it was a quick recovery. But it was a
1:21:13sudden reminder of how quickly things
1:21:16can get out of hand.
1:21:17On level 138, Andy entered the glitched
1:21:20colors. Eight levels to go before
1:21:23reaching Dusk.
1:21:24He played through the bizarre-looking
1:21:26colors, and then was moments away from
1:21:28level 146.
1:21:30It was time for Dusk.
1:21:32And yet, when he got there, I don't
1:21:35think he was ready for it.
1:21:37E 0 0 lines, and what is this?
1:21:40Wait.
1:21:41I actually can't see. Oh, no.
1:21:46Wait, I genuinely can't see. What the
1:21:47What are these
1:21:49Who made these colors, bro? Why would
1:21:50you choose Okay.
1:21:52There we go. That's
1:21:53He did it, and was immediately treated
1:21:55with a much brighter level 147.
1:21:58This was it. Pixel Andy was locked in.
1:22:01He'd survived Dusk's color palette, and
1:22:04now there was no telling how long he
1:22:06could play for.
1:22:07Until he made it to the very next level.
1:22:12What? What is going on?
1:22:15Wait, the colors. I can't see it.
1:22:18No! I can't I couldn't see it. I
1:22:20couldn't see it. On my screen, it's just
1:22:23it just went dark.
1:22:24Yeah, Dusk isn't the only hard color
1:22:27palette. Just two levels later on level
1:22:30148, you encounter charcoal. It features
1:22:34a mix of white, dark gray, and black.
1:22:38And it's even harder than dusk. After
1:22:41playing 147 levels beautifully, Andy was
1:22:45not ready for charcoal. He'd made it
1:22:47over 6.4 million points, but he topped
1:22:51out just 57,000 shy of Eric's world
1:22:55record. A heartbreaking finish.
1:22:58Now, this was a new record for the
1:23:00highest level reached, two levels higher
1:23:02than Eric, but the glitched colors were
1:23:05a problem. Dusk and charcoal had taken
1:23:08out both players who'd made it this far.
1:23:11But to significantly raise the score
1:23:12record, you'd need to make it past both
1:23:15these levels. The community was at an
1:23:17impasse.
1:23:19Someone had to find a solution.
1:23:21Maybe that someone could be Fractal.
1:23:26Fractal broke onto the scene in 2019,
1:23:29achieving his first max out. And since
1:23:32then, all he'd done was improve. He'd
1:23:35taken his score to 5.7 million points.
1:23:38And that November, he won the 2023
1:23:41Classic Tetris World Championship.
1:23:44CHAMPION!
1:23:46FRACTAL HAS DONE IT!
1:23:48NOW, despite being fourth on the score
1:23:51leaderboard, Fractal was considered to
1:23:53be Tetris's best overall player. And he
1:23:56was also the most likely candidate to
1:23:58break Eric's record.
1:24:00Fractal had some history with the
1:24:01glitched colors. Back in 2022, he
1:24:04technically became the first player to
1:24:06ever reach them, but he did so on the
1:24:09PAL version of the game, which runs 17%
1:24:12slower. This made the kill screen speed
1:24:14easier and helped Fractal survive. When
1:24:18Eric reached the glitched colors on
1:24:19NTSC, he got the credit and attention,
1:24:23deservedly so, since doing it at a
1:24:25faster speed was much harder.
1:24:27Now, in 2023, Fractal tried to prepare
1:24:31himself for Dusk and Charcoal. He
1:24:33practiced these levels extensively,
1:24:35making sure he wouldn't be caught off
1:24:37guard by their dark color palettes.
1:24:39But still, for Fractal, reaching the
1:24:42glitched colors kind of felt like been
1:24:44there, done that. He was the world
1:24:46champion and was probably the best
1:24:48player in the community.
1:24:50So, Fractal didn't just want the world
1:24:53record. Instead, he set his sights even
1:24:56higher.
1:24:58He wanted to reach NES Tetris's true
1:25:01kill screen, the game crash.
1:25:11As mentioned earlier, the deeper you
1:25:13play in Tetris, the more it breaks.
1:25:16Initially, these are purely aesthetic
1:25:18glitches, but eventually, the game
1:25:21deteriorates even more. On level 30, the
1:25:25level counter breaks. On level 138, the
1:25:28colors glitch. And on level 155,
1:25:32the game can become completely
1:25:34unplayable.
