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What Do The Necrons Really Think Of Every Other Faction? (Warhammer 40K)

Carmela Vazquez · 3,366 words · 16 min read

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0:00Every faction in the 41st millennium

0:02organizes itself around the problem of

0:04death.

0:05How to avoid it, transcend it, or make

0:07it mean something.

0:09The Necrons solved it 60 million years

0:11ago, resented the solution almost

0:13immediately, and have been watching

0:15everything else in the galaxy catch up

0:17ever since. First, the scavengers, the

0:20Adeptus Mechanicus, are the one faction

0:23in the galaxy that the Necrons find

0:25simultaneously contemptible and in a

0:27narrow technical sense, legible.

0:30Not because they are competent, but

0:32because a civilization that builds its

0:34entire theology around worshipping

0:36technology it cannot replicate is at

0:38least behaving in a way a Necron Cryptek

0:40can model and predict. The Mechanicus

0:43excavate Necron tomb worlds with the

0:45focused reverence of pilgrims and the

0:47property ethics of looters.

0:49Cataloging artifacts, they lack the

0:51theoretical foundation to understand

0:54while developing doctrine around the

0:56outputs of processes. They have never

0:58once correctly identified the inputs

1:00for. Their Omnissiah, the machine god at

1:03the center of their entire spiritual

1:05architecture, is by Necron reckoning a

1:08C'tan shard, a fragment of a star god

1:11the Necrons themselves defeated,

1:13dismembered, and imprisoned beneath the

1:16surface of Mars long before humanity had

1:18developed the wheel,

1:20which means the Mechanicus have spent

1:2210,000 years conducting fervent

1:24religious observance toward a shackled

1:26piece of a god their own emperor helped

1:29the Necrons keep contained without

1:31anyone involved on the Mechanicus side

1:33ever being told this particular detail.

1:35What the Necrons credit the scavengers

1:37with, grudgingly and without warmth, is

1:40their preservation instinct.

1:43A Mechanicus expedition that

1:45methodically documents everything it

1:47finds is at least not destroying it,

1:49which distinguishes them from most

1:51species who encounter Necron materials

1:53and simply shoot at them until something

1:55interesting falls off. What frustrates

1:57Necron Overlords is the assumption

1:59underneath every mechanic is excavation.

2:01That the owners are gone and the estate

2:03is available. A conclusion that has had

2:05to be corrected repeatedly and at

2:07considerable cost to the Mechanicus.

2:10Every time a tomb complex finishes its

2:12awakening cycle mid-survey.

2:14They are contemptible, but legible.

2:16Trespassers who brought a notebook.

2:18Predictable enough to categorize and

2:21never significant enough to respect.

2:23Second, the infest station. The Orks are

2:26not an enemy the Necrons engage with as

2:29a military peer, a civilizational rival,

2:32or anything requiring the attention of a

2:34senior overlord. They are an ecological

2:37problem. A persistent biological

2:40contamination of worlds the Necrons

2:42consider sovereign territory.

2:44Frustrating specifically because the

2:45standard Necron solution to problems,

2:48which is patience and thorough

2:49application of force,

2:51does not produce a permanent result when

2:53applied to something that produces by

2:55dying. Ork spore biology means that a

2:58campaign the Necrons execute with

3:00complete tactical success.

3:02Every greenskin eliminated, every

3:04settlement reduced, every tunnel

3:05cleared, simply begins again with in

3:08decades. The dead seeding the soil with

3:11the next generation. Which is an outcome

3:13Necron Overlords who operate on

3:14geological timescales find not alarming,

3:17but specifically personally irritating

3:20in the way a drain that re-blocks every

3:21season irritates rather than alarms. The

3:24Orks were engineered by the Old Ones as

3:26weapons during the War in Heaven.

3:29Built for sustained combat against

3:30Necron forces.

3:32Which means the Necrons have been

3:33dealing with this infestation not for

3:35centuries or millennia, but for 60

3:38million years. And the fact that they

3:40are still dealing with it is the one

3:42admission Necron strategic records make

3:45about the Old Ones actual engineering

3:47competence. Warboss Ghazghkull.

3:51Thraka's capacity to rebuild his

3:53after losses that would permanently end

3:55any other military organization

3:57illustrates the problem in miniature.

3:59A commander the Necrons would have filed

4:02under resolved threats decades ago,

4:04simply returning larger to contest the

4:07same ground.

4:08Necrons credit the Orks with one quality

4:10worth acknowledging.

4:12They have no warp signature in any form

4:14the Chaos Gods can meaningfully exploit.

