Full transcript
0:00Who has the most guts, the most courage,
0:03and who has the most guts to spill the
0:04opponent's guts all over the
0:05battlefield?
0:07>> I'm playing Tyranids cosplaying as
0:09Necrons today. We'll see how that goes.
0:10>> The Astra Militarum are famous for
0:12throwing so much meat into the grinder
0:14that the enemy chokes on the glut of it.
0:17Jokes on them though, for the Tyranid
0:19it's just biomass with extra steps.
0:23>> [music]
0:24>> Can Nick and the Astra Militarum grind
0:27the Tyranid to dust or will Jordan and
0:29the Tyranid hive mind feast on their
0:31remains? Let's find out in this episode
0:33of 40K in 40 minutes.
0:45Greetings 40K fans, your host JT "The
0:47Voice" here welcoming you to another
0:4911th edition matchup. If you've been
0:51enjoying our coverage so far, make sure
0:52to like and subscribe so you won't miss
0:53out on any upcoming 40K content. Today
0:56Nick brings his Astra Militarum Steel
0:58Hammer and Bridgehead strike on a purge
1:00the foe disposition to face Jordan and
1:02the assimilation swarm with the Talons
1:04of the Norn Queen on Take Hold.
1:06>> Excited to try out some of the new
1:07detachments.
1:08>> I haven't played the assimilation swarm
1:09on playon yet, so I'm very excited to
1:11try it out.
1:12>> Jordan's a tough player and he's got a
1:14great army. So I'm hoping that I brought
1:16big enough guns to take down these big
1:18monsters.
1:19>> A while ago I battled Michael's Necrons
1:21on the channel and although we didn't
1:22get a lot of nutrients out of metal, we
1:24were able to assimilate some of the cool
1:27Necron tech that we have finally been
1:28able to showcase today.
1:30>> Jordan's Tyranids consists of an
1:32assimilation swarm and a Talons of the
1:34Norn Queen detachment. He's got the
1:36Swarmlord, the Red Terror, a Tyranid
1:38Prime, and some hyper adapted Raveners
1:40with a regenerating monstrosity
1:42enhancement. 10 Hormagaunts and 10
1:44Gargoyles are the bulk of his troops, a
1:46Biovore, two Lictors, a Norn Assimilator
1:49with the Synaptic Presence upgrade, and
1:51a second Norn Assimilator also with the
1:53Synaptic Presence upgrade. He's got a
1:54Psychophage, two units of two Pyrovores,
1:57five Raveners that will be joining the
1:59hyper adapted Raveners, two Ripper
2:00Swarms, and three Tyrant Guard to join
2:03Swarmlord. A Ripper will start in
2:05reserve, Gargoyles will start in
2:06reserve, one of his Norns will be in
2:08reserve, and a Lictor will be in
2:10reserves. And the Tyrannid Prime will be
2:12with the Hormagaunts as his attached
2:13unit.
2:14>> In my command phase, I'll be able to
2:15heal back infantry, I'll be able to heal
2:16my Norns, I'll be able to heal all my
2:18big stuff, and we'll hopefully be able
2:20to out sustain his damage, keep [music]
2:22healing, keep taking the battlefield,
2:24collecting battle mass.
2:25>> Nick's Astra Militarum consists of a
2:26Steel Hammer Detachment and a Bridgehead
2:28Strike Detachment. He's got a Baneblade
2:30that is marked as a character with a
2:31Titan Killer enhancement, a Bane Sword
2:34that's Penelope the Bane Sword as a
2:36character and the Battalion Commander
2:38upgrade.
2:38>> Almost a thousand points between the two
2:40of them. They are going to do all the
2:41heavy lifting while all the rest of my
2:43army is really just there to either
2:45support them or be annoying to Jordan's
2:47army.
2:47>> He's got Lord Solar attached to some
2:49Cadians. That's going to be his Warlord.
2:51A Tech-Priest Enginseer with the Engine
2:53Speaker enhancement. 10 Cadian Shock
2:55Troops and 10 more Cadian Shock Troops,
2:57a Taurox, a second Taurox, 10 Caskarin,
3:0010 more Caskarin, a Hellhound, five
3:02Scions, five more Scions, and a Scout
3:05Sentinel. The Bane Sword Penelope will
3:07start in reserves.
3:08>> And that thing has the biggest gun, one
3:10of the bigger guns in the game. That
3:12thing could potentially one shot a Norn
3:14all by itself. So, I'm hoping to find
3:16the right pocket to bring it in on turn
3:18two and destroy something.
3:20>> Both units of Scions will be starting in
3:22reserve as they can deep strike.
3:24>> It's going to be a huge [music] kaiju
3:26battle today. Let's see who can kill who
3:28first.
3:29>> Purge the Foe versus Take and Hold puts
3:30Nick on Unstoppable Force versus
3:32Jordan's Immovable Object. Nick will
3:34score three victory points should he
3:35destroy an enemy unit in a turn and from
3:37the second round command phase onwards,
3:39for each objective he controls, he'll
3:40score four victory points. And at the
3:42end of his turn, if he controls an
3:44objective he didn't control at the start
3:45of his turn, he'll score an additional
3:47three victory points. In a battle, he'll
3:48also score five victory points should he
3:50control a central objective. Jordan will
3:52score three points for holding an
3:53objective at the end of every turn and
3:55from the second round command phase
3:56onward for each objective he controls
3:58outside of his home, he will score five
4:00victory points. At the end of the fifth
4:01battle round, he'll score an additional
4:02five victory points for each objective
4:04that he controls outside of his home
4:06objective.
4:06>> I brought some big tanks, you brought
4:08brought some big monsters. We're going
4:09to have a lot of fun. It's going to be
4:10super fun.
4:11All right, let's see who is going to
4:13deploy first.
4:15>> I got three. I got a six.
4:16>> All right.
4:16>> Do you have infiltrators?
4:17>> I do not, actually.
4:19>> I have a couple scout moves, though.
4:20>> Then I will give you the honor of
4:22deploying first.
4:22>> I'm going to start off with a Tarox.
4:25>> Okay. Tarox on Nick's home full of
4:27Kasrkin.
4:27>> We're going to put our humble Biovore uh
4:29not touching the home objective for uh
4:32reasons of you can be on my home
4:34objective on turn one.
4:35>> All right. Well, then I'm going to do
4:36the exact same thing on the other side
4:38with another Tarox and another unit of
4:41Kasrkin.
4:42>> And then so we can give a visual for the
4:43audience at home. You uh you scout six.
4:45>> Yep.
4:46>> And then you move
4:46>> 12.
4:47>> Yep.
4:48>> Up to 18. It's basically there.
4:50>> That's for advancing.
4:51>> And then uh you get boys out and uh
4:53still shoot me.
4:54>> Yeah, I can shoot your Biovore on first
4:55turn.
4:55>> That sounds great, eh? We're going to uh
4:58put our first Pyrovore units.
5:00>> Oh, with flamer equipment.
5:02>> With flamers.
5:03>> Yeah, so that if I get the guys out, you
5:05just flame them all to death.
5:06>> I wonder if you fight fire with fire.
5:08>> Ooh.
5:09>> Hell hound next to the second Tarox.
5:10>> Hell hound can get rid of your cover,
5:11which is very valuable in this edition.
5:13>> Ripper swarm tucked in top left behind
5:15the terrain.
5:16>> And we have another one of those in deep
5:17strike.
5:17>> Next, I've got a scout sentinel.
5:19>> Right in the middle of his deployment
5:20zone.
5:21>> So much scouting.
5:22>> Three units.
5:22>> Psychophage behind the terrain
5:24mid-board.
5:25>> 10 Cadian shock troops are ready to jump
5:27and sticky that objective.
5:28>> Prime with a Homagaunt bodyguard aside
5:30his Pyrovores.
5:31>> I've only got three more drops and
5:32you've got a lot more than me.
5:33>> I do.
5:34>> I want to see where your big stuff is
5:35going, but you're not going to let me
5:35see that, are you?
5:36>> Absolutely not.
5:36>> Lord Solar and the Cadians on his home
5:39objective.
5:39>> More Pyrovores. [music]
5:41>> Man, why you got Pyrovores on both
5:42sides?
5:43>> Not cuz I'm mean, but there's only five
5:45units in the whole Tyranid uh army that
5:47have the harvester keyword.
5:49>> One Baneblade is down. Oh boy, kind of
5:52love that giant model.
5:54>> Well, I will match your big scary thing
5:56with my appropriately sized scary thing.
5:59>> I've got a Tech-Priest, Tech-Priest
6:01Enginseer, going down over here.
