Full transcript
Pearl Flashing
D-Tap
Anchoring
Toteming
0:32the one and only reason why crystal PvP
0:33matches don't end instantly. Unlike
0:35every other mechanic, totemming is the
0:36one and only thing that you can practice
0:37all by yourself and the positioning of
0:39the totem will never change. Ledge
0:41dashing. [music]
0:41Ledge dashing is where your opponent
Ledge-Dashing
Safe-Anchoring
Hit-Crystal
Airplace
Floating
1:19Now, personally speaking, floating is
1:20one of my specialties. Now, for proof of
1:22that, just look at this.
1:30But in all seriousness, for you to be
1:31able to float somebody consistently, you
1:33have to crystal under them and follow it
1:34up by multiple hit crystals.
1:37But what you can also do is that if you
1:38know they are directly above you, you
1:39can spam crystals them in the same spot
1:41to keep them in the air longer.
1:45Triple tap. Triple tap is a manipulation
Triple-Tap
Flower-Anchor
1:57in 2024, flower anking is the action of
1:59placing an anchor on the top of an
2:01obsidian [music] after placing a crystal
2:03on it. Now, was this effective? no.
2:05It didn't pop them anymore, nor did it
2:07do anything special.
2:09But it was just about one of the coolest
2:10things that you can do. Trifecta. You
2:12might think to yourself that you never
Trifecta
2:14heard of this term before. Well, that's
2:15because I made it up. Basically, what it
2:17is is where you knock your opponent up,
2:19air place with obsidian, and detap them
2:20all in the air at the same exact time.
2:22To my knowledge, there isn't another
2:24name for this. This is because it's only
2:26ever been done so few times, including
2:27ItzMeMac. Single tick detap. As the name
Single Tick D-Tap
Tick Abusing
2:38the video where explanations take a
2:39whole lot longer to explain. You might
2:41think tick abusing is something simple,
2:42like timing your hit crystals or anchors
2:43to pop them more. Or maybe if you're
2:45very knowledgeable in the community, you
2:46would know about opposite side safe
2:48anchors to double pop, or even far side
2:49crystal detaps. All of these are valid
2:52examples of tick abusing, since you're
2:54abusing a tick in your favor to be able
2:56to have the upper edge on your opponent.
2:58Now, what people might not know is how
2:59damage ticks even work, or why you
3:00actually need to hit your opponent
3:02before you detap in order for it to
3:03double pop them. In simple terms,
3:05Minecraft runs on these functions called
3:06ticks. There are 20 ticks in a second.
3:08That makes each tick around 0.5 of a
3:10second. But, there's also another
3:12function called damage ticks, which are
3:13half a second. And that's why if you
3:15anchor multiple times in one damage
3:16tick, it negates all damage and you
3:18survive way longer than you're supposed
3:20to.
3:21But, how does this correlate to you
3:22having to punch your opponent before you
3:24detap, air place with double, in order
3:26to pop them twice? This is because
3:28damage tick technically does make you
3:29immune to all damage, except for any
3:32damage that is higher than the original
3:33damage that puts you in damage tick.
3:35What I mean by this is that if I were to
3:36hit you with another ice sword for four
3:38damage, and then if I were to punch you,
3:40you would take no damage because a sword
3:42does more damage than my fist. But, if I
3:44were to hit crystal you instead, and
3:45because crystals do way more damage than
3:47a sword, you would double pop and die.
???
3:51You might think the only way to place
3:53blocks in Minecraft is to independently
3:54click your mouse the amount of times to
3:56the amount of blocks you want to place.
3:57For instance, if I wanted to build a
3:59subscribe sign, I would have to go to my
4:00mouse and click the amount of times for
4:02blocks there are in the sign, which in
4:04this scenario, count them,
4:0633 obsidian. Now, you might think I have
4:08to click 33 times in order to place all
4:10of them, which I do. But, if you ever
4:12played 1.8 before, or you're somewhat
4:14deep into the Minecraft community, you
4:16would know that you can click multiple
4:17times in a single click. Now, for you to
4:19be able to use multiple clicks in a
4:21single input, you would have to know
4:22this mechanic called click storing.