4:17Meaning an Ork-held world is not also a

4:19warp-contaminated world, which places

4:22them above several entries further down

4:24this list. The frustration is biological

4:26rather than tactical.

4:28The Necrons cannot simply win because

4:30the Orks have made losing structurally

4:32impossible.

4:33They are a persistent irritant. The one

4:36enemy a Necron military victory does not

4:38resolve, managed rather than defeated

4:41across a time frame longer than most

4:43species have existed. Third, the

4:45Remnant. The Craftworld

4:48Aeldari are the living descendants of

4:50the civilization whose ancestors

4:52prosecuted the War in Heaven against the

4:54Necrons.

4:55Not a new enemy discovered in the

4:57current age, but the diminished refugee

4:59continuation of the opposing side of a

5:02conflict the Necrons remember

5:03personally.

5:04Fought bitterly and still carry the

5:06consequences of an every metal body and

5:09silent tomb complex currently operating

5:11across the galaxy. The Old Ones created

5:14the Aeldari as one of several psychic

5:16species designed specifically to counter

5:18Necron expansion. And the Necrons paid

5:20dearly enough in that war to make the

5:22distinction between the ancient Aeldari

5:25and their current Craftworld descendants

5:26feel less like a historical technicality

5:29and more like watching a defeated army's

5:31grandchildren maintain the flag. The

5:33fall of the Aeldari and the birth of

5:35Slaanesh destroyed their galactic

5:37dominance entirely.

5:38An event most Necron Overlords were

5:40dormant for and awoke to find had simply

5:43occurred during their absence,

5:45registering it not as cosmic horror but

5:47as a property dispute that had partially

5:49resolved itself without their

5:50involvement. Farseer interventions in

5:53Necron dynastic affairs, documented

5:55across multiple campaigns, where Eldari

5:58seers have attempted to manipulate

5:59overlord decision-making to redirect

6:01Necron forces away from engagements the

6:04Farseers calculated as unfavorable to

6:06Eldari interests, are treated by those

6:08overlords not with outrage, but with the

6:10measured annoyance of someone who has

6:12recognized a technique used against them

6:15before and is simply counting the

6:17iterations. Necrons respect Eldari

6:19psychic capability with the specific

6:21seriousness one extends to a weapon with

6:23a confirmed body count.

6:25The War in Heaven established exactly

6:28how dangerous this lineage can be when

6:30operating at full capacity.

6:32And Necron battle doctrine has not

6:34forgotten a lesson 60 million years old

6:37simply because the civilization that

6:39demonstrated it is now operating from

6:41mobile world ships with a fraction of

6:43its former population. The frustration

6:45is that Eldari foresight allows them to

6:48decline engagements on Necron terms,

6:50denying the clean and decisive outcomes

6:52Necron tactical superiority should

6:54guarantee.

6:56They are old enemies, diminished, the

6:58most historically significant faction on

7:00this list, now reduced to a fraction of

7:03what once made the Necrons pay dearly,

7:05respected as a memory and assessed as a

7:07shadow of one. Fourth, the broken

7:09remnant, the Drukhari, are what results

7:12when a portion of the civilization that

7:14lost the War in Heaven responded to its

7:16subsequent existential crisis by fully

7:19committing to the behaviors that caused

7:21the crisis. A solution the Necrons, who

7:23answered their own extinction-level

7:25problem by the diametrically opposite

7:27method, find both philosophically

7:29irrational and, in a way that does not

7:32translate cleanly into Necron emotional

7:34vocabulary, faintly repellent. The

7:36Necrons resolved their vulnerability by

7:39eliminating the biological substrate

7:41that created it, Surrendering their

7:43organic forms entirely and accepting the

7:45costs of that trade with open eyes.

7:48The Drukhari resolved the same

7:50fundamental problem.

7:52A soul perpetually at risk of

7:54consumption by Slaanesh.

7:56By feeding Slaanesh enough other souls

7:58to keep their own temporarily

8:00sufficient.

8:01A solution that requires them to sustain

8:03an economy of suffering in permanent

8:05operation with no exit condition and no

8:08diminishing requirement forever.

8:10Drukhari raids on partially awakened

8:12Necron tomb worlds have been documented

8:14motivated specifically by the calculus

8:16that Necrons in the early stages of

8:18reactivation cannot pursue effectively.

8:21A tactical reading that is not wrong and

8:24that Necron overlords have noted in

8:26their own records alongside the

8:27adjustment to awakening protocols that

8:29followed.