1:25:36NES Tetris is an old game. Its code
1:25:38works very well during normal gameplay,
1:25:41but these players were taking the game
1:25:43further than the original programmers
1:25:45ever dreamed. And as the level climbs
1:25:48higher, the game's code gets very
1:25:50inefficient with updating the score.
1:25:52Eventually, it takes so long to update
1:25:55the score that the game has to draw the
1:25:57graphics when it's not supposed to. And
1:26:00as a result, it tries to read RAM as
1:26:03code. Depending on what it reads, if a
1:26:06stop command is generated, then the game
1:26:08will simply crash on the spot.
1:26:11Now, this crash doesn't just
1:26:13automatically happen at a certain level.
1:26:15Various conditions have to be met,
1:26:17taking into account what level you're
1:26:19on, what piece you have, how many lines
1:26:22you clear, and more.
1:26:24HydrantDude created a spreadsheet
1:26:26showing all the spots where the game can
1:26:28crash on an unmodified Tetris cartridge.
1:26:31And it turns out the first place the
1:26:33game crash can occur is by clearing a
1:26:35single line on the transition into level
1:26:38155.
1:26:40This crashes the game every time.
1:26:43However, by this point, no top player
1:26:46was using an original Tetris card.
1:26:48Instead, they were all playing on Tetris
1:26:51Gym, a modified ROM that completely
1:26:53changed the scoring mechanism. And as a
1:26:56result, the game crash doesn't occur on
1:26:59Tetris Gym. So, if you wanted to go for
1:27:01a game crash, you had to use an original
1:27:04cartridge with no uncap code. That meant
1:27:07your score would have to be manually
1:27:09calculated afterwards, a major pain.
1:27:13But Fractal knew that it would be worth
1:27:15it. For years, level 29 had been called
1:27:18Tetris's kill screen,
1:27:20but it wasn't a kill screen anymore.
1:27:22Players could survive on that speed for
1:27:24a long time. But this game crash was the
1:27:28true kill screen of Tetris. There was no
1:27:31way to play onward once the game
1:27:32crashed.
1:27:34For 34 years, every game of NES Tetris
1:27:37ever played had ended in the player
1:27:40topping out. Now, Fractal had the chance
1:27:43to change that.
1:27:45He could be the first person to beat
1:27:47Tetris.
1:27:49And he wasn't that far away. The world
1:27:51record had already made it to level 148.
1:27:55If Fractal could just make it seven more
1:27:57levels, then land a single into level
1:27:59155, he would crash the game. It was
1:28:03within his reach. But standing in his
1:28:06way was charcoal, the level that nobody
1:28:09had beaten before.
1:28:11If Fractal couldn't find a way to beat
1:28:13it, then he'd have no hope of crashing
1:28:15the game.
1:28:17Over the next few weeks, Fractal
1:28:19practiced extensively. He came up with
1:28:21strategies of staying alert on the dim
1:28:23levels. He built his consistency with
1:28:25rolling, and eventually he felt he had a
1:28:28good chance to make it past Charcoal.
1:28:31Finally, it was time. Fractal's years of
1:28:35playing Tetris had all led up to this.
1:28:38He was ready to start streaming attempts
1:28:40to crash the game. Fractal went live and
1:28:43started playing.
1:28:45But just an hour into his first night of
1:28:47attempts,
1:28:48someone else shocked the world.
1:29:14This is Blue Scuti, and he had just made
1:29:17it past Charcoal in a live game.
1:29:20Blue Scuti was an elite player, but not
1:29:22considered to be quite on Fractal's
1:29:24level. Just weeks ago, he'd finished
1:29:27third place in the Tetris World
1:29:29Championship that Fractal won.
1:29:31But with his personal best at 5.2
1:29:33million, the world record was
1:29:35technically within reach. And now, he'd
1:29:38just become the first ever player to
1:29:41make it past Charcoal. Scuti was able to
1:29:44hold it together for a few more levels,
1:29:46but ended up topping out on level 153.
1:29:49His final score, 6.6 million, a new
1:29:53world record.
1:29:55All of a sudden, Fractal had serious
1:29:57competition in getting the first game
1:29:59crash.
1:30:00Scuti was just two levels short.
