Free YouTube Transcribe

Video transcript

Blender Archviz: Post Production in Photoshop | Part 47 |

chocofur · 2,140 words · 10 min read

Want to search this transcript, jump the video from any line, or download it as TXT, SRT, or VTT?

Open in the transcript tool

Full transcript

0:00hi everyone in this video we're gonna

0:02learn about post processing and

0:05rendering like this in photoshop i'm

0:07gonna show you my techniques for doing

0:09that and as you can see in general the

0:12image quality straight out of blender is

0:16pretty good i would say the only concern

0:19of mine would be maybe this

0:21area here if we compare it to the

0:24reference

0:26well

0:26it

0:27could have just a little bit less

0:29reflections but i guess that's that's

0:32really not that much of a problem other

0:34than that the rendering looks pretty

0:36good

0:37so we're gonna try matching the colors

0:40the general feel of this reference and

0:44yeah let's see how we can do this

0:47as you can see here i'm using 8-bit

0:49image as a starting point for my

0:52post-processing in photoshop because

0:54well we don't have that many contrasts

0:57within this image so i don't feel like

1:00using 16-bit images necessary i was

1:02already testing it to be honest with you

1:04and there was no difference so

1:07if if you're not really forced to use

1:1116-bit image if you don't really see

1:14uh the color problems within an image

1:17then i would say using eight bits is

1:19enough so yeah but enough of talking

1:22let's start working the first thing

1:24i always do is using the selective

1:27layers from here and the first one i

1:29always go with is the exposure so

1:32i'm increasing the brightness of my

1:35image just a little bit

1:38so you can see i'm using the value of 25

1:41here which gives us a little bit of

1:43brightness here in the central area but

1:45not too much so we don't get those

1:48colors overburned and after doing that

1:51i'm adding the curves layer

1:54and with

1:56two handles i'm usually starting with

1:58the upper one increasing the brightness

2:01just a little bit more

2:03and then i add second handle here

2:06which

2:07darkens those midtones just a bit

2:10and in overall that improves the

2:13contrast in my image so you can see if i

2:15disable the curves layer

2:18this is the effect i think it's a little

2:20bit too strong so i will reduce the

2:23opacity by

2:25say 35 percent

2:29then next step is adding the color

2:32balance

2:33layer

2:34and here we're gonna look

2:37for

2:38the color balance we have here in the

2:40reference so i'm gonna start with mid

2:43tones

2:44and

2:45play around with this slider move it uh

2:48left and right you can do this by

2:51pointing your mouse cursor

2:53and using the scroll

2:55to increase the increment you just hold

2:57the shift key and you can now

2:59change this value by every 10 steps

3:03so i think if we move towards the reds

3:05that's not the

3:06thing we're looking for let's move

3:08slightly to the same color

3:12and i think it's

3:13well

3:14it resembles just a little bit more

3:17the reference now i'm going to play with

3:18the yellow and blue values blue is

3:21definitely not the one we

3:23need to go with so i would stick

3:26with the yellows and compare it

3:30to the reference

3:35so i think we could reduce the same

3:37color just a little bit let's maybe

3:41keep it at five

3:43and now let's go to the shadows and

3:46again i'm just freely playing around

3:48with the handles with which one of with

3:51each one of the color

3:53uh channels

3:55so i see

3:56if there is any one of them that

3:59influences the image

4:01the most significant way that i'm

4:02looking

4:03for so i would say maybe increasing the

4:06greens in the darker areas just a little

4:09bit

4:10might be necessary in our image let's

4:13maybe

4:14add just a little bit of reds

4:18so we get this

4:19wooden color

4:21a little bit into the reddish tone

4:24and as a final step