8:31Commorragh's spatial engineering is

8:33assessed purely on technical grounds a

8:35considerable achievement. Pocket

8:37dimensional architecture of genuine

8:39sophistication built and maintained by a

8:41civilization working from the remnants

8:43of old one adjacent knowledge. That

8:45sophistication being deployed entirely

8:48in service of an addiction the Drukhari

8:50themselves have never once seriously

8:52attempted to cure is to Necron analysts

8:55roughly equivalent to constructing a

8:57magnificent astronomical instrument

8:59solely to track the approach of a storm

9:02the builder has decided to walk into on

9:04a schedule.

9:06They are contemptible a worse iteration

9:08of an already defeated people. Notable

9:11only for the ingenuity of the

9:12self-inflicted condition they have built

9:14their entire civilization around

9:16sustaining indefinitely. Fifth. The

9:19upstarts the Imperium of Man represent

9:22something the Necrons do not have a

9:24precisely calibrated emotional response

9:26to.

9:27Because the closest analog in Necron

9:29experience is returning from a long

9:31absence to find the property occupied.

9:34The occupants convinced of their own

9:36legitimacy and the paperwork they have

9:38produced to support that legitimacy

9:40predating nothing the actual owners

9:42would recognize as a relevant authority.

9:45Necron Overlord's awakening to find

9:47Imperial hive cities constructed

9:49directly above their tomb complexes do

9:52not experience this primarily as a

9:53military provocation. They experience it

9:56as an administrative correction that has

9:58been left pending for longer than it

10:00should have been. The Imperium's 10,000

10:03years of continuous occupation

10:05registering on a Necron Dynasty's

10:07timeline as approximately the interval

10:09between maintenance cycles. The Maynarkh

10:11Dynasty's systematic campaign to reclaim

10:14tomb worlds in the Orpheus sector

10:16driving Imperial forces from worlds the

10:18Dynasty had held long before humanity

10:21developed agriculture is documented in

10:23Imperial records as an Exterminatus

10:25level event and in Necron records as a

10:28reclamation proceeding. The difference

10:30in framing telling you everything about

10:32which side considers itself the original

10:34party to the dispute. The God Emperor of

10:37Mankind, whatever his precise nature, is

10:40assessed by Necron Overlords not as a

10:42divine being requiring theological

10:44response but as an unusually durable

10:47human

10:48which places Imperial religious

10:50authority at approximately no position

10:53on the Necron hierarchy of concerns.

10:55What Necrons acknowledge about the

10:57upstarts without warmth and without

10:59anything resembling admiration is the

11:02sheer unreasonableness stubbornness of a

11:04species that continues organized

11:06resistance past the point where every

11:08military projection said the engagement

11:10should have ended. Not impressive

11:12precisely but requiring more thorough

11:15application of resources than the

11:16Necrons initially allocated.

11:19The frustration is scale. The Imperium

11:21is too distributed, too willing to

11:23replace its losses, and too vast to be

11:26corrected with the efficiency an

11:27Overlord would prefer. They are

11:29unwelcome tenants. Too large to dismiss,

11:33too recently arrived to acknowledge as

11:34legitimate, and too stubborn to remove

11:37on any timeline a Necron would describe

11:39as prompt. Sixth, the Mayflies, the Tau

11:42Empire, occupy the specific position on

11:44the Necron strategic register of a

11:46civilization that is not yet done

11:48anything significant enough to warrant a

11:50finalized assessment. Not dismissed with

11:53hostility, not engaged with as a threat,

11:56but filed under pending in a

11:58bureaucratic structure whose oldest open

12:00cases predate the Tau homeworld's

12:02formation as a geologically stable body.

12:06The Tau Empire is approximately 6,000

12:08years old. Individual Necron Overlords

12:10have personal experiential memories of

12:13epochs longer than the Tau's entire

12:15history as a species capable of fire.

12:18There is no register in Necron strategic

12:20architecture in which a civilization

12:23this young constitutes a peer power, and

12:25the Necrons have not constructed one.

12:28An absence the Tau's own expansion rate

12:30will eventually force them to address,

12:32but has not yet.

12:34Tau pulse technology, assessed by Necron

12:36Crypteks in the rare instances where

12:38examination has occurred, represents

12:40competent application of physics the

12:42Necrons had solved and moved past

12:44millions of years before the Tau star

12:46system had cooled sufficiently to

12:48support liquid water.

12:50A judgment that is not contemptuous so

12:52much as simply scalar. The same way a

12:55structural engineer's silence on a

12:57child's architectural drawings reflects

12:59category rather than critique. The one

13:01quality the Tau possess that Necron

13:03analysts record as a genuine observation

13:06rather than an absence is their complete

13:09lack of warp presence.