6:03>> And then it's all me.
6:04>> I'm all done. I'm I'm dropped out. I'm
6:06going to take a nap.
6:07Swarm Lord and Tyrant Guard hidden
6:08behind the terrain next to that Ripper.
6:10>> We have the Red Terror. I think he's
6:12just hanging out behind his buddy, the
6:13Swarm Lord.
6:14>> Raveners brood in behind the Trygon
6:16Prime.
6:16>> Lastly, we have our sacrificial Lictor.
6:18>> Lictor infiltrating just in front of his
6:20home objective.
6:21>> That is it for deployment. We are
6:23deployed and I got to say I'm terrified.
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7:03Now back to the show.
7:05>> You deployed really well. I love the
7:07position of these two flamers because
7:09essentially, I'd love to jump up with
7:11these guys and try to kill something,
7:12but you've positioned it so that if I
7:13come up and do it, you can just flame
7:15the guys and get out and make it so that
7:16the most of the unit dies.
7:17>> It is a little bit of a risk cuz like I
7:19said, I don't have many units that have
7:21the harvester keyword and that is what
7:23allows me to heal. So, putting them
7:24forward is definitely a risk.
7:26>> It's going to be tough to take them out,
7:27but I'm hey, I'm I'm here for it. Let's
7:29try.
7:29>> I think I want to go second, but I also
7:32don't want you to go first.
7:34>> [laughter]
7:36>> I roll a six.
7:36>> I roll a six.
7:38>> I roll a four.
7:39>> All right. Good luck, sir.
7:41>> Good luck.
7:41Ugh.
7:55>> No pre-game moves for Jordan, and I'm
7:57going to scout.
7:59>> Let's scout forward six with the
8:00Tyrannofex, and the Scout Sentinel would
8:02also like to scout forward.
8:03>> His last Tyrannofex just scooches up to
8:05be slightly behind that terrain.
8:07>> Let's go into the first turn at the
8:09beginning of the
8:10>> battle.
8:10>> And the singular purpose for the Norn
8:11that's on the board will be destroy the
8:13Baneblade that is on the board.
8:15>> So, he's going to have full hit and
8:16wound rerolls against
8:17>> That's really good.
8:17>> that one.
8:18>> His off-board Norn chooses the same, but
8:20for Penelope the Banesword, who is also
8:22off-board.
8:23>> Oh, you've got one for each of them.
8:25That's lovely.
8:26>> This one, Lord, uh gives me an
8:27additional stand point, so I'm up to 32.
8:29Let's uh draw some cards. And then uh
8:32would you like to cut my deck?
8:33>> Okay, fair enough.
8:34>> So, this is my fault instead of yours.
8:36>> Secondary draw is No Prisoners and
8:38Engage on All Fronts.
8:39>> I mean, both
8:40>> Those are great saves for later.
8:41>> Those are great saves for later.
8:42>> Now, we can move into the movement
8:43phase. Our poor Lictor, no matter what,
8:46uh he's going to have a rough life. He's
8:47going to advance.
8:48>> Lictor moves to the central objective.
8:50Pyrovores to the top terrain objective.
8:52Prime and Hormagaunts moving up with a
8:54healthy advance roll.
8:55>> I think our Pyrovores are also just
8:56going to uh shuffle up.
8:58>> Ooh, our Pyrovores are shuffling a
9:00little bit, I see.
9:01>> The Tyrant Guard and Swarm Lord will
9:02advance. Yeah.
9:04They'll be fine. All right, they're not
9:06motivated.
9:06>> It's going to be 8 in for the Guard, 10
9:08for Swarm Lord. Not really far enough to
9:10get them well hidden.
9:11>> That will be my movement phase. We're
9:12going to move into the shooting phase,
9:14and our humble Biovore, who is still the
9:16best boy.
9:17>> Biovore dropped a Spore Mine outside
9:18that Sentinel and the Hellhound on the
9:20central terrain objective just to be
9:22annoying.
9:22>> So, at the end of my turn, I'm going to
9:23score three.
9:23>> Wait, you're not charging?
9:24>> Nope. So, at the end of my fight phase,
9:26uh the Red Terror is just going to go
9:27"Boy!"
9:28>> Oh.
9:29>> Leaving a convenient spot open for deep
9:31strike.
9:32>> Jordan will score Engage on All Fronts
9:35for three victory points, and holding an
9:37objective at the end of his turn scores
9:38him an additional three. Three primary,
9:40three secondary, he's at six as we head
9:42to Nick's turn one.
9:44>> [music]
9:49[music]
9:54>> I'm going to get two secondaries.
9:56>> Nick pulled no prisoners and
9:57overwhelming force.
9:59>> So, I want to kill a Lictor and I want
10:00to kill uh spore mine. I also get points
10:02for killing things, so this is this is
10:04uh perfect. With that, I get to go
10:06command point, it's going to two, but
10:07then Lord Solar gives me another going
10:09to three.
10:10>> And I'm also at three.
10:10>> And uh no primary score yet, no battle
10:12shocks yet. On to the movement phase.
10:14No, not on to the movement phase. I've
10:15got orders to give out.
10:16>> No, no, you said movement phase.
10:18>> Order phase now for the guard. Move,
10:19move, move to the infantry. Take aim
10:21given to the Baneblade. Tech-Priest
10:23Omnissiah's blessing to the Baneblade.
10:25Four up invulnerable save now and an
10:27extra three inches of movement thanks to
10:29his enhancement.
10:30>> Oh, dear.
10:30>> End of the command phase, Cadians secure
10:32Nick's home objective. He's going to
10:33maintain control over even if he's not
10:35on it to the objective secured rule.
10:38>> It's going to be a bold and beautiful
10:39play to try to take down your hive guard
10:40and hopefully survive everything coming
10:41at him.
10:42>> Yeah, it'll be fine.
10:43>> It'll be fine. No worries.
10:44>> Yeah. Sentinel advancing to be able to
10:46see the Swarmlord unit.
10:47>> As weird as it sounds, it's kind of a
10:49little bit of a go turn.
10:50>> On turn one?
10:50>> On turn one. It's kind of what you
10:52expect from me, isn't it? Don't you
10:53don't you expect this from me at this
10:55point?
10:55>> Nick using Adamantine Behemoth for a
10:57command point. The Baneblade rolls up,
10:58sets off that spore mine.
11:01>> And do [music] eight mortal wounds.
11:02>> Takes it down to 23 wounds, but he's got
11:04potential targets as he's driven right
11:06through the wall.
11:08>> Tech-Priest is only to move up and make
11:09sure he's within three of the Baneblade
11:12for the future.
11:12>> Cadians with Lord Solar move out to zone
11:14out any potential deep strikes into his
11:16back end. Hellhound moves forward
11:17touching the expansion terrain
11:19objective. Cadians advance backwards to
11:21again zone out his deployment zone.
11:23Torox top table moving and rapid
11:25disembarks his Cadian. Torox to the
11:27bottom table has got a case of the
11:28zoomies. Forward it goes and a rapid
11:31disembark from the unit inside.
11:33>> And with that, I think I'm ready to go
11:34in the shooting phase unless you want to
11:35overwatch something.
11:36>> I think I do.
11:37>> Pyrovores, overwatch the CASTELLAN AT
11:39THE TOP OF THE MAP.
11:40>> For eight.
11:42>> It's really good.
11:44>> SEVEN ARE MELTED.
11:45>> WE'RE GOING to go in the shooting phase
11:46cuz now you're done that. That was
11:48terrifying.
11:48>> First, my Sentinel with daring recon
11:51targets the Swarmlord and his units.
11:53>> We roll ones to hit for anybody gets it.
11:55>> Castellan units get to give themselves
11:56an order to start a phase. Both getting
11:58take aim for plus one ballistic skill.
12:00>> Castellan at the bottom launching their
12:01meltabombs at the Hormagaunts.
12:03>> Out of three, I'm going to do D3 mortal
12:04wounds.
12:05>> Don't do it.
12:06>> Two Hormagaunts down.
12:07>> I'm going to try one of the new
12:08stratagems.
12:09>> Bottom scoring a Castellan using firing
12:11hot to increase strength and armor
12:12penetration of his hot-shot guns. That's
12:14going to take him out of command points.
12:16>> Plasma and melta into the Pyrovores
12:17first.
12:18First one hits. SECOND ONE DOESN'T HIT.
12:22THAT IS NOT A [screaming] WOUND.
12:24>> PLASMA PISTOL AND TWO PLASMA GUNS.
12:26Re-roll wound.
12:28Two damage each.
12:29>> One Pyrovore down.
12:30>> Three hazardous tests.