1:30:03Now, he was playing on Tetris Gym, so
1:30:06even if he'd made it to 155, the game
1:30:08wouldn't have crashed. But now, Scooty
1:30:11realized how close he was to making
1:30:13history. And he, too, switched to
1:30:16playing on the original cartridge.
1:30:18It was now a two-way race for the first
1:30:20game crash. The world champion, Fractal,
1:30:24against the newcomer, Blue Scooty.
1:30:27The pressure was on for Fractal, and he
1:30:29was more determined than ever. After
1:30:31seeing Scooty's new record, he continued
1:30:34with his attempts. And within hours, he
1:30:36had another chance. He made it to level
1:30:38130, just 25 levels away from the game
1:30:42crash.
1:30:43But on level 133, it started to get
1:30:46dicey. He misdropped a couple pieces,
1:30:49and his stack piled high.
1:30:51Fractal decided to go for a risky
1:30:53maneuver to save his game.
1:30:55He dropped the T piece here, and at the
1:30:57last moment, rotated to fit in this gap.
1:31:01It was a precise move, but it was his
1:31:03best chance to keep the game alive.
1:31:07I went for the season.
1:31:12And just like that, it was over. 22
1:31:15levels from the crash.
1:31:17All he could do was keep trying. The
1:31:19very next day, he got another one going.
1:31:22He played beautifully for half an hour,
1:31:24and eventually, made it right back to
1:31:27level 130. But just like yesterday, it
1:31:30started to unravel. A long barge route,
1:31:33combined with misdrops, caused his stack
1:31:35to rise.
1:31:37Fractal hadn't come all this way just to
1:31:39top out in level 130 again.
1:31:42He had to find a way to dig out of this.
1:31:45I regret nothing.
1:31:58Just incredible work. The game was
1:32:00alive, 20 levels till the game crash.
1:32:04Are you ready?
1:32:10I might not leave.
1:32:11Oh! Oh, okay.
1:32:25Game over on level 137.
1:32:28Just 18 levels short of the crash.
1:32:31Any of these games could have been the
1:32:33one. Fractal couldn't stop now.
1:32:36He kept his stream going, and within
1:32:38hours, he found himself on another
1:32:41promising game.
1:32:42He once again passed level 100, then
1:32:45made it to level 130, where all his
1:32:48previous games had fallen apart. But
1:32:50this time, things were different. He
1:32:53kept his stack low, and ended up
1:32:55reaching the glitched colors. 17 levels
1:32:58to go until the game crash.
1:33:01Fractal powered through the different
1:33:02color palettes, and he knew what was
1:33:04coming next. Dusk and charcoal.
1:33:08He'd mentally prepared himself for them,
1:33:10and felt there was a good chance he'd
1:33:12make it through.
1:33:13Moments later, Fractal entered level
1:33:15146.
1:33:17It was time for dusk.
1:33:23Oh my god.
1:33:27No, I got completely blindsided.
1:33:32Man.
1:33:33Even though he knew what was coming,
1:33:35Fractal was still caught off guard. He
1:33:38instantly misdropped and couldn't
1:33:40recover.
1:33:42This game was enough to beat Blue Scooty
1:33:44back for the score world record, but it
1:33:46remained just nine levels short of the
1:33:49crash.
1:33:51Finally, Fractal had to stop for the
1:33:52day. That was three close calls in just
1:33:5524 hours. No one could say he wasn't
1:33:58trying, but today it wasn't happening.
1:34:02He stopped his stream, went to sleep,
1:34:04and the next day he started up attempts
1:34:06again.
1:34:07But just a short while into this stream,
1:34:10his chat let him know that Blue Scooty
1:34:13was on an amazing run.
1:34:15Wait, what is Scooty what is Scooty at
1:34:16right now?
1:34:18Oh my god.
1:34:19He had made it all the way to the
1:34:21glitched colors, level 138, 17 levels
1:34:25from the crash. He was quickly
1:34:27approaching Dusk and Charcoal, but
1:34:29Scooty had had success beating those
1:34:32levels before.
1:34:33Now, with the pressure of a game crash
1:34:36on the line, he'd have to do it again.
1:34:39Blue Scooty made it to level 146, stayed
1:34:42calm, and began playing Dusk.
1:35:00Beautiful. One down, one to go.
1:35:04Charcoal was next, the level that nobody
1:35:06else had beaten before.
