Full transcript
Intro
0:00The year is 2180.
0:03The community lives hidden
0:06beneath the Earth, while
0:08giant machines patrol the surface.
0:10But the question that nobody answers
0:13is, where did these machines come from?
0:16And more importantly, who built them?
0:19Because I have a theory, and
0:23it's much darker than it seems.
0:24Everything about this theory
0:27and the dark story of ARC
0:28Raiders, right after the break.
0:32Hey, folks, Hadomancer in the
0:35house, the one who has spent
0:36more time investigating
0:38graffiti on destroyed walls
0:40than, actually, farming loot,
0:42and today we're going to dive
0:43deep into the history of ARC Raiders.
0:46And when I say deep, I mean really deep.
0:49Because ARC Raiders doesn't hand
0:51you this story on a silver platter, right?
0:53The Tala is hidden in the map
0:56descriptions, in graffiti on the walls, in
0:59dialogues with the NPCs that the vast majority ignore.
1:02But by putting all of this
1:04together, you can assemble a
1:05timeline that explains a lot
1:07about what's happening to the world.
O mundo de ARC Raiders
1:12To begin with, let's establish
1:13what we actually know.
1:17The year in Arc Raiders is 2180
1:20and humanity lives underground.
1:22We're more specifically in a
1:24place called Speranza, which
1:24is a neighborhood of a
1:27larger city called Toledo,
1:30located in what used to be Italy.
1:32And here's an interesting detail.
1:34Speranza is not a military
1:36base, it is not a secret bunker.
1:39It is literally a neighborhood that
1:41was swallowed by holes in the ground
1:44and the people adapted there to live.
1:45Not everyone in Speranza is a raider.
1:48In fact, the raiders are
1:51a very small portion of
1:52the community, who are
1:54the crazy ones who agree
1:56to go up to the surface
1:57and face the killer
1:58machines and bring resources back.
1:59Shani, who is the head of security,
2:01makes this very clear right at the start.
2:04If you want to stay in
2:06Speranza, you have to prove
2:07you can manage up there,
2:09that is, become a raider or get out.
2:12The surface is called
2:15the Rust Belt or rust-belt.
2:17That name isn't for nothing, right?
2:19Abandoned buildings, rusted
2:21vehicles, wreckage everywhere.
2:24And patrolling all of this, the arcs.
2:26Machines of all sizes.
2:28Flying drones, ground robots and
2:31even monstrosities the size of a building.
2:34And here comes the first question.
2:37What does arc mean?
2:39Officially, the game doesn't explain.
2:41It could be a reference
2:42to the arc shape that
2:44appears on the radar
2:45when they enter the atmosphere.
2:46It could be an acronym for
2:48autonomous robotic builders.
2:50The community speculates a lot.
2:52But what we know is that
2:54these machines fell from
2:56the sky and started killing.
2:58But to understand
3:00how we got here,
3:01we need to go
3:02back a little in time.
3:03Well, we need to go back quite a bit in time.
O Colapso
3:08It all starts with the environmental collapse.
3:11And here we need to
3:12do a bit of math, people.
3:15On the map of the buried
3:17city there is a
3:17description of a mall called galeria.
3:20The description says that the place
3:21has been out of use for 200 years.
3:242.180 minus 200 gives 1980.
3:28And that matches another piece of evidence.
3:30The fashion posters scattered
3:31across the maps there.
3:33The style is clearly the 80s.
3:36Hair, makeup, clothes,
3:37everything frozen in time.
3:39That is, around 1980,
3:41the world began to end.
3:44A global environmental collapse,
3:46climate change, pollution, natural disasters.
3:49Civilization, as we
3:50know it, went to shit.
3:52But that's where the interesting
3:53part of this story comes in.
3:563.
O Exodo
3:58The planet melting.
3:59Well, the planet melting.
4:00Humanity had the brilliant idea of...
4:03It leaked there, right?
4:04This was called the Exodus.
4:06A mass evacuation
4:08off the planet.
4:10And we have a
4:10specific date for that.
4:12In the teaser for the Stella Montes
4:14map, an auditor from the company J.
4:16Cosma Ventures, with
4:19the words, humanity
4:20our most valuable
4:22shipment yet, into orbit 2082.