12:32No, I'm not good. It's a two.
12:34>> I've lost one.
12:35>> I'll rest the Castellan into the
12:37Hormagaunts there.
12:38>> T3 on twos.
12:39>> Oh, three left. That is not enough gone
12:42as they will be able to heal.
12:44>> The Castellan are going to fire into the
12:47Pyrovores.
12:48>> Melta guns.
12:49Double ones.
12:50>> Oh, no.
12:51>> Plasma gun.
12:53Wounds on both with double sixes.
12:54>> Pyrovore on a single wound, hazard roll,
12:57okay.
12:57>> Torox trying to shoot the Pyrovore can't
13:00kill the wounded Pyrovore.
13:01>> We've only got one thing left to do and
13:03that is for the Baneblade to hopefully
13:05do something.
13:07>> Everything going into the Tyrant Guard
13:08and Swarmlord.
13:09>> Everything.
13:11>> We're rolling ones cuz of the Sentinel.
13:13>> All hit.
13:14>> Wounding on threes.
13:16>> Sixes.
13:18>> Uh save one.
13:19>> Uh oh, almost. D6 plus one damage.
13:23So, I killed one.
13:23>> Yep, killed one.
13:24>> And then we're I'm move on to the heavy
13:27bolters.
13:28>> We're rolling ones. Hitting on twos.
13:30>> Hitting on threes.
13:31>> Hitting on threes.
13:33>> Four ups. Oh, three. Twin links.
13:35Oh, another three. So, that's six. Six
13:37and a half you wound two damage.
13:38>> I passed two of the first three.
13:40So, I failed two.
13:41>> Two tyrant guard dead so far. Let's go
13:43with the demolisher cannon next.
13:44>> Excellent.
13:45>> Hitting on threes. Rerolling ones.
13:49That is three wounds at minus three that
13:50do D6.
13:51>> Oh dear. We're going to have to do like
13:53group allocation now. So, we're going to
13:54start with the tyrant guard and then
13:56obviously this one will go. Three of
13:57them at minus three.
13:58>> Okay, sure.
13:59>> Uh one.
14:00>> Uh one goes through for D6 damage.
14:03>> Not a four. Not a four. Not a four. Not
14:04a four. Not a four. Not It's a six.
14:06>> OH, THE TYRANT GUARD ARE DOWN. AND THEN
14:08I'VE GOT more guns. So, I've got this
14:10one, this one, and this one.
14:11>> Okay.
14:11>> [laughter]
14:12>> I feel this is almost overkill.
14:13>> Nah.
14:14>> On threes rerolling ones. One reroll.
14:16All but one hit.
14:19Uh one, two, three, four wounds at minus
14:21two, three damage.
14:23>> Four invuls.
14:24Uh ooh.
14:25>> Oh, no.
14:25>> Three are going to go through.
14:26>> That's nine damage.
14:28>> He's got 10.
14:28>> I've still got more guns.
14:29>> This would be the time to reroll.
14:31>> Jordan, commander rerolling a save and
14:32try to save him.
14:33>> Uh which we do.
14:34>> Feel no pains. Take him to seven wounds
14:37only. Wow.
14:38>> Okay, I can't kill you now. Uh two auto
14:40cannon shots. Rerolls the one.
14:44Wounds you once at minus one.
14:45>> Um we're okay.
14:47>> And then the heavy stubber.
14:49>> It's always the stubber.
14:50>> Rerolling.
14:51>> On five.
14:52>> One wound. Strength four.
14:54>> That one goes
14:55>> [laughter]
14:55>> One damage.
14:55>> One damage. Do we feel it?
14:57We don't feel it. Tyrant guard dead and
14:59then swarm lord on seven wounds.
15:00>> I was hoping to do a little better than
15:02that, I got to say. I got this down to
15:03one wound, I killed one bio vor, I
15:05almost killed the hormagaunts, and I
15:06almost killed swarm lord.
15:08>> That's not enough though. Raveners brood
15:10leaving to return via strategic reserve.
15:14Nick only scores three primary at the
15:15end of his turn. No prisoners, no
15:17controlling force have been kept. It's
15:186-3 and Jordan's turn two.
15:29Your turn, secondaries. Secondaries.
15:31Plunder and overwhelming force are
15:33drawn. Overwhelming force, relevant to
15:35my interest. Heal stuff on objectives.
15:36I've got unit on objective, unit on
15:38objectives, unit on objectives, unit on
15:40objectives, unit on objectives. If we
15:41can't score that, then we're in trouble.
15:43Now, I will go up to two command points,
15:45and then Swarmlord will put me up to
15:46three command points. Battle shock test
15:48for the Hormagaunts, they pass. Nice.
15:50And then, command phase stuff. [music]
15:52Pyrovore returning to the unit. Next up,
15:55my Ripper Swarm is going to heal my
15:57Swarmlord D3 + 1. OH, MASTER, HERE'S
16:00SOME FOOD for you. I DON'T
16:02RIPPER SWARM heals Swarmlord to full,
16:04and the Pyrovore [music] up top heals to
16:06full. I did something. I kill a spore
16:08mine.
16:10>> [laughter]
16:11>> Nick's doing a good job of zoning Jordan
16:12out for primaries though, no score
16:14there. On to the movement phase. Lictor
16:16moves up. Oh, I squeezed.
16:18The remaining Hormagaunts are going to
16:20just come say hello. Pyrovores bottom
16:24table doing a shuffle. Pyrovores top
16:25table now moving fully into the terrain.
16:27Swarmlord closing on that poor Sentinel.
16:30Trygon closing on its Baneblade target
16:32in the midboard. There's no guarantee
16:33that my Trygon will make its charge, and
16:35there's no guarantee that I'll actually
16:36kill you. So, we're going to bring in
16:38Some reinforcements. Here comes the red
16:40terror deep striking in the middle.
16:42Gargoyles deep strike in deep into
16:45Jordan's zone, potentially protecting
16:47out his back line. We're going to save
16:48our our Trygon for when Fenrisian Wolves
16:51show up. We're going to the shooting
16:52phase? We are going to the shooting
16:53phase. I'll do a couple things at the
16:54beginning of the shooting phase.
16:54Catachan getting take cover order on
16:57both squads. All right. Pyrovores up top
16:59roasting the last of the Catachan in
17:01front of them. Maybe my take cover will
17:02help. Not with that. Ones twos.
17:0511 four ups.
17:08I got close, but no cigar. They are
17:10gone. Psychic torrent now from the
17:12Swarmlord into the Torox.
17:16Eight wounds on the Torox. Psychophase
17:18firing on the Sentinel.
17:20>> One AP one.
17:21>> Save it. Great.
17:22>> But extra armor penetration in his melee
17:25attacks now. Oh boy. Spore mine top left
17:28protecting his ripper swarm.
17:29>> The Norn Assimilator is going to shoot
17:32at the Baneblade.
17:33>> Forget.
17:36>> I FEEL THEM BOTH.
17:38>> OH NO.
17:38>> Command reroll still fails. 10 wounds
17:42remain on the Baneblade and it is
17:44harpooned giving him a plus two to his
17:46charge into that target. Oh no.
17:49>> Five fours into the sons.
17:51Twos.
17:52>> Five four ups with the cover. Oh, save
17:55three.
17:55>> Seven left in the squad. Not as good as
17:57last time.
17:58>> You know what? We will plunder with the
18:00liquor.
18:00>> You don't need the extra dice anyways
18:02with the red terror now.
18:03>> The Norn can do it all by herself.
18:05>> I hope so.
18:05>> Unless she fails her charge.
18:07>> No, don't you put that evil on me.
18:08>> Hormagaunt Prime declare a charge. They
18:11roll a six. Castellan and Torrox are
18:13reached.
18:14>> The Swarmlord is going to charge the
18:15Sentinel.
18:16>> He's into the Sentinel.
18:18>> Norn Assimilator is going to attempt a
18:20charge. Four is a good start.
18:23>> Come on. That's a seven. It's a fail. I
18:26need that. You're going to reroll
18:27though, aren't you?
18:27>> We are.
18:28>> With a plus two.
18:29>> That's a six.
18:31>> YES! THE BANEBLADE WILL LIVE!
18:34>> Not enough to reach the Baneblade.
18:36Sentinel it is.
18:37>> We'll roll a charge with the red terror.
18:39>> Castellan and Torrox are reached.
18:42>> Now we go into the pylon steps. All my
18:44guys are base this, so there's no pylons
18:47to do.
18:47>> Prime and the Hormagaunts going first.
18:49They're splitting their attacks. The
18:50rending claws are going into Torrox. The
18:52lash whips and the Hormagaunts are going
18:53into the Castellan.