4:24Click storing is a name for Minecraft's
4:25input counters. When a discrete key or a
4:27mouse press is registered, Minecraft
4:29increases a counter for that key. The
4:30counters later consumed during the
4:32client's input process pass. Minecraft
4:34uses these counters for actions such as
4:36attack, use or place,
4:39pick block, hot bar keys, inventory,
4:41swap off hand, drop,
4:44chat and commands, achievements, social
4:46interactions, perspective and smooth
4:47camera toggles. Know each mapping has
4:50its own counter, but does not process
4:52every counter the same way. For PvP,
4:53attack and use are the most important.
4:55For most people, that is their left and
4:57right click. What the process Minecraft
4:58uses them means that Minecraft consumes
5:00several queued ticks in one input pass.
5:03Now, being this far into the video, I do
5:05have to mention I did not discover all
5:06of these mechanics myself, nor do I
5:08fully understand all of them. But, I do
5:10have to give props to my research team
5:12that mainly consists of these players,
5:13[music] and especially to MX mechanic to
5:16MX Mystic. I asked him what was this
5:18guy's name? Well, whatever his name is,
5:20with the Google spreadsheet for this
5:21mechanic alone. But, with that being
5:23said, I do have to show you what he
5:25sent. When two ticks [music] register
5:26press land opposite side of a client
5:29impulse click click storing queue
5:31analogy. Right click one customer joins
5:34the use queue one joins the
5:36Okay. Provide before the after missing
5:38product analogy. Last hurt
5:41Minecraft world window 14 boots now.
5:44Last hit to Bro, what the is he
5:46talking about? Anyways, back to the
5:47video. Now, click storing works because
5:49Minecraft runs on 20 ticks a second. And
5:52in each tick, you can only have one of
5:53each action listed. You were to double
5:55click, right click with a block, and
5:56both clicks register in the same tick.
5:58Minecraft will place down one block and
6:00save the next block for the next tick.
6:02AKA, storing the next click. This is why
6:04you can double and triple place blocks
6:06with a single click. Triple click click
6:08storing are a little more weird because
6:10instead of clicking three times in one
6:11tick and allowing Minecraft to spread
6:12them across three ticks for you, you
6:14have to double click then single [music]
6:15click, allowing click storing to happen
6:17during the first tick. Then during the
6:18second tick, the single click registers.
6:21It will be stored onto the third tick.
6:23Now, you may ask, "How are you going to
6:24apply this to Minecraft?" Basically, you
6:26can forcefully allow Minecraft to create
6:27two actions back-to-back [music] to each
6:29other at the fastest limit Minecraft has
6:31to offer. This gives us some of the
6:32fastest mechanics that we can abuse, and
6:34I'm going to teach you how. Now, I'm not
6:36too good at this, but I have like a
6:38basic understanding of it. Basically, I
6:41have a double clicking mouse. You can
6:42see my CPS counter. It's a little bit
6:43off center, but it's what I have.
6:45So, you just want to time it so every
6:47single double click, you go to your
6:49uh slot anchor and then your glowstone.
6:51So, then you'll have a instant two tick
6:53like this. You can do this with
6:54crystals, too, [music] as you can see.
6:56And then, I'm not like that crazy
6:58consistent at it. I'm all right. But,
7:00there's this one player, Red Pigment,
7:01he's actually pretty good at it. He also
7:03sells lessons in my Discord. You know,
7:05selfish plug right here, right here,
7:06right here. But, if you really want to
7:07learn this, to be like the fastest
7:09[music] besides keyboard placing, they
7:11can possibly be,
7:12then uh you should buy a lesson from
7:13him. Now, I wanted to mention, just
7:15because you can click however many
7:16times, does not mean that
7:18like you could like I could click up to
7:20like six CPS a second. I think I might
7:22have clicked it that much.
7:23But, that does not mean I'm going to be
7:24able to like fully like air place a
7:25glowstone with that. Technically, it is
7:28possible to do an instant three tick
7:29where you go like this, click three
7:30times, and blow up with your totem. But,
7:32your totem needs [music] to be actually
7:33delayed just like how it's really hard
7:35to place down like three blocks.
7:37And you can see I'm triple clicking. I
7:39placed it down one times over here out
7:41of like four times, five times, five
7:43times.
7:44And that's just going to be really hard
7:46to do, especially because [music] you
7:47have to social the totem. But for like
7:50obvi and crystal, you can it's just like
7:52pretty much guaranteed.
7:54And also that you can make them stack
7:55[music] if you just, you know,
7:58double click twice.