13:11A species that does not feed the

13:13primordial annihilator, does not

13:15destabilize the metaphysical environment

13:17of contested space, and does not

13:19complicate Necron strategic calculations

13:22by adding psychic variables to

13:23engagements, which distinguishes them

13:25favorably from nearly every other entry

13:28on this list. No significant direct

13:30engagement between Necron dynasties and

13:32Tau Septs has yet produced the kind of

13:34documented record that shapes long-term

13:37strategic doctrine on either side, which

13:39is itself the point. They are beneath

13:42notice, assessed not with hostility, but

13:45with the particular indifference of a

13:46civilization for which the Tau's entire

13:48arc from stone tools to interstellar

13:51expansion is a footnote that has not yet

13:53reached its relevant section. Seventh,

13:56the primordial annihilator, Chaos and

13:58the forces of the warp, are not an enemy

14:01in any sense the word normally operates.

14:04They are the consequence of a

14:05catastrophic decision the Old Ones made

14:0860 million years ago,

14:10a wound torn in the fabric of reality

14:12that has been metastasizing ever since,

14:14and the Necron's response to it is not

14:16fear or tactical caution, but something

14:19closer to the cold, sustained fury of a

14:22civilization watching a fire that

14:24someone else started still burning in

14:26the structure they were promised would

14:28be repaired. The Old Ones seeded psychic

14:30species across the galaxy as weapons

14:33against Necron expansion, and the

14:35collective psychic resonance of those

14:36species, amplified across millions of

14:39years of war, suffering, and death, fed

14:42the warp to the point where the Chaos

14:44Gods coalesced into the permanent

14:45fixtures they are today, which means the

14:48Necrons did not merely lose the War in

14:50Heaven. They lost it in a way that

14:52permanently altered the nature of the

14:54galaxy they were fighting over. Necron

14:56biotransference eliminated warp presence

14:59entirely.

15:00There is nothing in a Necron's metal

15:02frame that the Chaos Gods can reach,

15:04consume, or corrupt, but immunity to

15:07direct predation is not the same as

15:09immunity to living in a galaxy whose

15:11metaphysical substrate is being

15:12gradually consumed. And Necron Overlords

15:15who have watched that consumption

15:16progress across geological timescales

15:19have developed a perspective on it that

15:21does not resemble anything a species

15:23with a shorter memory would recognize as

15:25a normal strategic concern. The Void

15:27Dragon's imprisonment and the broader

15:29C'tan project of operating entirely

15:31outside warp physics represents the

15:33Necron's oldest practical answer to this

15:35problem.

15:36Entities that exist in material reality

15:38without warp dependency, whose defeat

15:40and containment was partly motivated by

15:42preventing further destabilization of

15:44physical existence during a period when

15:46the warp was already beginning to grow

15:48beyond its original parameters. There is

15:50no respect here, no professional

15:52acknowledgement, no evaluative credit

15:55extended across the gap. Chaos is not

15:57admired the way a dangerous enemy is

16:00admired because it is not an enemy in

16:02any framework the Necrons apply to

16:04opponents who can be engaged, defeated,

16:07and filed under resolved. What Necron

16:10strategic records acknowledge is scale

16:12and duration. This is the one

16:14outstanding problem in 60 million years

16:17of Necron existence that has not moved

16:19closer to resolution. And the one

16:21consequence of the war in heaven that no

16:24amount of patience, firepower, or

16:26dynastic coordination has yet addressed.

16:29They are an ancient enemy, unresolved.

16:32The oldest entry on this list, the most

16:35personal grievance the Necrons carry,

16:37and the one problem for which 60 million

16:39years of accumulated capability has

16:41still not produced a finished answer.

16:44Eighth, the Great Devourer, the

16:46Tyranids, are the only entry on this

16:48list that the Necrons cannot address

16:50through patience.

16:51The only force in the galaxy that

16:53threatens not Necron dominance, not

16:55Necron territory,

16:57not Necron strategic position,

16:59but the material substrate of Necron

17:01existence itself, and the one enemy for

17:03whom the Necron's greatest advantage,

17:05the ability to simply outlast whatever

17:07the galaxy produces, is not a strategy,

17:10but a liability. Necron immortality is

17:13material, not metaphysical.

17:16It depends on living metal bodies,

17:18functioning tomb infrastructure, and a

17:20physical galaxy composed of the matter

17:22those systems require to operate.

17:25A hive fleet does not conquer worlds. It

17:28eliminates them, stripping organic and

17:30eventually inorganic material down to

17:32bedrock and beyond. And a Necron whose

17:35tomb world is consumed by a Tyranid

17:37advance does not lose a military asset.