18:54>> Let's see it.
18:55>> Hitting on fours with sustained.
18:58Threes. Two AP ones from the
19:00Hormagaunts.
19:01>> On fours.
19:01>> Kill the one that's by the red terror,
19:03please. And then we have eight extra
19:04attacks into the Castellan. So we're
19:06going to be hitting on twos.
19:08Four four ups on the Castellan. Do you
19:10take the one closest to the red terror
19:12again so the red terror can't strike
19:13into the Castellans. All right, so we
19:14have four attacks hitting on twos with
19:16sustained.
19:17Sixes. Six damage, that Tyr is down to
19:20four wounds remaining. Red terror into
19:22the Tyr now.
19:25482s into the Tyr.
19:28Ooh, he got him. Norn into the Sentinel.
19:30So, this has to be six attacks hitting
19:31on twos. Poor Sentinels. He's a Norn and
19:35Swarmlord is all fighting him. Threes.
19:39Uh still done. He's got one wound left.
19:42Well, I hope their toxin injector
19:43harpoon can take you out. On twos.
19:48Still threes.
19:49Got him. He goes boom. Pyrovore,
19:52Swarmlord, and Norn all take a single
19:54mortal wound. Nick's got some Castellans
19:56that can fight back.
19:58Strength three. Five ups. No, two dead.
20:01So, I have one Hormagaunt left. Tyranid
20:02Prime consolidating into the Castellans.
20:04Swarmlord consolidates out of the
20:06objective. Norn stays put. Red [music]
20:08terror stays put. And now we're all base
20:10base here, so there's no consolidates
20:12for you. Yeah. And the red terror leaves
20:14the field again.
20:16In a turn, Jordan gets five points on no
20:18prisoners, five points for plunder, and
20:20five points for overwhelming force. That
20:22is a 15-point secondary turn with his
20:25three on secondary already and three on
20:27primary takes him to 21 to Nick's three.
20:37>> [music]
20:44>> Bottom round two, here we go. Nick
20:46pulled assassination and outflank. So,
20:49if if I did nothing, the Tyr and my
20:51Cadians would count for full outflank. I
20:54will go up to two command points because
20:55of Lord Solar. And I go up to three.
20:58Ideally, I kill the Swarmlord and the
21:00Norn. Bonus would be to kill your Lictor
21:03and the character over there. I can't
21:04have this failed battle shock. Correct.
21:06Cuz I need orders on them. So, I'm going
21:07to spend one command point on insane
21:09bravery on the Baneblades so that it
21:11does not have to take the test battle
21:12shock test.
21:13>> Castellan, failed battle shock. Lord
21:15Solar now giving out orders, take cover
21:17to the infantry, and take aim on the
21:19Baneblade. Tech-priest healing the
21:21Baneblade, giving it a four-up
21:22invulnerable save, taking it to 12
21:24wounds, and plus three inches to move.
21:26>> score some primary points.
21:28>> Nick holds two objectives, that means
21:29eight points on primary, he's up to 11.
21:32>> Okie dokie, and then we will move.
21:35>> Five Castellan attempting desperate
21:37breakout.
21:38>> Ones and twos, a guy dies.
21:40>> Oh, four gone. JUST ONE LEFT.
21:43>> BASICALLY, by surviving and living
21:44there, he is making it harder for you to
21:46rapid ingress or move something over
21:47there.
21:47>> Does ruin my plans.
21:48>> Command point being spent on imposing
21:50arrival, Penelope the Baneblade has
21:53arrived. And as she is technically an
21:56officer, she gives herself take aim upon
21:58arrival.
21:59>> Two Baneblades are on the field now.
22:00Yeah, that sounds like fun.
22:01>> Hellhound rolling up to see the
22:02Biovores, and Prime with his lone gaunt.
22:05>> So, unfortunately, all my infantry kind
22:07of need to stay where they are. Kind of
22:08need to prevent you from coming in. They
22:10can move forward a little bit. Now, I'm
22:11going to take this Taurox, and I'm going
22:12to move it outside of two inches of your
22:14Biovores.
22:15>> Both Scions in deep behind Jordan's
22:17lines, could be a potentially dead
22:19Biovore.
22:20>> Now that Penelope is down.
22:22>> Rapid ingress for a command point for
22:23Jordan, second Norn is in at the top
22:25left. Raveners with the free rapid
22:27ingress even after the Norn has used it,
22:29smack dab in the mid-board, not touching
22:32terrain, that's going to limit the
22:33Baneblade shots.
22:34>> Set up in the shooting phase.
22:35>> Let's do it. Penelope the Bane sword
22:37targeting the Norn emissary in the
22:38mid-board.
22:39>> Cuz if I can get you to explode like
22:40this, that would be so fun. Again,
22:42that's objective.
22:43>> A blade of carapace for two command
22:44points, you get a four-up feel no pain
22:45on the Norn.
22:46>> That's going to be helpful cuz you're
22:47going to need it.
22:48>> Yes.
22:48>> I sure hope you're going to need it.
22:49Four last cannons.
22:50>> Cannons.
22:51>> On threes.
22:53>> Rapid ball. Oh, that's an order dice.
22:56>> Uh, no. D6 plus one.
22:58>> All right.
22:59>> Start off with two damage.
23:01>> do we feel them? We feel both.
23:03>> Taking it to 13 wounds.
23:04>> And then heavy bolters.
23:09Come on, lots of sixes.
23:10>> Rips.
23:12>> We managed to feel four of them.
23:13>> Two damage each. Two, four, six, eight
23:15damage. Good start.
23:17>> Feel open.
23:18>> 10 wounds after heavy bolters.
23:20>> Quick cannon.
23:21>> I need a lot of shots to get through it
23:22cuz these are only four damage each.
23:23>> Only.
23:25>> So first of all, we're going to Oh,
23:26hitting on threes. OH, IT'S A TERRIBLE
23:27ROLL.
23:28>> THREE SPOONS.
23:29OH, NO. I MISSED THEM ALL.
23:31>> WHAT? NO.
23:32>> I missed them all. The quick cannon
23:34fails.
23:35>> Is that the thing that makes me blow up?
23:36>> Yeah.
23:37>> Oh.
23:37>> Oh, that was too bad.
23:38>> Wow. This gun is huge.
23:41>> It's not how big it is, it's how you use
23:42it.
23:42>> Yeah.
23:43>> And obviously I used it poorly.
23:44>> First unit of Scions into the Biovore
23:45now.
23:46>> Melta.
23:47>> Misses.
23:48>> Plasma gun.
23:49>> Overcharge of course.
23:51>> Sixes.
23:52>> Two damage each.
23:52>> All right, down to one.
23:53>> All right, hazardous test.
23:55>> Passes it.
23:55>> One plasma pistol from the sergeant.
23:57>> Great.
23:58>> Hazardous sixes.
23:59>> Got him.
24:00>> And hazardous fails.
24:02>> You don't have to take another guy that
24:03has a hazardous weapon anymore. It
24:04explodes in someone else's face. So
24:05we're just going to take one of the
24:05regular lasguns.
24:06>> Second squad firing on gargoyles.
24:09>> One melta shot.
24:10>> And wounds at minus four.
24:12>> Uh
24:13>> You get nothing.
24:13>> Yeah, that's a that's a dead gargoyle.
24:14>> [laughter]
24:15>> Plasma pistol and plasma gun.
24:18Wounds twice.
24:19>> so that's three dead so far?
24:20>> Yep. Two more lasguns.
24:23>> T3.
24:23>> One more wound at minus one.
24:24>> Four down, six left.
24:26>> The Torrox is going to shoot into
24:29Swarmlord.
24:31>> No effect.
24:32>> Hell hound to the prime and his
24:33hormagaunts cuz I need a character kill.
24:34So inferno cannon
24:36on twos.
24:37>> Prime lives on two wounds, but the
24:39hormagaunts are down.
24:40>> So the Baneblade's got to split fire a
24:41little bit.
24:42>> Heavy stubber, autocannon, lascannon all
24:44going into the Tyranid prime. Everything
24:46else into the 10 wound Norn.
24:48>> We're split firing to victory.
24:49>> That, that's what we're doing right now.
24:50Here we go. Heavy stubber.
24:53>> And wounds you once.
24:54>> No AP. Three up save.
24:56>> Oh, he's down to one. Down to one. Auto
24:58cannon.
25:00Wounds you once for one.
25:01Tyrant prime is down. And then all the
25:04rest into the Norn. Three lascannons,
25:06not four.
25:08And wounds you once for a AP three. Go
25:11through. D6 plus one. Six damage feel
25:14the pain.