1:35:08Scooty knew that if he could beat
1:35:10Charcoal right now, he had a really good
1:35:13chance of getting the crash.
1:35:28This was happening. Blue Scooty was now
1:35:30on level 149,
1:35:32six levels from the crash.
1:35:35Fractal couldn't believe what he was
1:35:37watching, and he was cheering him on.
1:35:39Come on, kill it, kill it, kill it.
1:35:41Blue Scooty had adrenaline coursing
1:35:43through him, but he knew what he had to
1:35:45do. Hold it together for just a few more
1:35:48levels. He kept playing, rolling the
1:35:51pieces into place with no margin for
1:35:53error. The level climbed higher
1:35:55and finally, he arrived at level 154.
1:36:00Just one more step for the game crash.
1:36:03Transition into level 155 on a single
1:36:06line clear.
1:36:07The strategy here was to keep the stack
1:36:09as low as possible to make single line
1:36:12clears easy. For four lines, all went
1:36:15according to plan.
1:36:17But then, he misdropped an S piece.
1:36:22His stack started to pile up, but
1:36:24Scootie stayed calm in the face of
1:36:26danger. He continued getting single line
1:36:28clears
1:36:30until he was just one line away from the
1:36:32transition. He now needed one more
1:36:35single line clear.
1:36:37But then, the game gave him a long bar
1:36:39and Scootie, perhaps out of habit, took
1:36:43the bait.
1:36:47I missed it.
1:36:51Scootie had made it to the glitched
1:36:53colors. He'd beaten dusk and charcoal.
1:36:56He'd held it together the entire way and
1:36:59at the last possible moment, he'd still
1:37:02miss the crash.
1:37:04He was flustered,
1:37:06but he knew it might not be over. There
1:37:08were still other places the game could
1:37:10crash.
1:37:12Scootie didn't know exactly where, but
1:37:14he hoped that if he kept going, maybe
1:37:16the game would crash at some point.
1:37:19Please crash.
1:37:20Scootie played through the next couple
1:37:22levels. He did beautifully given the
1:37:25weight of what had just happened, but
1:37:26the game didn't crash.
1:37:28But in level 157, it was too much. He
1:37:32started misdropping and it was clear
1:37:34that he wasn't going to be able to
1:37:36recover this.
1:37:37The game would be over in a matter of
1:37:39seconds.
1:37:40Out of desperation, Scootie threw a J
1:37:43piece to the left hoping that a line
1:37:45clear would somehow crash the game.
1:37:52Oh my god.
1:37:57Oh my god.
1:37:58What? He did it. He did it. WAIT, HE GOT
1:38:01IT. OH MY GOD.
1:38:03LET'S GO.
1:38:04Blue Scoody had defeated Tetris. This is
1:38:07the game's true kill screen. It's where
1:38:10Tetris gives up and says you win.
1:38:13Had Scoody missed this one line clear,
1:38:16it's unlikely he would have been able to
1:38:17get another one before topping out. And
1:38:20he also had a bit of luck on his side.
1:38:22According to Hydrant Dude's spreadsheet,
1:38:24this line clear only had a 73% chance of
1:38:28crashing the game. But it all lined up.
1:38:31It all worked out and Blue Scoody
1:38:34crashed the game.
1:38:35But even crazier than the achievement
1:38:37itself was what happened over the next
1:38:40few days.
1:38:41A Game Scout published a video talking
1:38:44about Scoody's accomplishments. And it
1:38:46went viral. 10 million views in a matter
1:38:49of days. Soon, media outlets were
1:38:52picking up on the story.
1:38:54Articles were written. News segments
1:38:57were broadcast. Blue Scoody was
1:38:59interviewed on morning news shows. And
1:39:01then he got to meet the creator of
1:39:03Tetris, Alexey Pajitnov.
1:39:06It was a media phenomenon. One of the
1:39:09biggest stories of the week.
1:39:12And in the background of it all was
1:39:14Fractal.
1:39:16This was supposed to be his achievement.
1:39:18He'd spent years looking into the crash,
1:39:21helping discover what conditions were
1:39:23needed and what caused it. And after
1:39:25years of build up, somebody else had
1:39:28swooped in and beaten him to it.