4:24That is, humanity our
4:25most valuable cargo.
4:28In orbit, not even 2082.
4:31Nice, huh?
4:32But there's a problem.
4:33Not everyone went.
4:35On the spaceport map
4:36there are graffiti on the walls.
4:38And those graffiti tell a story
4:40very different from the one told by J.
4:42Cosma.
4:43One of them says, make space for everyone.
4:46Or make a space for everyone.
4:48Another says, o Guaglianza per tutti.
4:51Which would be
4:52equality for all, in Italian.
4:53The most revealing thing is
4:54on the map of the buried city.
4:57Only loirik vanu via de questo esquifo.
5:00That is, only the rich leave this shit.
5:03I told you it was going to get bleak, right?
5:05The exodus wasn't a
5:07humanitarian evacuation.
5:09It was a luxury escape.
5:11Those who had money bought tickets.
5:13Those who didn't have it, were left to die.
5:15And there's one more piece of evidence that supports that.
5:17On the dam map there's a
5:19graffiti in the style of
5:22Bunksy that shows the logo
5:23of a company called Astra Adventure.
5:25Transformed into a wolf,
5:26biting a little girl there.
5:28It's a symbol of corporate control.
5:31About who could or couldn't escape.
5:33You know the phrase, enlis resist, that
5:36appears in all the game's promotional material?
5:38It also appears in graffiti
5:39at the time of the exodus.
5:41The Rolari resists.
5:44Which was probably a
5:46rallying cry of the poor,
5:48demanding the right to leave the land.
5:49And that later was
5:52re-signified as a call of
5:54resistance to fight against the arcs.
5:55Interesting, right?
5:57But the story doesn't end there.
A era das Trevas...
6:01After the exodus, those
6:03who remained on earth
6:04entered a period that the
6:06game's Codex calls the Dark Age.
6:08We don't know much
6:10about that period,
6:11because it was
6:13probably decades of brutal survival.
6:14No structure, no
6:15organization, no hope.
6:18But eventually things
6:19began to improve.
6:21And this was called
6:22Sunrise, or the Nacer do Sol.
6:25The Codex describes this
6:27period as an era of rebirth
6:29and rediscovery, alive in
6:30the memories of the few old
6:32people who are still out there.
6:34The planet began to recover.
6:36The ecology showed signs of restoration.
6:39And humans rediscovered
6:40ancient technology.
6:42In the Rust Belt,
6:44survivors gathered
6:45around the Alcântara dam.
6:47And built hydroponic domes.
6:50And began to produce food.
6:52They used old solar
6:53panels to generate power.
6:55It was a start, a sign of hope.
6:58And then, machines began to fall from the sky.
7:02The first wave of Arcs.
A primeira onda
7:08And here we can estimate the
7:10date based on some characters.
7:13Celeste, who is the leader
7:15of hope, was 9 years old
7:17when the first wave began.
7:19She appears to be between 30 and 40 years old now.
7:22So, doing the math in
7:24reverse and by
7:25guesstimate, the first
7:27wave probably started around 2150.
7:30And it wasn't some little invasion, no.
7:32The Codex says that the raiders fought for
7:34more than a decade against those machines.
7:37A decade of war.
7:39Constant fighting, horrible losses.
7:42You know those raider
7:44camps scattered across
7:44the surface that we find
7:46in the fear-game, which
7:47are now completely abandoned?
7:49They were built at
7:51that time, when
7:53humanity still
7:55thought it had a chance to win.
7:55It didn't.
7:56But they fought anyway.
7:59And eventually, in a
8:01battle called Victory
8:02Ridge, the raiders
8:04managed to make the Arcs retreat.
8:05That was humanity's
8:06first victory.
8:08But that victory came at a price.
8:10Tianwen's mother, the
8:12greatest Aiva, died in that battle.
8:14She was a legendary commander.
8:16And Tianwen was only a child.
8:19And that loss marked her deeply.
8:22And it explains why she
8:23hates the raiders to this day.
8:25She saw her mother die for a cause.
8:28And she saw the next generation
8:30forget who fought for their safety.
8:32But, beyond the personal losses, the
8:35Battle of Victory Ridge broke something larger.
8:37Unity.