25:15We feel one. WHAT?
25:17JORDAN, STOP IT. STOP IT, JORDAN. NINE
25:21wounds left on the Norn. Baneblade
25:22cannon three D6 shots on the Norn. Three
25:25to wound for a pinball. Two go through,
25:28so six damage. Six damage total. Feel
25:29the pain.
25:32Six wounds left on the Norn. Demolisher
25:34cannon.
25:36Strike 14. More four ups. Two go
25:39through. Damage. D6 with each one.
25:42I can reroll if I want to cuz of the
25:44enhancement. You know what? I'm getting
25:45greedy. I'm going to reroll them both.
25:46It's going to be double ones. JUST
25:47WATCH. NO, SIX, SEVEN, EIGHT. IT WAS WAY
25:49BETTER. This could kill me.
25:51Two wounds left. Heavy bolter's got to
25:53do it. Here we go.
25:54I got one out of them.
25:56If you fail a single one and then you
25:57feel the pain, you're dead. Yep. Three
25:59ups.
26:00You pass them all? I I pass them all. Do
26:01you pass them all? I pass them all.
26:03Jordan. Mhm. Don't tell me that you pass
26:04them all. I pass them all. Don't tell me
26:06that you pass them all. Don't tell me
26:06that. I told you not to tell me that.
26:08Jordan, I told you not to tell me that.
26:09Okay. Tell me something different. As
26:11long as you have no follow up questions
26:13and don't ask why my Norn's not dead, I
26:15didn't pass them all.
26:16>> [laughter]
26:18>> That's so annoying. All right. Well,
26:21he's left on two wounds and then he'll
26:22heal back up on your turn. Yeah.
26:23Absolute hail mary lasguns from
26:25downtown. Two lasguns from over there.
26:30Six sixes? No. All right. It was worth a
26:32try. I feel like with the armies we
26:34brought, things should be more dead.
26:37Yes. Well, let's charge up things. My
26:40Tyrant is going to attempt to charge.
26:41Yeah. It makes it in. It's just going to
26:43bonk.
26:44And then the Baneblade's going to
26:45attempt to charge a Lictor because then
26:47I'll be in combat and maybe I'll get
26:49lucky and kill the Lictor.
26:51And it got a three. He reaches. First
26:53unit of Scions into your gargoyles.
26:56Let's do it. Charge!
26:57>> Not enough. Second unit of Scions.
27:00Charge!
27:01>> No, they failed too. Well, pooey.
27:04>> Yeah.
27:05>> Let's go to combat. Do you want to pile
27:06in?
27:06>> I I'm already piled in.
27:07>> Lictor piling in. Pyrovores piling in.
27:10Baneblade into the lictor.
27:12>> Six dice.
27:13On threes.
27:14Four ups.
27:15>> Takes it to two wounds. Torox can't hurt
27:17the Biovores. Now, fight me back.
27:19>> Uh we do the lictor into the Baneblade.
27:23>> Lictor takes the Baneblade to 10 wounds.
27:25Pyrovores can't hurt the Torox.
27:27>> No, consolidates through. That's the
27:29fight phase.
27:31>> End of turn scoring. Nick killed a unit
27:32for three primary points. He's got
27:34assassination for five secondary,
27:36outflank for five secondary, and no
27:38prisoners for four points. That is a
27:41massive turn for Nick. 14 points on his
27:45secondaries, 11 points on his primaries,
27:48a 25-point turn sees Nick jump out to a
27:5128 to 21 lead. Neither player has any
27:54command points as we head to Jordan's
27:56turn three.
28:07>> Jordan's turn three. Scary. We're going
28:09to draw some secondaries.
28:10>> Jordan's pulled bring it down and
28:12display of might.
28:13>> Next up, we are joining me in gaining a
28:15command point.
28:16>> Yes, I go to one command point.
28:17>> And then the Swarmlord will put me to
28:19two command points. And we have Battle
28:21Shock Psychic.
28:22>> Insane bravery being used on the Norn.
28:24Not risking it here. Lictor passes
28:27Battle Shock.
28:28>> And in the command phase we're going to
28:28start healing stuff.
28:29>> Three gargoyles come back thanks to Feed
28:31the Swarm. Pyrovores heal the Swarmlord
28:33to full. Norn goes BACK UP TO FIVE
28:35WOUNDS.
28:35>> I am going to use the Norn's detachment
28:37rule.
28:38>> Talons of the Norn Queen Higher
28:40Imperatives Protean Purpose. Say that
28:43three times quickly. That allows that
28:45Norn to change its singular purpose. It
28:48now wants to hold the middle and has an
28:50objective control stat of 15 to hold it.
28:54>> [laughter]
28:55>> Hey, it's your objective now.
28:56>> Hey.
28:56>> Well done.
28:57>> That means Jordan holds two objectives
28:59for five each. That's 10 points taking
29:02him up to 31.
29:03>> That is it for command phase. Doof.
29:05Let's do our best.
29:06>> Ravener brood floods the midboard. Norn
29:08closes into the middle.
29:10>> And then I think we're going to fall
29:11back our Lictor.
29:12>> Psychophage closes on the two Scion
29:14squads. Ripper swarm up top advancing
29:16behind the objective. Pyrovores falling
29:18back. Swarmlord moving to close on the
29:20Tau'rox.
29:21>> Our Ripper swarm is going to deep strike
29:23back here just so we have more healing
29:25dudes hanging out.
29:27>> Second Lictor in deep to his home zone.
29:29Gargoyles taking cover behind the wall.
29:31>> Would you like to do anything?
29:32>> One command point overwatch.
29:33>> Hellhound overwatching from Nick into
29:35the Lictor. How many shots?
29:37>> Heavy two. Sixes.
29:39>> [laughter]
29:39>> You made a six. And heavy flamer gets
29:41one shot.
29:43>> Uh
29:44Sorry, man.
29:46>> [laughter]
29:46>> Don't apologize.
29:47>> We're going to sorry about
29:48>> Pyrovores into the lone Cadian.
29:50>> I'll just take him off.
29:51>> Okay.
29:51>> Oh, that poor guy.
29:53>> Norn will shoot the Baneblade on twos.
29:58>> I got it. I saved it.
29:59>> Now if I can roll like that for the rest
30:00of this turn, I will survive and win the
30:03game.
30:04>> Raveners into the Baneblade.
30:07>> Threes.
30:09>> Make it both. No problem. Baneblade will
30:11live on 10 wounds. I will not take a
30:13single more wound.
30:14>> It's a 100% save rate so far.
30:16>> Psychophage into the four-man unit of
30:18Scions.
30:19>> Twos. Four AP ones.
30:21>> DOWN TO A SINGLE MODEL.
30:23>> Our 10 Gargoyles are going to attempt to
30:24kill that one guy.
30:25Threes. Or fours. Could be fours.
30:28Probably fours. Fours.
30:31Three four ups.
30:32Save two.
30:33>> Oh, THEY BARELY GOT HIM, BUT THEY DID.
30:36>> WE'LL have Norn number two shoot the
30:38Tau'rox. You may kill it. Twos.
30:41Threes.
30:41>> You ate.
30:42>> One AP three.
30:44Uh four six damage.
30:45>> Lives on two. Swarm lord using his
30:47synaptic pulse into the torrox.
30:49>> Melted brain. Five's.
30:51Four AP ones.
30:54>> [laughter]
30:55>> OH, HE GOT HIM.
30:56>> LET'S GO to the charge phase. Norn is
30:57going to attempt to charge in the
30:59middle.
30:59>> Reaches the baneblade.
31:01>> And then uh the raveners are going to
31:03attempt to charge. They get A5.
31:05>> Oh, baneblade is in trouble.
31:07>> The psychophage is going to go into the
31:08other scion units.
31:10>> The scions are reached.
31:11>> There's still no guarantee this works.
31:12>> Well, I just got to make a whole lot of
31:14four ups here. If I do, I can do some
31:17damage on my turn, but we'll see.
31:18>> Raveners have a lot of momentum and
31:20movement here in the pylon step. Scions
31:22counter swarming the psychophage
31:23wrapping them up.
31:24>> Even though the Norn's purpose has
31:25changed, we're still going to try and
31:27give him his glory.
31:28>> Norn starts us off hammering at the
31:29baneblade.
31:30>> So we have six attacks hitting on twos.
31:32Three AP twos into the baneblade. I got
31:34four up invulnerable save though.
31:35>> So?
31:36>> Fails first one. Nope. Passes second
31:38one. Oh, fails two.
31:40>> It's a six damage.
31:40>> Four wounds remaining.