4:27i usually go with the blue

4:29tint in the highlights

4:32now it's a little bit too much so let's

4:35also reduce it to maybe

4:37four

4:39so with the color balance applied i'm

4:41now

4:42comparing both of the results and i'm

4:45also

4:46using the reference just to see i think

4:48we are

4:50kind of matching the look

4:53um the wooden color is a bit off maybe

4:57but not that much in my opinion so

5:00we pretty much nailed it i would say

5:03maybe

5:04um

5:05reducing the yellow here just a little

5:09bit

5:10let's maybe keep it at seven

5:13i would say that really does it so you

5:15can see

5:16if we disable all of the steps the

5:19changes are quite significant but not

5:22that big if you just switch one layer

5:26after after another the changes aren't

5:28that big and you might not even notice

5:30them especially the color balance it's

5:33not that significant at the moment and

5:36the the way you should do

5:37post-processing is a little bit like

5:40with makeup

5:41so you really don't want to overdo it

5:44you prob each one of you probably knows

5:46how a bad and overdone makeup looks like

5:50and this is something we really want to

5:52avoid within our image that's why

5:55i

5:56i usually prefer to have a very good

5:59input a raw rendering and a good quality

6:02it's kind of the same

6:04well as in real life if you're

6:06not the most pretty person

6:09it doesn't matter how much makeup you're

6:11gonna apply

6:13it wouldn't necessarily help you and if

6:16you overdo it

6:17definitely doesn't help you so um yeah

6:21yeah i think you get my point it's the

6:23same with the renderings we just want to

6:26do those slide slide steps one after

6:29another and just control what's

6:32happening

6:33in the image we want to avoid

6:35those extreme

6:38effects like this one for example

6:41it might look kind of cool but it's very

6:44amateurish and yeah we definitely don't

6:46want to do this

6:49so getting back to the actual work

6:52another

6:53layer i'm using

6:55is this selective color layer and what

6:57it allows me doing is fine tuning

7:00a very narrow spectrum of color within

7:03the scene so you can see if i use this

7:05slider

7:06what changes within my scene is actually

7:09just the wooden color

7:11and yeah it's a very very handy layer

7:14that allows you to

7:16almost hand pick a color you want to

7:19fine-tune so let's let's do it with the

7:22wood but not that much as i'm doing

7:26right now

7:27let's maybe

7:29reduce the reds within this material

7:32just a little bit you can see

7:35a bit of color flickering when i'm on

7:38this hiding and unhiding this layer

7:41and let's also

7:42darken it just a little bit

7:47maybe like that

7:50now i'm gonna switch to the yellow color

7:53and you might think there's no yellow

7:55within our scene but when i try

7:58modifying it you can also see it

8:00actually affects the

8:02red and green colors

8:04i think it's a little bit

8:06it's shifted a little bit too much

8:08towards greens in photoshop in my

8:10opinion but

8:11um yeah as with color balance i suggest

8:14just playing around with the sliders

8:17seeing what's happening around the scene

8:19and choosing the setting you well

8:23you feel the most comfortable with so

8:25for example if i

8:27move

8:28the magenta slider towards this area

8:30just a little bit

8:32let's see what happens if we move the

8:34yellow

8:37color

8:40i think keeping it around this area

8:42might also improve the image

8:44and let's see the blacks as well

8:50maybe just a little bit like that i'm

8:52gonna skip the other colors because we

8:56just want to

8:57fix the wooden material so let's switch

8:59this area on and off we can clearly

9:03see the difference

9:04i think it's a little bit too much so

9:07let's again decrease the opacity of this

9:10layer by 40 percent

9:12and i would say

9:14that looks pretty pretty good maybe it's

9:17still a bit too much so i'm gonna

9:19decrease it to 40.