1:39:30Now, credit to Scoody. He'd done an
1:39:33amazing job closing out his games. But
1:39:36Fractal had come so close to getting it
1:39:38first. Now, he could only watch as
1:39:42Scootie's accomplishment made headlines
1:39:44around the world.
1:39:46Fractal had to face the facts. He could
1:39:48no longer be the first person to get the
1:39:50game crash, and he wasn't going to get
1:39:52the wave of attention that Scootie got.
1:39:55But he could still finish what he
1:39:56started. So, Fractal continued trying to
1:40:00get his own game crash.
1:40:02It took a couple weeks, but on January
1:40:053rd, 2024, he cleared a single line on
1:40:08the transition into level 155.
1:40:117 8 9
1:40:21This wasn't the first game crash, but it
1:40:23was the world record for the earliest
1:40:26game crash. Level 155 versus Scootie's
1:40:29level 157.
1:40:31And while there weren't news stories or
1:40:33Good Morning America interviews for
1:40:35Fractal, the Tetris community knew what
1:40:38he had accomplished.
1:40:40And now, hopefully all of you do, too.
1:40:53Thanks to the game crash, the Tetris
1:40:55community had a spotlight on it. New
1:40:57players were getting into the scene, and
1:40:59veterans were playing more than ever
1:41:01before.
1:41:02But now that the game crash was out of
1:41:04the way, people turned their attention
1:41:06back to the score record. It had become
1:41:09a bit lost in all of this, but the
1:41:11highest score of all of these games was
1:41:14Blue Scootie's first game crash, 6.85
1:41:18million points.
1:41:20And it was beatable. Scootie was playing
1:41:22as safely as he could to make it to the
1:41:24crash. So, he only got three Tetris's
1:41:28after hitting level 29, leaving lots of
1:41:31points on the table.
1:41:32If someone had the guts to go for a
1:41:34Tetris after reaching the glitched
1:41:36colors, it would be worth over 166,000
1:41:41points. Land a few of those and you
1:41:43could crush the score record.
1:41:46Several players ended up going for the
1:41:48record here, but the player who
1:41:49ultimately broke it was PixelAndy.
1:41:53On January 11th, he started a game that
1:41:55made it to level 29 and for a while, he
1:41:58wasn't going for any Tetris's.
1:42:01But then, they started to pour in.
1:42:04choice
1:42:06nice
1:42:08nice
1:42:11Yes, dude. Yes, man.
1:42:13By level 130, Andy had already broken
1:42:16the score record before even reaching
1:42:19the glitched colors. But he didn't stop
1:42:21there. He continued landing them,
1:42:24scoring over 170,000
1:42:26points each time. This hyper-aggressive
1:42:29play style was working. His game could
1:42:32end at any moment, but in the meantime,
1:42:34he was racking up the points.
1:42:36Finally, in level 148, Andy topped out.
1:42:40His final score was 8.9 million points,
1:42:45more than a 2 million point improvement
1:42:47to the world record. That's the power of
1:42:50landing Tetris's late. Scaling comes
1:42:52into play and your score adds up fast.
1:42:56Now, the community had a dilemma. Andy's
1:42:59score record landed so many late
1:43:01Tetris's that beating it by scoring more
1:43:04points wasn't too likely. Instead,
1:43:07players would have to beat his record by
1:43:09playing further than he did. And with
1:43:11the game crash just a few levels away,
1:43:14there didn't seem to be much room there.
1:43:16So, they had two options for how to
1:43:19proceed.
1:43:20Option number one, crash dodging.
1:43:24Starting on level 155, many levels have
1:43:27some trigger that can cause a game
1:43:29crash. Initially, it's how many lines
1:43:31you clear and in later levels, it's what
1:43:34pieces you drop. However, these
1:43:36conditions had all been mapped out. So,
1:43:39in theory, someone can memorize what to
1:43:41avoid on each level, then dodge crashes
1:43:44to keep playing indefinitely. However,
1:43:47the combination of playing at this speed
1:43:49in the first place, with memorizing
1:43:51conditions on every level, and then
1:43:54executing it at the same time,
1:43:57it would be a lot, even for these
1:43:59amazing players.
1:44:01But, there was also an easier option.