31:42>> And then we have our four extra attacks.
31:44On twos.
31:47That'll be three more invulnerable
31:49saves.
31:51>> These are D6 plus one?
31:52>> Yes. First one.
31:54>> Second one, fails. Third one, passes.
31:57>> There's no way for me to survive now.
31:59And you rolled max damage. Can I at
32:01least explode? Like that would be
32:02justice. That would be narrative
32:04storytelling dice. So like, pay
32:05attention and roll me a six.
32:08It's a five. It was very close.
32:10>> Absolutely punched him to pieces.
32:13>> The raveners, they made a charge, so
32:15they do would get to do an overrun
32:16thing, but your hellhound is just
32:18outside of five. So they they are stuck
32:20where they are. The psychophage gets six
32:21attacks into your guys. Three's.
32:24Three AP twos.
32:26>> Three scions only.
32:28>> You fight me back.
32:29>> Stabbing away at the psychophage.
32:32>> Five ups.
32:33>> Nah.
32:34>> Make one.
32:34>> Feel no pain. He's fine.
32:36>> That a combat knife hits you twice,
32:39wounds you nothing.
32:40>> And we're going to do our consolidate.
32:41>> Raveners could potentially consolidate
32:44to touch that right objective, but I
32:45don't think he's got enough objective
32:47control to make it matter. So, he's
32:48consolidating into the middle.
32:50Jordan does score three primary for
32:51holding that middle objective. He's got
32:53five secondary points for bring it down,
32:55and display of might is being held on to
32:57score it big at the end of Nick's turn.
32:59That does put Jordan to a total of 39
33:01points to Nick's 28. He's got a command
33:03point in hand. Nick is out, and Nick
33:05still has overwhelming force on his
33:06docket.
33:17>> Mhm.
33:19This is, I got to say, a little rough.
33:21I'm not sure how I come back from this,
33:23Jordan, but I'm going to do my best. And
33:25things basically just got a perfect for
33:26me.
33:27>> Nick's pulled beacon and plunder.
33:29>> Both secondaries that he need to do
33:31actions.
33:33I think it's time to just go out with a
33:35blaze of glory.
33:36>> So, I'm going to go to two command
33:37points. Battle shock test. My scions in
33:39the back have to take a battle shock
33:40test.
33:40>> They fail. That's all he's got to test
33:42for.
33:43>> And then he's he's upset, right, Nick?
33:45>> He's upset. He gets plus six attacks.
33:47>> Orders to Penelope to take aim. Lord
33:49Solar says, "Move, move, move." They're
33:51going to score some points. Nick does
33:52hold one objective for four primary.
33:54It's 39-32 for Jordan.
33:56>> Let's go to move phase. So, Lord Solar
33:57is going to move first. He's going to
33:59move up to here. One command point here
34:00on Adamantine Behemoth for Penelope to
34:02drive through the dense terrain.
34:04>> HE'S A BIG TANK. HE DOESN'T care about
34:06no terrain.
34:06>> Enginseer gets his mechadendrites in a
34:09knot. He is not happy to tank fell.
34:10That's going to give him extra attacks,
34:12and here he comes.
34:13>> Cadre in the back, advance.
34:14>> Advancing to be on that objective.
34:16>> Firefly is going to move up to here.
34:18>> Good. Sounds good.
34:19>> Cool. And then we're going to hope that
34:20everything goes swimmingly.
34:22>> Scions desperate breakout. Oh, one
34:25falls. Rapid ingress for Jordan. Red
34:28terror coming back and is in Nick's
34:30backfield. Oh, no.
34:31>> Then we are going to go to shooting
34:32phase. I'm going to shoot as many things
34:33as we can.
34:34>> Excellent. Hellhound splitting fire into
34:36the Norn and the Raveners.
34:37>> Norn M Symmetra, Norn M Symmetra, two
34:39shots.
34:40Norn shrugs, two D6 into the Raveners. I
34:43wound T5.
34:45>> Raveners lose two, and they have their
34:47cover stripped. Baneblade firing now.
34:49Quake cannon going into the Norn.
34:51Everything else into the Raveners.
34:52>> Split fire to victory. Into the Norn.
34:55On threes.
34:56>> Did he just miss with every quake cannon
34:59shot?
34:59>> But I didn't roll a single hit.
35:00>> What? Oh my. He just missed with every
35:02shot.
35:03>> Into the Raveners. Four last cannon
35:05shots.
35:06>> Two's.
35:07D6 for the first one, four damage.
35:09>> Four damage.
35:10>> Three damage.
35:11Four damage.
35:12>> All right, you killed three more.
35:13>> Heavy bolters. Why was it all two's on
35:16eight dice?
35:18Anyways, and on threes with sustained
35:20hits, so two more sustained hits go in.
35:22And uh heavy bolters, four's twin links.
35:25Wounded most of them.
35:27Fives.
35:29>> Raveners still lose seven models to the
35:32tank.
35:33>> Next, we have the tech priest.
35:36>> Tech priest now completely whiffs.
35:38>> He wants to get up close and personal
35:39though.
35:40>> Yes, Lord Solar is going to do it now.
35:41>> Lord Solar's unit firing on the
35:43Raveners.
35:45Strength eight.
35:46>> Down on threes.
35:46>> Sixes.
35:47>> Kill another one.
35:48>> I've got a plasma gun.
35:51And wounds at minus three.
35:53>> Okay, go straight through.
35:54>> Two damage.
35:54>> Okay, we use the level one.
35:56>> Hazard test, Nick's unit takes a mortal
35:57wound.
35:58>> It's a couple of last guns.
36:00And wound you twice.
36:01>> Threes.
36:02>> It's down to the Ravener Prime though.
36:04>> Now we got to go with the charge phase.
36:05This has got to be a epic. This has got
36:07to be awesome. The Baneblade charging in
36:10with a seven, eight.
36:12>> Yeah, it just goes bonk.
36:13>> Then, we're going to take
36:14>> Tech priest charges. Tech priest
36:17reaches Ravener and Norn.
36:19>> And then Lord Solar is going to try to
36:21charge
36:22on a nine.
36:23>> Into the Ravener and the Norn.
36:24>> And then I've got one last charge.
36:26>> Hellhound charging, Lictor is reached.
36:28Cool. On to the fight phase. Let's do
36:31it.
36:31>> Lord Solar's unit can pile in. Everyone
36:33else is tied up.
36:34>> Then, Nick using Engines of Wrath for a
36:36command point, six extra attacks and AP
36:39two on his Baneblade.
36:41>> That sounds so much fun. 12 attacks from
36:43the bane sword. INTO THE NORN. RUN THEM
36:45OVER!
36:47>> [sighs]
36:48>> ONLY FIVE.
36:49Oh my. Should I have said nothing?
36:51>> Oh, it is hard to watch.
36:53>> NOTHING!
36:54>> Lord Solar now into the Norn.
36:55>> Six attacks hitting on twos. Strength
36:57six.
36:58>> So, fives.
36:59Uh, goes through?
37:00>> Two damage?
37:01>> Feel the pain.
37:02Uh,
37:03>> [laughter]
37:05>> I You feel nothing, right?
37:07>> Don't feel anything.
37:07>> All right, cool.
37:08>> Enginseer with the Omnissian Axe
37:10swinging at the Raveners.
37:11>> You killed my tank. Prepare to die.
37:15>> Two wounds at minus two.
37:17>> Slice him in half! I GOT A KILL!
37:20>> JORDAN IS USING Reclaim Biomass, healing
37:22the Norn back to eight wounds cuz the
37:23Ravener died.
37:25>> And then the hellhound is going to try
37:26to be a hero and try to smoosh.
37:28Get him.
37:30Let's just pretend that that didn't
37:32happen.
37:32>> Lictor fails to hurt the hellhound. Norn
37:34fighting at the Lord Solar's unit.
37:36>> On twos.
37:37Wounding you on twos. Three of two. Oh,
37:39that's just three dead guys.
37:40>> And then we have four more attacks. On
37:41twos. And then on twos again.
37:44>> Only Cadian remains with Lord Solar. No
37:46consolidation moves as everybody is tied
37:48up.
37:49Nick's going to get three primary points
37:51for killing a unit, three secondary
37:52points for overwhelming force. Jordan
37:54does not score his display of might.
37:56That puts Nick to 38 to Jordan's 39 as
37:58we head to Jordan's turn four.
38:10>> Nothing to do with the start of the
38:11command phase, so we'll draw some cards.
38:13>> Burden of Trust, issue in the power
38:15board home, the Swarmlord top left, the
38:16Norn Assimilator in the middle, and the
38:18red terror on Nick's home objective.