9:23and i would say i'm pretty happy with

9:25the result we have right now so the next

9:27step it's not necessarily something you

9:30have to do but

9:32i like decreasing the saturation around

9:36my image just a little bit

9:38so i usually go with 20 and then play

9:41with the opacity because

9:4310 is i don't think

9:46it's that visible so yeah instead of

9:49changing the opacity let's just decrease

9:51it to 15

9:54and

9:55in order i'm also going to decrease the

9:57opacity just a little bit so it's not

10:00that

10:02that visible and

10:05one of the tricks you can use in in

10:07order to increase a general contrast

10:10within the image is using the

10:12levels so i'm gonna

10:14move this handle by the value of 10

10:18towards the center and i'm also going to

10:20move this

10:21handle by the value of 10

10:24so

10:25this is what we are getting it flattens

10:27out

10:28the

10:29and the spectrum of this histogram so we

10:32get well just a little bit more of

10:35contrast within the image

10:38and if you asked me that's basically it

10:42as for the color tweaking so you can see

10:44if i disable all of the layers all

10:46together

10:47we can see the combined result it's

10:50actually pretty significant so this

10:52image looks

10:54well too washed out in my opinion and

10:57out of color

10:58once we apply our color correction it

11:00really has this nice

11:03feel very similar to what we have in the

11:06reference in my opinion at least so the

11:09final two touches

11:11one of them i always apply so i've just

11:14duplicated both of those layers i'm now

11:17gonna

11:18merge them so we have a copy of our

11:21setup here and i'm gonna apply

11:24the sharpening to

11:27that merge layer so i'm using the

11:29unsharp mask

11:31and the values i usually stick to within

11:34this resolution is 60

11:36and

11:370.6 pixels

11:40once i do this when we zoom into the

11:42image

11:43by the way you can see we could have

11:45disabled bomb here but let's leave it

11:48like this it's not that visible

11:51i'm just saying

11:53so if we

11:55disable this layer and enable it you can

11:57see the image gets this

11:59touch of crispiness within those details

12:02within the edges i usually don't use it

12:04at 100

12:06reduce it to 70 or 60.

12:09so yeah this is one of the touches i

12:11really like adding but keep in mind you

12:14really have to you really need to have a

12:17noise free image

12:18in order for that to work properly

12:21because when you have noise well this

12:23will also increase its visibility

12:26so yeah please keep that in mind

12:29and the final final final touch

12:32i like adding not in every image but

12:35let's see how it looks in this one is

12:37the vignetting

12:39in the corners so it's this darkening

12:41effect sometimes people overdo it

12:44um the way i apply it is as you could

12:47see i've created a new layer filled it

12:49with white color the shortcut for that

12:52is alt backspace in photoshop

12:55now i'm going to the filter

12:57lens correction

12:59and

13:01you can see this is what we have by

13:04default i don't know why i can go full

13:07screen but doesn't matter let's go to

13:09the custom settings here and you can see

13:11we have vignette

13:13settings

13:15sliders here so i'm just using something

13:18quite rough like this maybe

13:21um

13:22yeah maybe something like that

13:25just apply okay and now i change

13:28the mix

13:29method of this layer to multiply so we

13:32only get the one and the black colors

13:35the dark colors to be visible you can

13:37see

13:38how the effect changes our scene so

13:43usually the maximum value i use for that

13:46is

13:4730

13:49so it's not that

13:51well brutal

13:54in

13:55in terms of influencing the rendering i

13:57think 30 percent is definitely okay so

14:00yeah that would be it let me now switch

14:02to the black background so we can see

14:05the image better i would say that's

14:08that's actually it for post processing

14:10of that image since it's it was a very

14:13good input material we really didn't

14:15have to do that much around it to get

14:18this very very nice

14:20photorealistic look so thank you for

14:23watching and we will now see how to

14:26well we will try to get the same effect

14:28in blender compositor so

14:31stay tuned thank you guys for watching

14:33this video is part of my interior

14:34visualization course in blender which

14:36you can watch for free on youtube all

14:38the necessary details and link to the

14:40full playlist can be found in the video

14:42description if you want to support what

14:44i do and access all of the 3d files used

14:47in this course plus blender ready

14:49interior setups and over 2 000 blender

14:51exclusive 3d models just visit the choco

14:53for store and learn more about our

14:56subscription plans again thanks for

14:58watching and i see you soon

This transcript was generated from the captions YouTube publishes for this video. Get the transcript of any YouTube video atfreeyoutubetranscribe.com: free, unlimited, no sign-up.