1:44:04Players could simply go back to playing
1:44:06on Tetris Gym, which patched the crash,
1:44:09and not have to worry about crash
1:44:11dodging at all. Now, some might argue
1:44:14that this isn't exactly fair, because if
1:44:16you played Tetris on the original
1:44:17cartridge, the crashes would all be
1:44:19present. Why are you allowed to just
1:44:22patch them out like this? There's a wide
1:44:24range of opinions on this topic, and you
1:44:26can come to your own conclusion about
1:44:28what's fair.
1:44:29But, there's no denying that removing
1:44:31does simplify things quite a bit. And
1:44:34ultimately, players had been using the
1:44:37Gym ROM for years. The race for the game
1:44:40crash was a fun one-off challenge, but
1:44:42now, most agreed it was back to playing
1:44:45on Tetris Gym. And with the crash
1:44:47patched, and players breaking new
1:44:49boundaries, these guys had a new race in
1:44:51front of them. The race for 10 million
1:44:54points.
1:44:57The Classic Tetris YouTube channel began
1:45:00hosting weekly race to 10 million
1:45:02events, where Blue Scooty, Fractal,
1:45:05PixelAndy, and a few others all played
1:45:08to break the score record. On top of
1:45:10that, there was a community-funded
1:45:12bounty of $2,600
1:45:14for the first 10 million point game.
1:45:17There was a lot of anticipation. And
1:45:20with so many top players trying,
1:45:22expectations were just as high. However,
1:45:25weeks passed, and not only was there no
1:45:2810 million point game, but nobody even
1:45:31improved their high score.
1:45:33Playing long enough to score 10 million
1:45:35points required immense concentration.
1:45:37And when factoring in the pressure to be
1:45:39the first to cross the barrier and the
1:45:42cash bounty at stake, each good game was
1:45:44like a mental battle.
1:45:46Fractal, Blue Scooty, PixelAndy, Dog,
1:45:50Gerald Freeman, these guys were all good
1:45:52enough to reach 10 million. Yet week
1:45:55after week they came up empty.
1:45:58But then, on the night of March 11th,
1:46:002024, someone started messaging players
1:46:04in the Classic Tetris Monthly Discord
1:46:06server.
1:46:07These were from another top player, Alex
1:46:10Thatch.
1:46:12And this is what he sent.
1:46:20This was a new world record and just
1:46:23short of the 10 million point barrier.
1:46:26But it was also unrecorded. Now, Alex
1:46:29was definitely a good player, holding a
1:46:31few various records over the years. He
1:46:34used to be one of the fastest hyper
1:46:35tappers and was good at rolling, too,
1:46:38but had never officially held the score
1:46:40record before.
1:46:42He was claiming to have crushed his
1:46:44recorded PB offline and without video
1:46:47proof.
1:46:49Alex said he was practicing late at
1:46:50night while listening to Moist Critical
1:46:53and out of nowhere he got this crazy
1:46:55game.
1:46:56The general consensus was that the score
1:46:58was likely legit, but without a video it
1:47:00couldn't be considered official. So, the
1:47:03very next day, Alex Thatch began
1:47:06streaming attempts to prove himself.
1:47:09Now, expecting to match or beat
1:47:11yesterday's score was unreasonable, but
1:47:13if he could put up some decent scores on
1:47:15command, that would help substantiate
1:47:17his 9.9 million claim.
1:47:20Alex sat down and started playing some
1:47:22Tetris. But little did he or anybody
1:47:26watching know
1:47:27that this was going to be the greatest
1:47:30game of Tetris ever performed.
1:47:35It started off like any other. He
1:47:37reached level 29 and decided to play
1:47:39conservatively in hopes of getting a
1:47:41deep game.
1:47:42Slow and steady like wins the race, you
1:47:44know?
1:47:45He kept climbing through levels and for
1:47:47the most part his stack stayed very low.
1:47:50And eventually he passed level 100.
1:47:53Yes, level 100. Shoo, the three digits.
1:47:57The game was starting to get serious,
1:47:59but Alex stayed very calm.
1:48:01On level 138 he answered the glitched
1:48:03colors and he was cruising. As he
1:48:07reached the dark palettes, he echoed the
1:48:09words Fractal used to lock himself in.
1:48:12Eyes wide open. Eyes wide open. Eyes
1:48:16wide open.
1:48:18It worked. Alex played through the 150s
1:48:21and at this moment, if he was playing on
1:48:24an original cartridge, the game would
1:48:26have likely crashed. But since he was on
1:48:28Tetris Jim, he was able to keep going.