38:20He's also got forward positions. Oh boy,
38:22Could be a huge secondary score for
38:24Jordan. Two more command points for
38:25Jordan, one more for Nick.
38:26>> Then a battle shocks.
38:28>> Norn passes. Lictor passes.
38:30>> And then we're going to start healing.
38:32>> Norn healed back to 11 wounds. Lictor to
38:34three. Pyrovore back to full at the top
38:36of the board.
38:37>> And then we go to scoring primary.
38:38>> Two objectives held again for 10 more
38:40primary, putting him to 26 primary, 23
38:42secondary, 49 to Nick's 38.
38:45>> Let us move into the movement phase.
38:47>> Red Terror closing on Nick's home
38:48objective and the back of the Baneblade
38:50Penelope. Norn Assimilator Tervigon
38:52board closing on its singular purpose,
38:54which would be Penelope. Re-rolling into
38:56that tank could be bad news for Nick.
39:02Lictor moves towards the lone Scion.
39:04>> All right, so let's see it.
39:05>> Norn Assimilator not on the center
39:06objective into Penelope. Two shots
39:08hitting on threes cuz we're in combat.
39:10>> All the harpoons miss.
39:12>> The harpoons miss.
39:13>> He's going to need a nine on dice to
39:14reach on the charge phase.
39:15>> Uh I guess we'll do harpoons from the
39:17Norn into uh combat for us. But
39:21uh one AP uh three.
39:23>> Oh, I take a damage.
39:24>> Uh I take three damage.
39:26>> Still at 21 wounds.
39:28>> We'll have the Scythed Hierodule shoot
39:29the lone Scion.
39:30>> He dies. Hey, look at that. He's dead.
39:32>> Yeah.
39:33And last but not least, uh charges.
39:35>> Yeah, what do you got?
39:36>> Red Terror charging.
39:37>> Ooh.
39:38>> Baneblade is reached. Norn needs a nine
39:41on dice to reach the Baneblade.
39:43>> Uh that's a three.
39:45>> Fails. Command re-roll.
39:47>> Ooh.
39:48Uh that's double ones.
39:49>> No good. The Norn stays still. I get one
39:52more chance to kill this Norn.
39:54>> All right, pylons.
39:54>> Everybody's all tucked in. Here we go in
39:56the fight step. Red Terror and the
39:57Baneblade
39:58>> On twos.
40:00Woo. I saved two of them.
40:02>> Four damage total.
40:02>> Penelope down to 17.
40:04>> Ongoing combat. I've still got a command
40:06point.
40:07>> Baneblade using engine of wrath for an
40:09extra six attacks.
40:11>> And look, I've even upgraded my dice. I
40:13hit more than half.
40:15>> Five ups.
40:16>> Red Terror's DOWN TO FIVE WOUNDS.
40:18>> Norn assimilator next. He's going to go
40:20into Penelope.
40:21>> Secure biomass for lethal hits, and it's
40:23on fives for the norn.
40:25>> Fives.
40:27Save one. Six damage, down to 11.
40:29>> All right, and then our extra attacks on
40:30twos.
40:32Choose saves at AP uh
40:34two or three.
40:35>> AP three.
40:36>> AP three, only saved one.
40:37>> So, one goes through.
40:38>> On seven remaining. LORD SOLAR NOW
40:41FIGHTING INTO THE NORN.
40:44>> TAKE TWO DAMAGE.
40:45>> ELEVATE.
40:46>> Takes it to nine wounds.
40:48>> Lector into hellhounds on twos.
40:53Save neither.
40:54>> Uh four damage.
40:55>> [laughter]
40:56>> Takes it to seven. Tech-priest swinging
40:58at the norn.
41:01He saves them.
41:02>> And then the hellhound tries to run over
41:04the lector.
41:07>> Takes him only to two. Nothing to move
41:09in the consolidate step.
41:11Two points on display of might, five on
41:13four positions, 30 points secondary, 29
41:16primary, 59 points for Jordan to Nick's
41:1938.
41:27>> [music]
41:33>> It is going to be
41:35>> Nick's pulled display of might and
41:36tempting target.
41:37>> I still have beacon and plunder.
41:39>> They can do it.
41:40>> Yeah, actually they could.
41:41>> I'm going to touch you with the
41:42extensive terrain where this worm is.
41:44>> Makes sense.
41:44>> Pretty much impossible for me to go get
41:46that.
41:46>> Two command points for Nick, one for
41:47Jordan. We do have some battleshock
41:49tests to make.
41:50>> Lord Solar passes his battleshock. The
41:51bane sword passing battleshock.
41:53>> Well, except
41:54>> Don't do it. No, no, I don't want to
41:55hear it. I don't want to hear it,
41:56Jordan.
41:57>> I'm going to shout this in THE WARP.
41:58>> NO!
41:59>> [screaming]
42:00[groaning]
42:03>> EVERYTHING ON THE TABLE HAS TO TEST.
42:05>> THAT SUCKS.
42:06>> BANE sword passes. Lord Solar passes.
42:09Hellhound fails. Cadians pass.
42:11>> Shadows failed, but I'm going to get
42:13orders out. Lord Solar's unit getting
42:15duty and honor and Penelope the main
42:17sword getting take aim.
42:18>> We will sticky my expansion objective
42:21and I will score four points for holding
42:23this objective at the end of my command
42:25phase.
42:25>> Putting Nick to 42 to Jordan's 59.
42:28>> Let's go into the moon phase.
42:29>> Lord Solar's unit falling back. Harpoon
42:31barbs here could do mortal wounds.
42:32>> On a two plus, Lord Solar's unit is
42:34going to take D6 mortals.
42:36>> Nope.
42:37>> And then the tech priest falls back.
42:39Falling back to be closer to the tank to
42:40hopefully help him in the future if he
42:41still survives. The Cadian shock troops,
42:43we're going to move in six inches
42:44towards the red terror. They just want
42:45to get as many shots at towards the red
42:47terror as they can. Would you like to
42:48overwatch anywhere?
42:48>> Uh no, thank you.
42:49>> Okay, shooting phase.
42:50>> Inferno cannon now from the hellhound
42:51into the lictor.
42:52>> And the regular heavy flamer is going
42:53into the Norn to strip your cover.
42:55>> Inferno cannon into the lictor.
42:57>> On fours.
42:58>> Take two.
42:59>> [clears throat]
42:59>> Two.
43:00>> Lives on one.
43:01>> Heavy flamer into the Norn. Two shots.
43:04>> Which uh wounds you once.
43:06>> Goes through. Feel pain.
43:08Yeah, you're good.
43:09>> So, the damage
43:10>> Wait, sorry. Your T10 aren't you?
43:11>> I rolled a five. It wasn't a wound.
43:13Sorry, apologize for that.
43:14>> Cover is stripped from the Norn. So,
43:16then we're going to go into the rest of
43:17the shooting phase. Cadians shooting at
43:18the red terror.
43:19>> I've got one melta.
43:21>> Nicely done. It wounds.
43:24>> Uh AP4?
43:25>> AP4?
43:26>> Goes straight through.
43:26>> D6?
43:28>> FIVE DAMAGE.
43:29>> GOT HIM. THAT'S THREE VICTORY points for
43:31a kill. Bane sword now shooting into
43:34combat including the blast cannon
43:35because of his detachment. That Norn
43:38could be in trouble. Four blast cannons.
43:41>> Uh
43:41>> Just from triple ones.
43:43>> Yeah, you just All you need is one.
43:44>> One wound from the blast cannon.
43:46>> Uh goes through.
43:47>> All right. D6 plus one. Take four
43:49damage. [music]
43:49>> Feel pains. I feel three. I take three
43:52damage. I'm down to six wounds.
43:55>> Now, normally I would love to have it
43:56explode, but the only person that would
43:57damage your explosion is me. So, I'm
43:59going to fire the heavy bolters first
44:01before the quake cannon so hopefully the
44:02quake cannon doesn't kill you. Okay,
44:03>> [laughter]
44:03>> cuz the quake cannon would make you
44:04explode on a three up. So, heavy
44:06bolters.
44:07Twin link. No wounds so far. No wounds,
44:11which means the quake cannon's going to
44:12kill you. You're going to explode and
44:13kill everything here. That's kind of
44:15fun. D6 plus six shots.
44:17Fours to hit.
44:19Nice.
44:21Two. I'm going to spend one command
44:23point to reroll one of these dice.
44:25To get another one. There's three wounds
44:27on your invulnerable save.
44:29>> Fail save.
44:29>> Eight damage.
44:30>> I guess we'll spend our command point
44:31here to reroll.