8:39The Codex says that after the
8:41victory, the survivors began
8:42to blame one another for
8:44tactical failures and started
8:47fighting over the spoils of war.
8:48The unity that defeated the Arcs
8:51fragmented into bitter rivalries.
8:53A monument was even built
8:55to commemorate the
8:57victory and was soon
8:59vandalized by disillusioned raiders.
9:01Humanity being humanity, right?
A Segunda Onda
9:07And then, years later, when
9:09the dust had settled and
9:12people thought the worst was
9:14over, the Arcs returned in a second wave.
9:17Only this time the machines
9:19were different, more
9:22advanced, more brutal, more organized.
9:26The surface camps
9:27completely abandoned.
9:29The armed resistance, crushed.
9:32Humanity was forced
9:34underground, into the
9:36tunnels, into the holes, into hope.
9:39So, that's where we come in.
9:41In 2080, the present, the raiders rising
9:44to the surface toward Catal, what was left.
9:47Avoiding the machines,
9:49avoiding each other sometimes.
9:51And here's an interesting
9:53detail about PVP.
9:55Inside Hope,
9:56violence is prohibited.
9:58The Celeste makes this very clear.
10:00But on the surface, no one monitors anything.
10:03Raiders fight each other, steal
10:06from each other, knock each other out.
10:09By having people get knocked out, the game
10:13justifies it by saying that no one really dies.
10:16You are dragged back
10:18to Hope by another
10:19raider who passed by.
10:20Also, have you noticed
10:22that when you die, your
10:24character releases an
10:25automatic signal flare.
10:26That red flare.
10:28So, this is an
10:30emergency system to
10:32alert others that you are in danger.
10:33But in practice it became an indicator
10:35that you killed someone in PVP.
10:37But you know what's more interesting?
10:40Even with all that
10:43rivalry, when the arcs
10:44attack for real, the raiders gather.
10:46The Cod mentions that
10:47There are other neighborhoods in Toledo.
10:50And each one takes care of its own.
10:52But when the threat is too
10:55great, they band together to fight.
10:56In other words, the true
10:58enemy never changed.
11:00It's always been the arcs.
11:01This brings me to a big question.
A Grande dúvida...
11:07Where did these machines come from?
11:10I know you must be
11:11thinking, they're aliens.
11:13It makes a lot of sense, they fell
11:16from the sky, advanced technology,
11:17no one knows where they came from.
11:19But there's a problem.
11:21When you take down an arc and inspect
11:23the parts, you find letters and numbers.
11:27Human letters and numbers.
11:29Or Roman characters.
11:31On supposedly alien machines.
11:34This opens up two
11:36possibilities that I
11:36find much more
11:39interesting than simply an evil alien.
11:40Remember the Exodus, where
11:42the rich fled the Earth in 2082?
11:45What if they didn't disappear?
11:46What if, after nearly a
11:49century in space, the
11:51descendants of those people
11:53built the arcs and sent them back to Earth?
11:56Think with me, the reaper,
11:58that giant structure that the
11:59queen protects, collects
12:02resources and sends them into space.
12:03Literally, that's what she does.
12:05You see the capsules
12:06being ejected into the sky.
12:09The inspector, that little
12:11dot that rolls across the
12:12map, keeps pointing a laser
12:14upward and seems to be
12:15conducting a geological survey.
12:17On the dam map, the
12:19descriptions mention
12:21iron-rich water, mud full
12:23of metal and magnetic anomalies underground.
12:26The arcs might be mining there,
12:28literally extracting resources
12:29from the ground and sending them
12:31into space to whoever's up there.
12:33And if that's the case, the
12:35raiders aren't fighting aliens,
12:37they're fighting the
12:39descendants of those same rich
12:42people who abandoned humanity 200 years ago.
12:45And maybe, just maybe,
12:48they're cleaning the Earth
12:50and preparing the ground
12:52for an eventual return,
12:55after all, why share the
12:56planet with a bunch of poor
12:57survivors when you can simply remove them.
13:00But there's another possibility too.
13:02What if the arcs
13:04weren't sent by anyone?
13:05What if they simply decided?
13:07Before the collapse, humanity
13:09had advanced technology.
13:11Androids existed, we know that
13:13because the thing, the
13:15doctor is one, and we see
13:17several androids in estela-mode.