1:48:32And all the while, Alex just kept
1:48:34talking.
1:48:35Yes, redemption. This is redemption. Oh
1:48:39my god. And we're going to keep fighting
1:48:41for this 10 mil. We need to win that
1:48:44bounty. You got nothing on me. I'mma
1:48:46keep going. I'm going for the 10 million
1:48:49and I'm going to get it.
1:48:51This was actually a brilliant strategy.
1:48:53The main thing stopping players on these
1:48:55games was themselves. Nerves caught up
1:48:58to them and they just couldn't hold it
1:49:00together.
1:49:01So to counter that, Alex distracted
1:49:03himself. He hyped himself up and as a
1:49:06result, his nerves melted away.
1:49:09Give it. Bring it on. Come on.
1:49:12On level 185, Alex crossed 10 million
1:49:16points. This was now the official world
1:49:18record and he'd earned the $2,600
1:49:21bounty.
1:49:22And then, he crossed level 190 and then
1:49:25level 200.
1:49:27All the while, he wouldn't be quiet.
1:49:29Oh, this guy's got nothing on me. I can
1:49:32like literally
1:49:33On level 216, Alex landed a Tetris. It
1:49:37was worth over 260,000
1:49:40points.
1:49:41How is this game happening? Could it go
1:49:44on forever? Does Tetris have an end?
1:49:47Well, it sort of does. You can play all
1:49:50the way to level 255 and then the level
1:49:53counter rolls over to zero and the game
1:49:56essentially restarts.
1:49:58This is known as the rebirth. For years,
1:50:01it was known to exist but wasn't
1:50:03considered at all viable.
1:50:05But Alex might have a shot at it right
1:50:08now.
1:50:09However, there is still one thing
1:50:11standing between Alex and the rebirth,
1:50:13level 235.
1:50:16In NES Tetris, levels last 10 lines.
1:50:20However, due to a bug, level 235 is a
1:50:23bit different. It lasts for 810
1:50:27lines.
1:50:29It's an absolute marathon to make it
1:50:31through, especially with the dark green
1:50:33color palette it has on Tetris gym.
1:50:36So when Alex entered level 235 moments
1:50:39later, he knew he had a tough task ahead
1:50:42of him.
1:50:42Oh, wait. What? Wait, this is the 800
1:50:44lines level.
1:50:45Oh my god.
1:50:46He'd cleared 10 lines so far, only 800
1:50:49more to go.
1:50:50For the first time all game, Alex
1:50:52stopped talking. He struggled to see the
1:50:55pieces and needed to use all his focus.
1:50:58For 70 more lines, all went well.
1:51:01But eventually, he began to misdrop.
1:51:04Oh, that might be it.
1:51:15Oh my god.
1:51:17What has
1:51:23Oh my god.
1:51:24Dude, that's redemption.
1:51:26Day one of 10 million. Look what we got.
1:51:45This just completely blew every other
1:51:47game ever played out of the water. To
1:51:50put it in perspective, prior to this
1:51:52game, few people had ever cleared more
1:51:55than 1,400 lines in a game.
1:51:58Alex had just cleared 2,374
1:52:03lines, and his game lasted a full hour.
1:52:07He had figured out the secret formula to
1:52:09surviving in Tetris. Just distract
1:52:11yourself and don't care.
1:52:15A few weeks later, Alex raised the score
1:52:18slightly to 16.7 million, and to this
1:52:21day, nobody else has beaten his score.
1:52:25But there's no doubt that the rebirth is
1:52:28coming.
1:52:29Alex, Blue Scooty, PixelAndy, and others
1:52:32have all been trying to make it there.
1:52:34They're certainly all capable of doing
1:52:36it. And sure, it's going to be a slog to
1:52:39make it through the 810 lines of level
1:52:41235.
1:52:43But if there's one thing we can be sure
1:52:45of, Tetris players are constantly
1:52:48redefining what's possible. And before
1:52:51long, one of these guys will achieve the
1:52:53rebirth.
1:52:54The only question is,
1:52:56who's going to do it first?
1:52:58Thanks for watching.
1:53:02For a behind-the-scenes look at how I
1:53:04made this video and storylines that I
1:53:06couldn't include, join my Patreon page.
1:53:09I only charge when I upload a video.
1:53:11Thanks.