17:40They lose the physical ground their

17:42continued existence requires, which is a

17:44category of loss Necron strategic

17:46architecture was not designed to account

17:48for because nothing in 60 million years

17:50of galactic history had previously made

17:52it a necessary consideration. The

17:54Necrons complete absence of warp

17:57presence, which protects them from the

17:59shadow in the warp and renders them

18:00invisible to the hive mind's standard

18:02psychic detection at range, provides no

18:05meaningful advantage once a hive fleet

18:07has identified a tomb world through

18:08conventional means and begun its

18:10approach, at which point the Necrons

18:12immunity to psychic influence is exactly

18:14as useful as it sounds against something

18:16that primarily kills things by eating

18:18them. Imotekh the Stormlord's recorded

18:20strategic assessments have acknowledged,

18:22with the specific economy of language a

18:24Necron overlord applies to conclusions

18:26he would prefer were otherwise, that

18:29Tyranid incursion at hive fleet scale

18:31constitutes a threat category requiring

18:33coordinated response beyond any single

18:35dynasty's unilateral capacity.

18:38An admission that is, in the context of

18:40Necron institutional culture, roughly

18:42equivalent to a formal declaration of

18:44alarm. The Tyranids arrive from outside

18:46the galaxy, outside the 60 million year

18:49frame of reference within which every

18:51Necron strategic model was constructed,

18:53outside any era the Necrons personally

18:55remember.

18:56They are not a civilization that lost a

18:58previous war, not a species that

19:01occupied Necron territory during the

19:02long sleep, not an enemy with a history

19:05the Necrons can contextualize. There is

19:08no credit extended here, no acknowledged

19:11quality, no professional respect for a

19:13dangerous peer.

19:15There is only the recognition made with

19:17characteristic Necron understatement

19:20that this is the one enemy for which

19:22patience is not a solution. Because the

19:24thing being patiently preserved may not

19:26exist once the patience has run its

19:28course. They are an existential

19:31category.

19:32The only threat on this list that

19:34operates entirely outside the framework

19:36of eternal patience and material

19:38immortality. The only enemy for whom the

19:41Necron's deepest strategic assumption

19:43that they will still be here when the

19:45problem resolves is precisely what is

19:48being contested. The Adeptus Mechanicus

19:51sit in contemptible but legible

19:53territory at the bottom of any Necron

19:55regard. Trespassers who worship what

19:58they cannot understand. Predictable

20:00enough to manage and never significant

20:02enough to take seriously as equals. The

20:05Orks occupy their own separate

20:07frustrating category as the one

20:09persistent irritant a military victory

20:11does not resolve. An infestation that

20:13has been running for 60 million years

20:15and shows no sign of concluding on any

20:17schedule the Necrons find acceptable.

20:19The Craftworld Eldari stand as old

20:22enemies now diminished. The most

20:24historically consequential faction on

20:26this entire list carrying the genetic

20:28legacy of civilizations that once made

20:30the Necrons pay enormously. Now reduced

20:33to a refugee existence that reads as a

20:35long quiet epilogue to a war the galaxy

20:38has mostly forgotten.

20:40The Drukhari fall beneath even their

20:42Craftworld cousins as contemptible in

20:44the specific way of a civilization that

20:46inherited a difficult position and then

20:49made it substantially worse through

20:51sustained deliberate effort. The

20:53Imperium of Man occupies the unwelcome

20:55tenants tier. An empire built across

20:58Necron territory during a long absence.

21:01Too vast to correct quickly and too

21:03stubborn to correct cleanly requiring

21:06far more administrative attention than

21:07the actual legitimacy of their claim

21:10warrants.

21:11The Tau register beneath notice, not

21:14dismissed with hostility, simply not yet

21:16significant enough to have earned a

21:18permanent category in Necron strategic

21:20records.

21:21A status their own expansion will

21:23eventually change. And which the Necrons

21:25have noted they will address at that

21:27time. Chaos sits in the ancient enemy

21:29unresolved tier, not because the Necrons

21:32fear it in any conventional sense, but

21:34because it is the one wound in the

21:36galaxy that 60 million years of Necron

21:38patience has not brought closer to

21:40closing.

21:41And the Tyranids stand alone in the

21:43existential category. The one force for

21:45whom the Necrons deepest advantage is no

21:47advantage at all.

21:49Every other entry on this list is a

21:50problem the Necrons believe they will

21:52eventually outlast. The Great Devourer

21:55is the one that makes outlasting feel

21:56like a premise worth examining more

21:58carefully before you commit to it

22:00entirely.

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