13:19And if the arcs were,
13:22originally, a hiá of
13:23defense, or of
13:25infrastructure, or of any
13:26other thing, like a super-advanced PT chat?
13:27And at some point, that hiá
13:30looked at humanity and
13:33decided that the problem was us.
13:34It wouldn't be the first time science
13:36fiction explores that, right guys?
13:38SkyNet, Ultron, the machines
13:40from Horizon Zero Dawn.
13:42The difference is that, in arc
13:45raiders, we don't know for sure.
13:47The game left it open on purpose.
13:50And that, to me, is brilliant.
13:53Because it doesn't matter which
13:56theory is right, the result is the same.
13:57Humanity created
13:59its own destruction.
14:00Whether by directly building
14:03the machines, or indirectly
14:03creating inequality that forced
14:05the exodus and generated the
14:08resentment of those who were left behind.
14:10Speaking of mysteries,
Stella Montis
14:15Stella Montes, the game's
14:17newest map, has details
14:18here that I find fascinating.
14:20This map didn't exist before,
14:23didn't exist in the sense of it was
14:24added in an update.
14:26In the game's lore, Stella
14:28Montes was discovered.
14:29The Hope community built a
14:31tunnel to get there, it was
14:33a collective effort that
14:35replicated inside the game for us.
14:37And what do we find there?
14:39A technological facility
14:41inside a mountain, taken over
14:42by ARC, full of pre-exodus
14:44material, which is highly valuable today.
14:47And the most disturbing?
14:49A bunch of abandoned androids there.
14:51Robotic workers
14:53that were
14:55probably left
14:56behind when the rich fled.
14:57Think about it.
14:58Even the robots were abandoned.
15:00Could this be what went wrong here?
15:02Could the ARCs be descendants
15:04of those forgotten workers?
15:06A mechanical working class
15:08that eventually decided that
15:10humanity didn't want them or
15:12that humanity didn't deserve to exist?
15:15Silo matrix?
15:16I'm just speculating here.
15:18But it's a speculation
15:19that makes a lot of sense.
15:22Embarque has already spoken and
O Futuro...
15:26said it intends to expand this story.
15:28Over the next few years.
15:30New maps, new
15:31factions, new narrative arcs.
15:35And they have a lot of material to work with.
15:37After all, who are the humans from space?
15:39What do they want?
15:40Is it possible for us to communicate with them?
15:42Where exactly did the ARCs come from?
15:45Is there a collective mind behind them?
15:49Or is it just a program
15:49following its logic?
15:51And hope?
15:52Will it survive?
15:53Are we going to get to know
15:54other neighborhoods or other cities?
15:56Celeste is already
15:57preparing an evacuation plan.
15:59After all she knows that the
16:02underground won't be safe forever.
16:03The story of Arc Raiders
16:04is a story of abandonment.
16:06The rich abandoned the
16:08poor, the surface was
16:10abandoned and even the
16:12androids were abandoned by their creators.
16:14And now the raiders are the only
16:17stubborn enough to not abandon the fight.
16:21So that's it Zéquinha.
A História Completa?
16:25The full story of Arc
16:28Raiders or at least
16:29everything I've been able to gather so far?
16:31This is a video I've wanted
16:32to make since the beginning
16:33because I think the game
16:35doesn't get enough credit for the
16:37The World Building it has.
16:39Because it's not just an extraction shooter
16:41where you kill robots and pick up loot.
16:44There's a story here,
16:46there's a story about
16:47inequality, about
16:48survival, about the
16:49consequences of the choices humanity makes.
16:52Everything is hidden in the
16:53walls, in the graffiti, in
16:55the descriptions, the items,
16:57you just need to pay attention.
16:58If you enjoyed this
17:00investigation, leave a
17:01like, it really helps the
17:03channel, share it to the
17:04four winds, that also helps a lot.
17:05And if you have another
17:08theory about what the arcs
17:09are or noticed some detail
17:11that I missed, comment below
17:13because I'd love to know more
17:15about people's theories and
17:16what I might have missed in my research.
17:18And if you want to see more about
17:21curiosities of arc raiders and
17:22things that many people don't
17:23know, a moreada in this video
17:25that's appearing on your screen right now.