44:33>> Still goes through. Eight damage on your
44:35five up feel no pain.
44:37NORN LIVES ON TWO. WELL, that's all she
44:39wrote. We're going to go to the charge
44:41phase. Guardsman trying to charge. No
44:44joy. Charge phase is over.
44:45>> So, we do our pylons.
44:47>> Just the Norn to shift in the pylon
44:49step.
44:49>> Actually, you get to fight first.
44:51>> Nick using engine of wrath again for a
44:52command point to get six more attacks
44:54and two points of armor penetration into
44:57the Norn.
44:57>> And now he's untethered. He saw the
44:59monster in the back get vaporized. Just
45:02need one.
45:03I got two.
45:04>> Fail one of them, please, at minus two.
45:06>> You failed one. That's two damage, but
45:07you have a feel NO PAIN.
45:10HE DOES IT! [screaming]
45:11>> GOES DOWN.
45:12>> HE KILLS HIM. COOL. ONGOING COMBATS.
45:15>> Lictor takes the hellhound to three
45:17wounds.
45:17>> The hellhound tries to take off that
45:19last wound.
45:21Three kills this round.
45:23>> Consolidation sees no real movement at
45:26all here.
45:27Nick scores three primary for kills,
45:28three more for holding a new objective,
45:30and two on display of might. Jordan
45:32scores four more secondary points for
45:34Burning of Trust. Nick sitting at 50,
45:36Jordan at 63. One battle round left.
45:39>> [snorts]
45:49[music]
45:51>> 50 to 63.
45:53>> Yeah.
45:54>> Crazy.
45:54>> And like all the fixed stuff that should
45:56be dead is still here.
45:57>> I mean, you still got a fully healthy
45:58Norn and an almost dead Baneblade with
46:00no invulnerable, so I think you're doing
46:02okay. Beacon drawn, it's going to be the
46:04Swarmlord. Assassination also pulled.
46:07Battle Shocks, we're good cuz everything
46:10that was hurt is dead.
46:12>> So, I got one command point, and the
46:13Swarmlord will put me to two command
46:14points.
46:15>> Gargoyles are back to full strength.
46:17>> And everybody else is healthy, or dead.
46:19>> Jordan holds an objective for five
46:21points on primary, but that will score
46:23at the end of the turn.
46:24>> Let us go into the movement phase.
46:26>> Swarmlord advancing across the midfield.
46:28>> Just barely on my half of the board.
46:30>> Norn closing on Penelope the Baneblade.
46:33>> Hello.
46:34>> Hello.
46:34>> Gargoyles advancing to the middle now,
46:36now that the Battle Shock Hellhound is
46:37no threat in overwatch. Psychophage
46:39forward as well. Pyrovores can see the
46:42Hellhound.
46:42>> Shooting phase, uh we'll have our
46:44>> Psychophage shooting at the Hellhound.
46:46>> For a D6, for five.
46:49Same both?
46:49>> Great.
46:50>> Pyrovores take a wound off the
46:52Hellhound.
46:53>> Let's see what we can do. Norn's going
46:54to declare charge.
46:55>> Into the Baneblade.
46:56>> The Psychophage is going to attempt to
46:58charge.
46:59>> Reaches the Hellhound.
47:00>> And with that, we'll spend one command
47:02point on Crushing Impact. Five's a world
47:04wounds to me, one's a world wounds to
47:05you.
47:06>> Hellhound is down, and the Psychophage
47:09Feel No Pain's away the damage it takes.
47:11He's only down to nine though.
47:13>> Fight phase.
47:13>> It's one fight, that's all that matters.
47:15>> Norn Assimilator into Penelope.
47:17>> Jordan with Secure Biomass lethal hits.
47:20>> And you are still my singular purpose,
47:22so I get real hit them wounds against
47:23you. [music] Twos. Go fishing.
47:26Fives. Re-rolling cuz you're MY SINGULAR
47:28PURPOSE.
47:29>> FOURS!
47:30>> Three damage each.
47:31>> Three damage each. It's
47:32>> dead.
47:33>> It's dead. Does it explode?
47:35>> No.
47:37No.
47:38>> No.
47:39No.
47:40>> Oh my god.
47:40>> Oh my god.
47:41>> Penelope's down.
47:42>> Tech-Priest is so mad.
47:44>> Extra pissed now. Consolidate step,
47:46Jordan touches the objective with a
47:48Norn.
47:49And at the end of the turn, he's going
47:50to score five secondary on
47:51assassination, and additional three
47:53primary for holding the center
47:55objective. That is going to put him up
47:57to 18 points this turn to 81 for his
48:01final score barring anything completely
48:04bizarre.
48:12>> I'm going to write down two new
48:14secondaries. Nick's going to engage in
48:15all front zone forward positions.
48:17>> They suck.
48:18>> A couple of command points for Nick, one
48:19for Jordan.
48:20>> First battle shock test on Lord Solar.
48:22Lord Solar's unit does fail
48:25>> battle shock. I'm going to give an order
48:26out to this unit of infantry back here
48:28to move, move, move.
48:30>> Nick using new orders to see forward
48:32positions get replaced by behind enemy
48:34lines. That is absolutely no help.
48:36>> Moving on. All right, onto the move
48:38phase. We're going to move the
48:39Tech-Priest up and we're going to move
48:41Lord Solar up.
48:43>> Cadians rush the middle.
48:44>> So, I got to kill this unit to get a
48:46bunch of points and take the center.
48:47>> Jordan over watches the Cadians.
48:48>> D6.
48:50On twos.
48:53>> Four go down.
48:53>> In the shooting phase.
48:56>> Cadians using explosives on the
48:57gargoyles. Two down.
48:59>> Cadians, while you're still in rapid
49:00fire range, you can fire into the
49:01gargoyles. Meltagun.
49:03Wounds.
49:04>> So, one dead gargoyle.
49:05>> One dead. Four guys with lasguns.
49:08Sixes.
49:09Two more dead.
49:10>> Into sear. Hits.
49:12Six up.
49:13>> No. Okay, killed another. Three dead.
49:14>> Lord Solar attempts.
49:16>> Two shots.
49:17Strength eight. One wound minus two.
49:19>> Killed another one.
49:20>> And then I've just got to make all my
49:21charges and kill that entire unit. Easy.
49:22>> Guard squad back here. Charge!
49:25>> Guard squad in the back failed.
49:26>> Lord Solar charges the gargoyles. He's
49:27in.
49:28>> Tech-Priest with a six.
49:30Four.
49:30>> Four.
49:31>> Five, six.
49:32>> He's in.
49:33>> We can score so many points.
49:34>> So, the Tech-Priest tries to kill you.
49:37>> Tech-Priest do better.
49:39>> One wound, two wounds.
49:40>> Only kills a single gargoyle.
49:42>> Lord Solar
49:44on twos.
49:45>> All of them at minus two.
49:47>> NICK.
49:47>> I KILLED THEM.
49:48>> YOU DID IT.
49:48>> I DID IT.
49:49>> YOU did it.
49:50>> Looks like he's going to be happy where
49:52he is. Nick scores a kill for three
49:54primary, two hell objectives for eight
49:55more primary, an objective he didn't
49:57control at start of turn for four, and
49:59the central objective for five, but he's
50:01going to max out his primaries at 45
50:05points, but he's only going to get 15
50:09points on secondary. That means 64 with
50:12Paint, 74 Jordan finishes his beacon for
50:16an additional five secondary, and 96
50:19points for Jordan. What an absolute barn
50:23burner of a match up. Oh boy, big giant
50:26tank shooting at bugs. That was a ton OF
50:28FUN TO WATCH. Well played Jordan, well
50:30played Nick. I can't wait for a rematch.
50:33Maybe a couple of different dispositions
50:35next time, and that would be a
50:36completely different fight. Today,
50:38however, the irresistible force fell to
50:41the immovable object. Congrats Jordan on
50:43the win.
50:44>> You have won the game. He is your
50:45congratulations.
50:46>> Good game, kind of.
50:47>> Kind of?
50:47>> The dice.
50:49>> If you enjoyed that match up, don't
50:49forget to like, subscribe, and share
50:51this video. We got a ton of games in our
50:52backlog, as well as our members-only
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51:01behind-the-scenes sneak peeks, early
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51:06happening 40K community around. That's
51:07it for all of us here at the Play On
51:09Studios. On behalf of them, it's me, JT
51:11the Voice, saying, "Till the next time
51:12you see us in the far-flung future of a
51:14grimdark universe, play on."
51:17>> [music]
51:24[music]
51:30[music]
51:36[music]
51:42[music]
51:48>> Woo!